I haven’t competed since the last time a high school phys. ed. teacher made me, and I never really cared if I won or lost. I guess I’m on a no salt diet.
I feel this. In some ways it was a relief discovering that I didn’t need to keep up with gaming anymore. I would just play what I want want to play, when. But unfortunately I’ve missed (or even forgotten) about a lot of games I really wanted to play.
I bought that game day one, actually played like the first 4 missions, thought to myself “Wow, this is going to be incredible! I should wait until I have a loong weekend, hehe~”, and then never touched it again.
I am glacially making my way through the first 4 now, though.
Ads are not required to play the game. If you want to watch them, the incentive is coin. There is no battle pass or anything. It’s genuinely a fun game.
I mean, it could be very fun and perhaps even worth playing, but surely you understand that a game that on-paper doesn’t require the viewing of ads, but heavily incentivizes just that is still problematic?
It’s like one of those “free-to-play” particularly grindy MMOs, sure, you don’t have to pay, just grind the “kill 10 goblin rats in a basement quest” for 250 hours and you’ll have all the loot you need to get to level 2, but the option to pay is there if you so-choose it.
In such a case it is fairly obvious that there is not actually a choice when you are heavily incentivized towards one end.
Not really because it’s not one of those “you need to watch ads to get coins to advance” kind of games. It’s ability to enjoy without ads is still amazing. I also believe that ads in games are OK with minimal disruption, a perfect example is this game. Non intrusive, no banners, no season pass, no ads after or before a round, etc.
Team Fortress, I’m assuming you mean TF2, was one of the very first games to have microtransactions. They aren’t required for play but they’re definitely there.
My 80-year-old mother is stil hooked on Hay Day (2012 Farmville clone). She doesn’t alarm-clock overnight events any more, but that could be because she can’t sleep through the night now. Got a team of other old ladies around the world for contests, and it’s right on the edge of where I think it’s great that she’s got something to keep her engaged versus might need an addiction intervention.
I’m not usually one for those types of games but I had a lot of fun with the player economy of Hayday. You don’t even need to do any farming, there were always desperate players selling low and buying high lol
WoW auction house feelings right there. Dunno how it is nowadays, but I remember that back on Battle for Azeroth, that was the only way to get the 5 million gold for a super exclusive mount
Every time I lose in online 1v1 games. I have Rejection sensitivity dysphoria and it’s probably what’s making me extremely salty on loss. I literally cannon bring myself to say ‘gg’ in most cases but I I’m mostly angry at myself. I avoid saying ‘gg’ only when I win either as I feel like like a hypocrite.
Funnily enough, this doesn’t affect me in boardgames
i don’t know when or how it happened but once i realised FOMO was being used against players regularly and aggressively i just- stopped caring. Oh a limited time special one week offer especially for me now and never again? Too bad i just launched the game and have no intention of buying your “newbie pack”. Oh my event limited time items? Dang, those look expensive, anyway i’m happy with my normal looking armour and normal looking tools/guns cheers
& i only ever buy cheap cosmetics. If your game is bad and grindy when i play it without throwing money at the screen then your game is bad and grindy & i will tell all my friends about that experience
Yeah, that’s the attitude I take with this shit now.
I play a stupid colour matching game on my iPad that’s almost scientifically designed to try and rinse money out of users’ pockets, but I’ve got to a place where I see the offers and last chances and know that even if I did pay for a few boosts or power ups, it’s not going to bring me enlightenment.
That’s not to shit on OP’s point, mind. Microtransactions really are a menace, preying on those who are least able to ignore them, who are often least able to afford them. But it’s a world we’ve kinda made by not wanting to pay for games.
That said, how much is WoW these days? Paying a monthly fee AND getting bombarded with ways to spend more money is straight-up cunty.
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