I’m playing starfield way too much. Every now and then I get a break to continue my Minecraft project with the kids. The internet keeps telling me I’m not supposed to be having fun with starfield but it’s just not working, I’m really excited about the new capital ship I’m working on now.
Orion Browser allows full extensions such as ublock origin. That helps but I found even if the steam plays on the iOS device the Airplay stream won’t work due to some odd encoding the website is doing.
Replaying RE2 remake while waiting for Re4r DLC. Surprised to find a new mode there that I don’t have any memory of, it was added later I guess. Problem with being a patient gamer is that mod support stops and the game is updated and breaks it.
qBittorrent-nox is as separate as you can get. It can be run on the server without GUI. It also provides WebUI, that can be modified if you wish, but you don’t have to use it. Moreover, most (if not all) settings can be edited through the text file and torrents added using CLI.
qBittorrent, when Web-UI is enabled (doesn’t matter if it’s nox or not), provides and API too. IF you have a client you can connect and manage everything using it. However, the only clients I know are for android.
But that’s the literal point of WebUI of any program. To make it possible to connect and manage the program from any device from the remote machine. And there is a reason why most developers choose to use WebUI - you don’t have to create multiple cleants for every OS and every internet connected device has a web browser. In fact web browser can be considered the client in this scenario.
What could be the reason why anyone could be against WebUI? I can only think of one advantage of native client that has to be installed is that it would make of possible to associate torrent files and magnet links with it.
And lastly, if you would search for qbittorent remote client most likely in top 5 results you would find electorrent. I haven’t tried it but at least description claims that it can be used with qBittorrent.
Edit: heh it seems I managed to reply to my own comment.
Joins all of the active IRC bot channels. Catches and indexes all the bot announcements. Creates a fast searchable index of packs. Also works for packs found on sunxdcc.com
I’m taking my time with my first play through of Baldur’s Gate 3. I’m enjoying it a lot, the way it interweaves characters you’ve met before into the narrative later one is really good.
There are just too many good games this year. Some of them won't make the cut when we've only got so much time and several of the best games of the year each take 100 hours to finish. Armored Core isn't making the cut for me this year.
Dwarf Fortress mostly doesn’t have unique gameplay mechanics or anything; but the Legends viewer certainly is a unique feature, due to how all the systems work together to weave randomly generated stories and history of the world through the entire world generation process. So even though you didn’t play the game through all those years, the game still kept track of everything going on while simulating the world creation and you can go through it and see all the battles, conflicts, migrations, rise and fall of civilizations, deaths of monsters, etc.
Indigo Prophecy was definitely a fun experience, but it has more quick time events than actual puzzles. Still worth a look if you are looking for a good story (although it got rushed in the end so the finale isn’t great)
Yeah, I was in love with it for the first half, then it really dropped the ball story-wise. But it was still a positive and memorable experience for me. Very immersive, at least at the time.
If I remember correctly, it was originally intended to be an episodic game, but plans changed late in development. As a result, the first half of the game is a really good bit of moody character-driven slow burn storytelling, and then suddenly it’s like the entire corkboard full of plot ideas gets vomited out at once.
Mass Effect Andromeda! I just played through the ‘Legendary Edition’ of the trilogy, and despite what I’d heard about Andromeda, I couldn’t resist it at under $4 at GameStop.
…and I’m actually enjoying it a lot!
I wonder if it might actually get better reviews if it were released today. We’re more used to open worlds, and it’s less expected that you’d try to finish every little quest line you are presented with (‘Oh, don’t do that - that’s just for people who really like collecting things!’), and more expected that you’d jump around between places and not ‘complete’ one area before going on to another.
I’m not really seeing the problem with facial animations that some reviewers complain very loudly about - and some people online say rendered the game ‘unplayable’. Maybe I’m just not attuned to see it? Or maybe they updated it after release?
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