It’s Skullgirls by a mile, at over 1600 hours. There’s always some way to push your game to the next level, and there’s always a strategy and combination of characters you can put together that’s effective and no one has tried before. Next is Guilty Gear Strive, at over 700 hours, and the Roman Cancel system is so deep that there’s always room to be clever with it.
Looking at some other games I’ve played a ton, besides fighting games, I could probably sink hundreds more hours into Baldur’s Gate 3 and Mercenary Kings if they ever got expansions or sequels, but I don’t think those things are going to happen.
Adding one I don’t see mentioned yet, this is for the GBA:
Mega Man Battle Network - Unique and fun battle system: it’s part deck-builder, part action rpg. The world and exploration are fun, with varied dungeon design. The series is quite long and expands into the DS, but the first 2 are my favorites.
I’ve spent a lot of time on the XCOM games. Installed 2 recently and having almost as much fun as the first time (this is like the 10th).
I’ve tried Risk of Rain 2 a few times. Like the comment I left about Rim World below, it just doesn’t click with me and I love shooters. Wondering what I’m missing that everyone else sees.
Yeah XCOM 2 is one of my top games by playtime. That game has stolen so many nights with “one more mission”. Then they went and did that kickass expansion.
I tried War of the Chosen but find the story confusing. Did they allude to these additional factions in 2 or do they just drop you in the story as if in mid stream?
Assetto Corsa (in VR). Civilization was mostly my ex-wife. eFootball PES is kind of a weird one, but it has really great mods that have now been spun off into a totally free singleplayer game called SP Football Life.
Wow around 3k hours, swtor 1.5k, dcs world 2k, counter strike source 1.5k, arma 3 900, space engineers 850 hours and san andreas multiplayer around 700
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