There are a few mobile or web idle/incremental games I have used as a substitute for a Pomodoro timer. Oh, I am really into the game and it only progresses if this is the focused tab? I really want to make progress, but I am in a period of the game where active play isn’t that rewarded, and just watching the screen while I wait to earn the upgrade is pretty boring? How about we just leave my phone with that as the active tab, and I check back when the upgrade should be earned? Keeps me off my phone and doing the actual things I should be doing instead. Somehow, “abusing” games like this works better for me than the Forest app which has the explicit intention of making sure you do not touch your screen for a set length of time and instead do something else off your phone.
What's a Pomodoro timer?There is a “Pomodoro technique” where you work for some longer amount of minutes, often 25, and then take a break, usually 5 minutes. Repeat the process a few times, then take a longer break instead of a shorter one. Repeat. The gist of “Pomodoro timer” is just whatever timekeeping thing you’re using to pull this off, whether it be a kitchen timer shaped like a tomato or a phone timer.
I also “abuse” Pokémon Masters EX in a similar fashion. You’re expected to level up with some combination of putting them through battles that cost stamina to play through, and some pretty easy-to-obtain level-up items. And although there is an Auto option I have a feeling you are intended to manually do the battles in-game. Instead, I start story mode battles which cost no stamina to play through, that still reward me with XP no matter how many times I repeat it, and have the game fight the battle for me with the Auto setting. I check back when the battle is done and restart it. I have essentially turned this into an idle/incremental game, albeit one with a pretty short time between waiting and checking back in on the game. Free level-ups! Even though it does take much longer than the intended way, which is why I suspect nobody tried to prevent this method from working. I like doing this for some reason, and it’s probably the main reason I still keep this game downloaded despite my usual allergy to gacha games.
Then you purchased a wrong game and should just play solitaire.
Witcher 3 is absolutely great, but if you just go through only the main quest, won’t explore the world and won’t do side quests then I can see you ending up disappointed.
What I like is that side quests can impact the main quest and even the ending.
But you’ve made a lot of assumptions in your comment, and you’re mistaken about most of them.
I played the side quests. Many came with a good backstory, but that is not gameplay. Nearly all were copy/paste instances from a small pool of tedious tasks. There were a few memorable exceptions, but very few.
I explored the world, as much as one can “explore” something that is fully labeled with point-of-interest markers. They lead the player to a repetitive handful of uninspired encounters, cloned over and over again.
It has plenty of other flaws as well. If you loved it, then I’m happy for you, but I found the gameplay boring.
The strengths I found in The Witcher 3 were its story, lore, characters, and Gwent. Not its gameplay.
Meanwhile, Gwent is a surprisingly well-designed strategy game. So much so that it ended up spun off into a stand-alone version (although I don’t know how good the spinoff is).
Yep. I played an earlier version but it’s the same game.
The key thing that made me notice was the scarecrow cards that allowed you to pick up your units, those make sense in Condottiere as it’s divided in rounds where you fight multiple battles, so it made sense to pick up your units if you had excess power and were winning anyway, save your strength for the next battle in the round, whereas it made a lot less sense in Gwent given its 1v1 nature and fixed amount of rounds.
Mind you Gwent evolved a lot afterwards, I don’t know much beyond the witcher 3 version, which I still enjoyed plenty.
There is no argument if the statement is objectively true
The Witcher 3’s gameplay was so bad that I couldn’t finish it (the map and the quests’ gameplay part too, but that’s another story). Gwent was pretty cool though
Assassin’s Creed. The actual gameplay is almost never as interesting as just walking around a meticulous recreation of ancient civilizations as a digital tourist.
I think it’s cool. Just another Mario kart game. Updated graphics and world exploring is neat. I would be loving this game if I was 10. In my thirties? Nah. $$$
I personally can’t wait. I have an OLED and MK8D but just didn’t play it enough due to life getting in the way. This has me beyond excited to play it. It’ll be nice to get into a game with my fiance from the start especially because she plays basically only animal crossing.
I’m pretty excited for it I enjoy Mario Kart games,I don’t play/like any other type of racing games so being able to drive to the next course is new to me and looks kinda fun.
Maybe I’m in the minority here, but I really hate the new art style. Everything looks like plastic and has absolutely zero charm. It was totally possible for them to bring the same style and character of the original to 3D, but instead they chose to abandon it.
Also, I’m not sure what benefits going 3D has anyway. In the teaser it looked like a fixed camera, so what’s the point of 3D if it doesn’t change up the core gameplay?
Dying Light had a mediocre story and repetitive gameplay, but the parkour mechanic was what made it interesting in the long run. Jumping around and climbing stuff was so satisfying.
As for side scrollers, Ori might not be the most difficult platformer I’ve ever played, but it certainly was the most fun, thanks in no short part to the fluid and dynamic movement of the main character. The camera is also very wide, to allow you to see the road ahead clearly, which is not something that all platformers do right, surprisingly enough.
The price is too high. They are going to sell skins and characters. The game is going to be fluffed with open world sections instead of actual content. I probably won’t enjoy it.
I couldn’t get into Stranded Deep, granted I think I demo-ed it like 2-3 years ago but at the time it was just janky feeling and the gameplay intro was really rough and confusing.
Definitely get what you mean by the jank. Apparently the studio is working on a second one so hopefully starting from scratch they’ve learned their mistakes and can remove a lot of the Jank
Zomboid is a great super tedious game, the biggest issue with playing is having to know you personally need to know how something works for the game to let you do it.
we almost did Zomboid but I had to reinstall it lmao. It’s a little difficult for a first Survival game imo. The very early game, at least for me, was a lot of micromanaging. Having a second player made it a bit more bearable, but it’s still pretty rough
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