And the people responsible were fired, right? Right?
No?
Well there’s your problem right there. That’s how common sense dies unlives on the altar of corporate profits.
Why do you think that firing someone over this is the correct response? I’m sorry but that is a really stupid mindset.
You learn and train/educate your employees so that it doesn’t happen again.
“Recently, I was asked if I was going to fire an employee who made a mistake that cost the company $600,000. No, I replied, I just spent $600,000 training him. Why would I want somebody to hire his experience?”
It’s an offense that can’t be easily fixed by teaching, seeing as how that employee could have looked at a map at any time and verified that the account holder wasn’t lying. Unwillingness to access information likely cannot be fixed with forced exposure to the information they were unwilling to access.
You are simply guessing. With no way to verify your claim. For all we know, the customer support person DID google “Fort Gay VW”, and was presented with pornography. Perhaps that person should have used a dedicated map instead of a simple search. Perhaps that’s an adjustment that can be made without making someone lose their job and potentially livelihood.
You don’t just fire someone for a mistake. It’s ok to make an honest mistakes. The important part is that you learn from them.
Why would something stop being a mistake just because of post-incident actions from a third party? How does that make any sense?
Xbox Live chief enforcement officer Stephen Toulouse acknowledges the agent reviewing a fellow gamer’s complaint against Moore made a mistake.
He says keeping up with slang and policing Xbox Live for offensive language is challenging, but mistakes in judgment are rare.
Toulouse says training has since been updated.
That’s from the source Wikipedia cites.
They made a mistake, eventually it was recognized, and they claim they’ve since updated their training to prevent similar incidents in the future. Isn’t that a good outcome? The guy got his account back. And Xbox apologized and took steps to ensure it doesn’t happen again. What else do you want?
Honestly the greater issue I have is with developers that haven’t touched enough grass to realize that some people are named Gaylord or live in Cunthorpe or whatever.
That, and the stupid culture which insists that baby must only see baby words, not mean old grownup words.
The people in charge of those decisions just shouldn’t have such power. And if a user names themselves removedHater1995 you can still intervene based on reports from others.
Are devs supposes to know every single weird old name in existence beforehand and add that to a giant exception array?
They just can’t ever do anything right then.
If they do, do something. Someone fell through the cracks and Xbox sucks and devs needs to be fired.
If they don’t do anything, then the Xbox sucks because they enable racism, homophobia, harassment, etc. And devs needs to be fired.
What do you want? Besides firing everyone involved apparently. The problem got fixed. They updated their training to ensure customer support handle these cases better in the future.
This was in 2010. Have there been more of those incidents since then?
somebody who repeatedly chooses to remain ignorant, not do their job, and not look into this is NOT somebody that can be trained. they will just revert to their ways soon after trying to address it and maybe showing improvement
source: my anecdotal evidence of very single poor performer I have trained
Why imagine? It wasn’t, and if it had been, they would have been right to uphold the ban.
But making that distinction is the job and they failed to do it right. Quite possibly, as others here have suggested, out of willful ignorance. One of the worst traits I can personally imagine a person to have, and one that by now, mainstream American culture is built upon. can’t hear you
And how do you know it was a person and not an automated system?
The answer is, you don’t. You’re just guessing. You’re being outraged over an assumption you have, without any way of verifying if that is the case. Do you think that’s a healthy mindset to have?
Probably because kids would use gay as part of some random homophobic insult in their location field lol
The road to hell is paved with good intentions and the main (still sadly all too relevant) problem here is customer support not just reacting and fixing it.
So therefore the dev(s) who wrote the system should get fired? All because they enacted on tickets to stop people from using what they thought were slurs in their location tag?
What part of that do I need to think twice about? You really want this to be about some ban happy dev (that you assume is the case) that you completely skip over the real problem of customer support not managing to solve what should have been an easy fix.
If you read the sources on the wiki. You’ll see Xbox apologized and updated their training to ensure it doesn’t happen again. That sure sounds like the best outcome to what we know happened.
I appreciate the sentiment, I really do. And yes, the problem is more of a systemic one. But we need real people to personally feel the consequences of this idiocy if we want things to change for the better. Otherwise, everyone will just keep on pretending everything is fine. this is fine
Who’s to say they didn’t receive any consequences? But that consequence doesn’t mean you have to lose your job over what easily could have been an honest mistake. Bear in mind, the person (if it even was a person) that terminated the account, and the people in customer support are most likely different people. I’m not saying that customer support couldn’t have handled it better. But calling for someone to be fired as the first resort is simply not a good mindset.
It’s crazy good, or you can use the slightly less good chesscom for $49.99 (first month then $69.99).
I love the puzzles on lichess, they are taken from played matchs where a mistake were made and there are literally millions of them of all kind of difficulties and types 💖
Mass effect had this weird metamorphosis across the series where the character writing and gameplay improved noticeably between each game in the series while the story and mechanics took big steps back. Andromeda had some of the best movement/power sets in the series, not to mention your own build-a-gun workshop, while absolutely failing at everything else it tried to do. “My face is tired” indeed random not-the-citadel lady.
Why? Lilith was the best siren gameplay in the series. Yeah, ol Randy fucked her up real good with their dogshit writing, but her character never really changed. I’ve never been able to seriously pick up another siren character because nothing compares to phasewalk.
Fighting games are great for this. Street Fighter 6 is great (and the biggest). But there are others (Tekken, Mortal Kombat, Guilty Gear, Super Smash Bros, loads more and more upcoming new ones). Fighting games have usually have local clubs/events where you can play casual matches. They’ll also do local tournaments, and there will be bigger regional and national competitions to find. But it’s a great starting experience to go to a local tournament and lose £5 entry fee by losing 2 back to back best of 3’s.
as an addenum, if you live by a major university, most universities have a weekly tounament for various games. if you arent up to snuff yet, there will likely also be casual setup, or better, bring your own setup to play casuals on with others. (e.g low effort one would be a pc version of a game running on a laptop for a mobile setup)
dont be intimidated and think you also have to register for the tournament if you arent experienced yet.
It was so annoying, because me and my friend tried to do PvP on my Steam Deck with a pair of controllers one day and were disappointed to find out it doesn’t work
If you want a shooter i suggest marvel rivals, it has in-game tournaments that you can access after you reach a high enough rank in ladder.
If you want a moba league of legends should have something similar in the client although i don’t know too much about it.
If you want a fighting game then you have hundreds of options. Tekken 8, street fighter 6 and guilty gear strive are the more popular ones with weekly tournaments online. (Most of these should be on sale because of the EVO which is the biggest tournament in the community)
Even mario kart wii (and the newer ones) have regular tournaments with very competitive scenes. Ultimately it’s about what you like to play and how good you are at it.
Oh cool, I've never even heard of this one. Allowing the player some actual control over the z-axis is such an obvious thing to add to an AG racer now that I've seen it, but I've never even considered it before
As far as I know you need a 360 emulator to play it. Very interesting and unique racing game with fun customization options. This day and age the lifespan may be more limited but it still some fun on the couch with a buddy.
1 was great, though the economy was overly complicated. 2 fixed all the issues of 1 and made combat more fun. 3 removed everything I liked and replaced it w/ a weird realtime RTS system.
I spent a ton of time on LotR II and it’s expansion. I distinctly remember finding the box for 3 a few years later and just being confused that they didn’t seem to know what was good about their game.
Had a complicated time trying to get 2 running a few years ago, I think I ended up setting up a Win95 VM specifically for it. But now it looks like they’re just on GoG and Steam. Might have to grab it there.
I replay it every couple years because it has so much nostagia for me, and it runs perfectly on Steam on Linux (and I assume GOG). They even fixed the incredibly annoying mouse issue that I dealt with for years where it wouldn’t scroll down or to the right.
Yeah, it’s definitely possible. Online brackets are free sometimes, but don’t expect to never pay anything. Most events have a nominal fee to create a prize pool.
First thing first, figure out what you want to compete in. You probably already have a list in mind of some games you like to play casually or spectate, right?
Then, you need to find the community for the game(s) you’re interested in. I think it’s usually going to be found in a Discord server these days. For example, if you’re looking to get into a fighting game, this page might be a good start: wiki.supercombo.gg/w/…/Discords One you find community, they can help find events to enter, give advice, share resources to learn from, and of course practice with and/or against you.
For some games, even better if you can find an online community that’s specific to both your game and your region. You can start from the general community, ask around there, and hopefully drill down to something closer.
Another note on paying: you can find opponets or groups online to play serious matches with for free, before you enter anything.
But paying an entry fee is not gambling at all - you will lose that money 100%, if you’re not already experienced playing against serious competitors. Think of it more like buying a movie ticket than a lottery ticket.
They changed the story and introduced Whispers to the game, something about Fate trying to drive the story the way its supposed to be. Then they made Sephiroth the final boss of what is now known to be a trilogy (bcz money)…
My absolute favorite game got ruined bcz they decided they needed to “shake the game up”. And now part 2 “Rebirth” is some multiverse bullshit.
I hate everything about this corporate BS they turned the remake into. But, I have to live with it bcz its not my game.
Best I could do is buy rebirth used from game stop so Square Enix didnt get any of my money.
Instead, I play the original from time to time, and I have to try to block out the remake changes they have made.
The franchise was so successful, that Square Enix made idiotic spinoffs and added characters to iconic scenes who weren’t there. They’ve just completely ruined the original game with how much they’ve milked the franchise. Its tragic to me, and not many people care that much.
I really wanted a remake that made the changes that were necessary to play to a modern audience, clear up the confusing story points more fleshed out so they were direct, and maybe changed up a boss or two. Basically I wanted the same thing they did with Resident Evil 4 remake, but instead we got a garbage trilogy.
Funny, I said the same thing on Reddit around the time it was released and was fucking crucified for it, lol. I called it a shallow button-masher with FFVII aesthetics and bad fanfiction for a story. I didn’t get any coherent rebuttal besides people malding over turn-based combat and how rewriting iconic scenes and plot points is good because reasons.
I mean, its not a terrible game. I just really wish they would have stuck to the original story. If you havent played the original, thats probably a good thing when playing the remake bcz then you don’t have a comparison.
Search “online tournament X” where X is the name of the game you want to play. Tampa Never Sleeps does tournaments for the likes of Street Fighter 6 and Guilty Gear Strive every week, for instance. They’re all free.
I've been keeping an eye out for BallisticNG! Sadly it wasn't significantly discounted in the sale, so it's one to pick up either when it is on sale or when I have gotten through the rest of my unplayed games. I was initially put off a little by just how hard it seemed to be aping early Wipeout, but someone on here persuaded me to take a look
What's Redout actually like to play? I have seen a little bit of gameplay and it looks like it's aiming above all to feel as blindingly fast as possible
Redout is a weird one. It got a lot of comparisons to F-Zero because of the speed but it plays a lot more like Wipeout, or like an F-Zero/Wipeout hybrid. It’s very fast, and the steering mechanics are interesting as it requires using both joysticks to steer through a lot of turns. I like it, but find it pretty difficult. The ships tend to be a bit floaty and the main thing is controlling well to not hit walls as they utterly kill your momentum.
With BallisticNG, it does ape on Wipeout a lot (by design) but it’s an absolute love letter to the series and is extremely polished. It also has workshop support for all kinds of custom tracks and ships.
There are things BallisticNG does though that are really interesting, like solo races where your goal is to go as far as possible without exploding from damage. You can’t use the brakes and it gets faster every few sections. Those are probably my favorite races.
Watching a couple of videos just now, I do think that Redout has managed to develop a far stronger visual and musical language than most of its competitors outside of Wipeout (and Pacer, to a lesser degree). The long high-precision aerial segments look difficult, but in the kind of way that would be really satisfying to get right
There are things BallisticNG does though that are really interesting, like solo races where your goal is to go as far as possible without exploding from damage. You can’t use the brakes and it gets faster every few sections. Those are probably my favorite races.
That's actually something Wipeout did, it's one of the few things from Fusion that people liked enough for it to be brought back. But it's a lot of fun, so seeing it in in BallisticNG is a selling point for me
That’s actually something Wipeout did, it’s one of the few things from Fusion that people liked enough for it to be brought back.
Ah, I didn’t know that, I’ve never played the series past 3 and XL.
Just a heads up to, BNG has a 2097 mode as well, with entirely different physics/control. It’s still in dev builds but it seems like the goal is to integrate both styles from OG Wipeout (2085 and 2097) within the game as separate campaigns.
I recently started playing BallisticNG, having never played the Wipeout games. I’m finding it hypnotic and the controls feel great. I’m still on baby speeds by the game’s standards.
Out of curiosity, I looked up videos of the PS1 Wipeout games for reference and they looked slow in comparison!
It definitely was slow compared to BNG. The later games picked up the pace a bit, but never to that extent. The focus was more on trying to race cleanly with very slidey and floaty physics. In the original particularly, touching the walls at all would immediately bring you to a complete halt
Why would I watch your channel when I could watch someone else’s? A good answer to that question is how you grow an audience. I watch a lot of fighting game content on YouTube, and I can find value in Maximilian Dood for being good at explaining the legacies of old games or what makes new ones tick; I can find value in commentary and breakdown from those who win major tournaments and break down the subtleties that I might have missed. But there are hundreds of channels YouTube wants to show me of people playing those same games with no reason for me to actually click on them in the first place.
I made what people seem to think are a couple of good video tutorials to teach Skullgirls quickly. It’s got a reputation of being exceptionally hard, but I disagree, and I thought I could explain them quickly. They worked, but the more general fighting game tutorials I made after that didn’t do so well. Maybe there isn’t as much demand for them as I thought, or maybe they just weren’t as good. Still, I was making something that I felt like people couldn’t easily get elsewhere.
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