Hell yeah! I’m trying to finish up the DLC I never got around to before Avowed comes out. Have you checked out the turn-based mode? I like it way better, and I’m surprised it works as well as it does.
I didn’t try that. I had been so used to RtwP. I might have to try another run with turn-based!
I’m currently a mindstalker duel-wielding blunderbusses. My previous character (on my way to Ukaizo) is a Scout duel-wielding daggers. I seem to like duel-wielding hmmm
I’ve pre-ordered Avowed, but will probably wait until the DLC comes out… Hopefully there will be :)
I like that they did turn based but I didn’t actually like it that much. There are too many trash fights. I think one of the developers suggested a mod to cut HP so they go faster.
I also don’t really like the “one action per turn” model (as in DND) and kind of would have preferred action points (as in divinity).
But overall I’m a big fan of Deadfire, and I’m bummed they’re not making a third one.
I think the most fun I had was with chanter. Just hang out and summon dudes that wreck shit. Slap on the heaviest armor you want and just scream at people until they’re dead.
I think if they ever made a Pillars 3, they’d come up with a new system so that RTwP and turn-based aren’t two different versions of the same game. Or at least, if they were able to start a Pillars 3 right after Pillars 2, that seemed to be a direction that made sense for them. I like action points in theory, but they tend to lead to fights being very static, because attacking twice is basically always better than moving and attacking in the same turn, so when you always have a movement every turn, it keeps things more interesting to me. I’m definitely bothered by trash mobs, but Pillars 2 turned that knob way down compared to Pillars 1. Maybe the turn-based version of the game would have been improved by another slight reduction on that knob, but I still loved it.
Just chiming in to say that I enjoy this game. I just noticed accidentally that I can search in the inventory/bank for things other than the names of items, like searching for “carpentry” returns all of the gear and tools that have carpentry bonuses! That’s a really big deal for me because the bank is so full I was keeping notes outside the game on which tools and gear I need for each skill.
Yup, the search helps but we do have plans to introduce better bank & inventory management. Next update will include gear sets, so you can easily save some presets to equip.
And thank you so much, I love to hear that people are having fun with the game!
Maybe it gets to be more scummy than you want, but how about notifications when you have no activity going? Like when you finish traveling or your inventory fills up.
As much as I’d have liked it to be some kind of active or skill based game, it was either going to be webfishing or revolution idle.
I recently picked up secrets of grindea, but after having binged it for a few days, I’m grinded out. I need to earn so much gold if I want to collect all the things and it feels like my combat power has hit a wall. There are a few non-grind things I could tackle, but I’ll just wait a bit and let burnout go away.
bin.pol.social
Aktywne