I switched from using Lutris to using Heroic for my GoG/Epic games. Works perfectly for me. When in doubt, Heroic with the latest Proton-GE plays basically any Windows game, and for GoG it handles the native Linux download/install way more consistently than Lutris and its pile of crowdsourced scripts.
Same here, I love what Lutris has done and it’s made a ton of games way easier to run on Linux, but Heroic has given me that “download and click play” feel that I missed from Windows. It abstracts away a lot of the process but still leaves ways to configure it heavily for those who need.
Am a fan of the simple by default, powerful when needed approach.
I usually despise cRPGs (turn-based, party-based tactical, can’t grind to be OP, decisions matter TOO much) but love JRPGs. But I cannot put this game down. It’s just too well-made and there’s too much flexibility and interactivity not to be intrigued at every turn.
Cannot speak for randoms, only the Solo Aspect: You can take control of any additional party members (also works in Multiplayer) so playing alone is technically definitely possible. What I can tell you from my brief experience though is that managing the extra characters is somewhat tedious so I don’t think you’ll get the maximum out of the party solo. Playing with only one character is not really something I’d do, there does not seem to be any mechanic balancing out all of the disadvantages there from what I can tell.
I like Metal Gear Solid a lot. Metal Gear Solid 2 was okay but the bait and switch from Solid Snake to Raiden was just aggravating and the plot started getting more crazy than I cared for. By the time Metal Gear Solid 3: Snake Eater came out I was just done. I know I’m in the minority here but it just isn’t for me. The first Metal Gear Solid for the PS1 was about the right balance of game play and funky off the wall story for me.
Hideo Kojima needs someone to tell him when enough is enough.
I’m okay with it, as long as it doesn’t turn into the cesspool the same community “on the other site” was.
I guess harsh criticism of particular games are better served on their own communities instead of badmouthing them gratuitously for non-players.
As disclaimer for personal bias, I play Genshin and PGR (and I’m satisfied with both), and I’m not fond of games like Nikke and Blue Archive. Even then, I’d rather never shit on Nikke and BA, and have more nuanced discussions.
Both for gameplay and character designs. I don’t know much about the plot or pull rates, so I’m not judging on that. BA’s community also doesn’t have the best image from the outside in regards to "character appeal preferences ", but I try to limit myself to what I can judge based on my own personal experience only.
I’ve been playing through it with a few of my pf2e group.
Larian did such an amazing job with this, and I am enjoying it, but I find myself wishing this game had the action economy from Div : OS2 or pf2e.
That said, I’m glad to see that they’ve continued the trend of their prior crpgs, and made something approaching the flexibility of a GM behind a screen.
This game is everything I wanted Divinity Original Sin 2 to be.
This is kinda exactly why I haven’t played it, haha. I’m a grumpy old fart who played the first two, and misses RTwP. I did enjoy D:OS I+II though, so I guess I’ll just shut up, play Pathfinder if I feel like RTwP, and be happy good RPGs are being made.
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Aktywne