bin.pol.social

cottonmon, do games w What's your favorite game through the ears of Original Soundtrack?
@cottonmon@lemmy.world avatar

I’ve always enjoyed the music in The World Ends With You

butterflyattack, do games w What's your favorite game through the ears of Original Soundtrack?

Homeworld. Really effective soundtrack, heightened tension and the feeling of being out in empty space.

Reality_Suit, do games w What's your favorite game through the ears of Original Soundtrack?
@Reality_Suit@lemmy.one avatar

As a teen, I used to fall asleep listening to Might and Magic VI. You could literally put the disc in a player because the soundtrack was saved as wav files.

AstralPath, do games w What's your favorite game through the ears of Original Soundtrack?

Hyper Light Drifter or Fez for modern games. Pokémon Red for OG GameBoy for retro. :D

Rentlar, (edited ) do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.

If I wanted a mature, well-performing city-building game experience I’ll play Cities: Skylines 1.

From the reviews on that page, it sounds like Colossal Order delivered on the features it promised, but has lots of performance optimization left to do. By the sounds of it, on my laptop I’ll probably get 20fps and occasional stuttering on my gaming laptop by 10k population. I will see whether it is playable for my standards once it officially releases. I’d probably expect many game updates addressing performance and bugs in the first 6 months of release.

The demand and happiness mechanics are fundamentally different so it’s important not to try to play it like CS1 and expect the same results.

I’ve been looking forward to this game for months. Can’t wait for Tuesday, I’m theirs to disappoint.

E: corrected developer

nix,

Paradox is just the publisher on this one, Colossal Order is the dev.

Rentlar,

Ah you’re right… I’ll fix that

TheOgreChef, do games w What's your favorite game through the ears of Original Soundtrack?

Mega Man 2. Every song on every level is an absolute banger. EVERY SINGLE ONE. I’ll die on that hill.

Shoutout to Control though for that one song in that one level (if you know, you know).

Ninja edit to add River City Girls 1 &2, both are excellent.

callouscomic, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Games that don’t need patches.

arquebus_x,

Welcome back to the 1980s!

GrindingGears,

For real, or at least without forced updates.

My biggest, biggest pet peeve of the PS4/PS5 era, is this. I’m in my 40s, I’m a senior management level professional, I’m on some boards, I’ve got very young kids. The amount of times I get to sit down and just go ahhhhh and fire up the PlayStation, number in the very low single digits each quarter. This means my PlayStation has to update what feels like two hundred thousand things, and I just want to play a god damn game. Nope, I have to update the new system software, have to update the games update, something for the sound, it literally feels like it never ends. So my three free hours turns into me throwing the controller and just moving on to something else more often than not, only for the cycle to repeat. It’s infuriating.

tal,
@tal@lemmy.today avatar

I think that one issue is that – at least with Steam, and I think on consoles, though I haven’t checked the current gen – if there’s an outstanding update for a game, one is required to wait until an update is applied before playing the game.

That often really doesn’t need to happen. One could have a console just let one play what’s already download, and when an update can be done, do it.

This doesn’t solve things for multiplayer games – or, more-generally, games with some level of online functionality. There, updates may require everyone to be running the latest version, or Twitter support may be broken on an older version (come to think of it, I bet that all that Twitter removal of third-party API access probably broke a bunch of games with social media integration).

And sometimes, like with actively-exploited security holes, a developer may really, really not want people to use existing versions.

Maybe let the developer flag an update as “mandatory” and only force updates if the “mandatory” flag is set.

One other thing that might solve your problem – I haven’t looked at current-gen consoles, but at least the last time I looked at an XBox, I believe that there was an option for it to turn itself on nightly, check for updates, and for installed games, download and install any updates. That might address your “I turn on my console about once a year and then it has a huge backlog” issue, if your console has that and you toggle on that nightly update setting.

GrindingGears,

They’ve had that standby mode for a few years for sure (I mostly use PS, but Xbox will have the same). I don’t know why though, for whatever reason after a while it just stops working. Might be the routers cycling or whatever, but it’ll stay on standby forever, but when you login there’s still a sea of updates and most stuff is unable to be played. I hear you on the multiplayer requirements and whatever too, personally I’m never a multiplayer. I’d accept the risks of a game being out of date if it just allowed me to skip updating.

ky56, do games w What's your favorite game through the ears of Original Soundtrack?

Portal 2. I can listen to the soundtrack and visualize my journey through the game. It’s a goddamn masterpiece.

n0xew, do games w What's your favorite game through the ears of Original Soundtrack?

Love it too! One that has been my top listen count for years is The Witcher 3 OST. The use of some slav traditional instruments was nothing I’ve ever heard like before, and it resonated a lot with the story. Special mention to:

  • The Wolf and The Swallow for giving me the chills everytime I listen to it
  • Hail To Caranthir also has something special to it.

Although neither tracks are part of the published albums :/

min_fapper, do games w What's your favorite game through the ears of Original Soundtrack?

Halo!

The CE soundtrack was so distinctive and awesome!

Danthe, do games w What's your favorite game through the ears of Original Soundtrack?

Sword & Sworcery

vagrantprodigy, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.

It feels like every Paradox sequel is worse than the previous game lately. CK3 is garbage compared to CK2 for instance, even after years of DLC.

Draedron,

I played both CK2 and CK3 and have to say I love CK3. The create your religion system is so awesome and the events are great. I dont even feel like touching CK2 anymore aside from some mods

nix,

For CK and Vic they changed their design philosophy to be more “sandbox with realistic parameters” vs older games’ “sandbox with prescripted events” to make historical events happen. It’s an ambitious idea but so far the results have been pretty mixed. I’m hopefully they get it right eventually. Stellaris has really only gotten to be as polished as it very recently.

vagrantprodigy,

They also changed their philosophy so fewer and worse DLC, at least for CK. It does not appear that CK3 will ever have feature parity with CK2.

Clav64, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Story mode / Infinite lives / invincibility modes.

Difficulty should not be a barrier for entry. I like how Insomniac games like Ratchet and Clank, and to a lesser extent Spiderman, offer a really easy mode for those who just want to blast away or swing around New York.

jjjalljs,

One of the worst arguments I had online was me saying that’s great in single player but not unilaterally in multiplayer, and people got mad. I still think about it sometimes.

But generally yeah, agreed. Caves of Qud added a roleplay mode so dying sends you back to town instead of forcing a new game, and it’s real nice even if it’s not the traditional rogue like.

tal,
@tal@lemmy.today avatar

I think that part of the problem in the case of Caves of Qud is that traditionally, the roguelike genre was aimed at having relatively-quick runs. So losing a run isn’t such a big deal. Your current character is expendable. But many roguelike games – like Caves of Qud – have, as they’ve gotten ever-bigger and gotten ever-more-extensive late games, had much, much longer runs. Cataclysm: Dark Days Ahead can have a character easily last for weeks or even months of real time. If you sink that much time into a character, having them die becomes, I think, less-palatable to most players. So there’s an incentive to shift towards the RPG model of “death is not permanent; it just throws you back to the last save”.

Just as some roguelikes have had longer runs, some games in the genre have intentionally headed in the direction of shorter runs – the “coffee break roguelike”. The problem there is that roguelikes have also historically had a lot of interacting game mechanics in building out a character, and if you put a ten-minute cap or so on a run, that sharply limits the degree of complexity that can come up over any given run for a character.

littlecolt,

I bought FFXVI on launch day and decided to go the story difficulty. Best decision ever, and such an interesting way to do it. You basically get these special rings that make aspects of the game easier, like dodging and attack timing. You can always unequip them if you want to try the game with harder mechanics. The rings also take accessory slots, which you only have 3 of, so you have have to consider things like “Do I want this agility boost? Or my time-stop dodges?” Interesting to trade out game nerfs for stats or other effects.

But yeah. Story modes are great. I played Horizon on easy. Had a blast and didn’t get frustrated.

SgtAStrawberry, do games w What's your favorite game through the ears of Original Soundtrack?

For songs with lyrics, it’s Contrast and Fallout 4. And for songs without lyrics it’s Oblivion and then Minecraft.

lustyargonian, do games w What's your favorite game through the ears of Original Soundtrack?

As an Asian and a fan of Doom Eternal, I really enjoyed Shadow Warrior 3’s soundtrack.

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