battlefield 2042… unless i have a squad or some friends, i rarely play the objective. i mess around with gadgets, try to fly the wingsuit to weird places, try to launch vehicles where they don’t belong, try to find clever ways to kill people, whatever. my score is always trash and my team hates me but i’m usually having a great time.
BRC is an incredible replacement though. It’s not quite the same as OG Jet Set Radio, and I think that’s okay, but it is very clearly walking around with JSR’s bones inside. Besides which it has probably my favorite video game soundtrack from the past decade.
Hah. As a kid I used to just hang out or make up stories in Lucasarts games, like Monkey Island and especially Maniac Mansion. I know I wasn't alone, because there were multipe contemporary games built around that idea, including form Lucas, even before The Sims came out. Toe Jam and Earl 2: Panic on Funkotron was also a good, weird roleplaying avenue.
And I did engage in some amount of "let's make my house in this map editor" back when games came with map editors. We all did, I think.
Oh, and some games I'd play just to listen to the music. It's hard to argue this was unintended, though, given how many games had sound test modes. I remember I'd fire up Panzer Dragoon just to gawk at the intro, which I realize seems silly if you look at it now.
It has tons of emotes (or things that can double as emotes) and multiplayer. In a world where making game characters expressive was not a thing, much less at the player's command, they felt like puppets.
I fondly remember when my parents bought a new house that had yet to be built. I took all the drawings and made a Doom map so I could show my parents what their house would look like.
I’ve fought the boss before but never any of the new ones. I don’t touch lunar items I just get to the last teleporter and loop around again and again. I rarely end the game I just play until I get bored and then close the game.
Still got like 400 something hours in the game on steam and on PS4 that I don’t even know
For a while, I played the MMO Guild Wars 2 as a music simulator. It has playable in game musical instruments that you can equip, and play with the number keys. A-G are represented with the numbers 1-8 with 9 and 0 swapping an octave lower or higher. Killing monsters? Doing dungeons? Raids and world bosses? Nah I’m just chilling on a beautiful forested cliffside near a waterfall figuring out an arrangement for the Lord of the Rings theme.
Latching on to your Lovecraftian recommendations I’d like to put forth Skald: Against the Black Priory, which should presumably also run excellently on the Steam Deck. Keep an eye out for it during the sale, it’s a great tribute to retro CRPGs and has a wonderfully gloomy lovecraftian vibe.
You’ll like it I think, I played it earlier this year and absolutely loved it. Great vibe, good story, beautiful pixel art and a great retro feel without the clunk of actual retro games 😄 Cool world building too.
I did that with RTS like Starcraft or Age of Empires II. I would just build a city, develop every upgrade, build good defenses and basically play it like Sim City
There are a few mobile or web idle/incremental games I have used as a substitute for a Pomodoro timer. Oh, I am really into the game and it only progresses if this is the focused tab? I really want to make progress, but I am in a period of the game where active play isn’t that rewarded, and just watching the screen while I wait to earn the upgrade is pretty boring? How about we just leave my phone with that as the active tab, and I check back when the upgrade should be earned? Keeps me off my phone and doing the actual things I should be doing instead. Somehow, “abusing” games like this works better for me than the Forest app which has the explicit intention of making sure you do not touch your screen for a set length of time and instead do something else off your phone.
What's a Pomodoro timer?There is a “Pomodoro technique” where you work for some longer amount of minutes, often 25, and then take a break, usually 5 minutes. Repeat the process a few times, then take a longer break instead of a shorter one. Repeat. The gist of “Pomodoro timer” is just whatever timekeeping thing you’re using to pull this off, whether it be a kitchen timer shaped like a tomato or a phone timer.
I also “abuse” Pokémon Masters EX in a similar fashion. You’re expected to level up with some combination of putting them through battles that cost stamina to play through, and some pretty easy-to-obtain level-up items. And although there is an Auto option I have a feeling you are intended to manually do the battles in-game. Instead, I start story mode battles which cost no stamina to play through, that still reward me with XP no matter how many times I repeat it, and have the game fight the battle for me with the Auto setting. I check back when the battle is done and restart it. I have essentially turned this into an idle/incremental game, albeit one with a pretty short time between waiting and checking back in on the game. Free level-ups! Even though it does take much longer than the intended way, which is why I suspect nobody tried to prevent this method from working. I like doing this for some reason, and it’s probably the main reason I still keep this game downloaded despite my usual allergy to gacha games.
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Aktywne