Sigma Star Saga is an odd RPG game where the random encounters are short side scrolling shmup segments. I really enjoyed the amount of it that I played, but you can get screwed in some encounters as it gives you a random ship each time, and some are worse than others.
The problem is the new wave of gacha games are really selling you on characters and Hoyoverse isn’t even hiding it anymore: The more money you pour into Zenless Zone Zero, the less clothes the Proxy wear in the unlockables.
I wouldn’t call Roblox itself a gacha game. That category is the ones where you are trying to collect all the heroes in the game and level them up with rare loot. AFAIK they generally, if not always, involve loot crates that you have to purchase.
Roblox has its own problems. As spelled out by People Make Games in these two videos.
Roblox claims to teach kids how to make their own games. At this point from what I’ve heard, I would suggest Unity Engine before Roblox, and I wouldn’t recommend Unity after their pricing debacle.
Watch the videos, and have a serious discussion with his parents about it before you get him that game platform.
Don’t know if there are gacha mechanics but Roblox has been widely criticized for basically using child labor. The majority of content is user created. Don’t know how exactly it’s monetized but i can’t imagine it’s good.
Roblox is not a game, it is a game platform where users make games. Roblox games, especially ones that are mildly popular at 500-5k active players usually have reasonable monetization and no gacha. Some have lootboxes.
I remember being pissed when I got shitty cards from a YuGiOh booster pack when I was a kid, never bought new packs again. Only got stuff if I knew its value first. The fact that kids these days are actually falling prey to these systems shows how much more advanced and predatory they are.
Heard it like years ago and wow, it finally came out. Can still remember the day they trying to remake Action 52 on TIGsource, glad they made an entirely new one, and the review are good too.
China has announced a ban on Gacha game mechanics (and lootboxes, predatory discounts, and gambling) which should hopefully ripple out to Europe and the US soon.
A lot of these mechanics were adapted from the Chinese gaming market and I think the same will likely happen in the reverse.
Same, World of Tanks is the first game that comes to my mind when people mention pay2win mechanics. I am quite happy that I don’t play that game anymore.
I can’t believe it’s finally coming out. I’ve been following this game since it was announced 7 years ago. I’m even more excited now that the reviews are really good.
Two years of content seems plenty reasonable. Especially when they said from the start that it would be two years. Games don't need infinite updates forever and ever and ever. Especially when it's not a live service being sustained by microtransactions.
You’re right, I hadn’t actually answered your question - my bad. I don’t expect them to continually update the game; only that they don’t lock out customers from multiplayer. I believe any manufacturer of a given multiplayer game whose official servers are being closed, have a responsibility to release server software, and add a server browser to the game.
I can still play Counter-Strike online, and even Quake 1 and Doom. What gives?
Oh, did you think the headline meant they were shutting S3 down? Servers will remain up for the foreseeable future, and they'll even still run seasonal Splatfest and Big Run events. They're just done with content updates.
The interesting thing is that although I’ve almost never spent money on a gacha system and haven’t played much gacha systems recently, my brain subconsciously craved for more but in a safer way.
That’s why I created the JavaScript weighted playlist for myself: A random selection of songs from my music library where some songs play (much) more than others. Getting a super rare song is akin to getting a top tier drop. Additionally, the playback rate is randomized to a normal distribution, giving the tiny chance that a rare song can play with a wild playback rate. And if that wasn’t enough, some Geometry Dash related songs can randomly skip to the next song, simulating watching someone try to beat some demon level.
I’ve created a skinner box for my brain that sometimes causes me to waste hours just clicking on the “next song” button to see what shows up next. My wallet was not harmed in the process (although it might soon be because I want it to work on a portable device, but that money would go to some niche open source hardware thing rather than a greedy gacha publisher).
This is extremely interesting and in general kind of touches on a point that I heard that’s kind of funny… People are just bored, and all of Good and bad things that we do in this world are a result of that boredom. Gambling, our hobbies, picking up another job. If it cures your boredom there’s nothing wrong with it
If you plan to do main story only, I’d say, go for the 2nd. However the first dragons dogma has bitterblack isles which is a giant dungeon designed to focus on pretty much nonstop action and multiple dives in, each getting further down and delivering powerful gear to help you get even further. It really helps to give you post-game stuff to do and i miss it in dd2 to the point of thinking about going back to the first one just for that part of the game
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