First, try force dismissing broken companions, you’ll need to get their refid first though (so maybe load an older save, or just search for the refid with the help command - ie. help mountbatten 4 npc to search for ‘mountbatten’ in refids that are classed as ‘npc’)
For reference, since I have it written on a post-it in front of me, Mountbatten is 082c1edc (08 may be different if londonworldspace.esm is in a different slot)
Console commands should not be a requirement to play a game that they claimed was in a releasable state. Also, some players are on a steam deck, where console commands are difficult to make use of on the go.
I loved ff16, some people don’t like the batte system, but I found it to be really fast paced, and made me feel like I was a badass. The story us pretty good, in my opinion.
On the flip side, my friend played it and said it was fun, but the story was predictable.
I loved it. The story is engaging and EXTREMELY well told.
The combat starts barebones and gets more engaging as you unlock more abilities. It stays simplistic enough that you can mix and match to your style, but there are enough different loadouts for you to try different play styles. With ability cool downs, it kind of feels like the ATB system merged into an action game at times.
Side content isn’t great and it’s pretty easy. Although it’s worth it for the narrative additions to the story.
DLC wasn’t great. The first one was a missed opportunity for some arena type fights and new dynamic elements. It ends up being uneventful.
The second DLC is better, but they end up making parts of it WAY to hard.
Overall I enjoyed it, but I’d say it’s probably a mid-tier FF if you we are taking them all as a whole. So, to me, it’s a solid RPG and a solid game, but it doesn’t redefine anything, necessarily.
But I definitely enjoyed it.
I had seen some complaints that you “only get one sword! It’s dumb!” And I don’t know where that came from: you craft lots of swords. Maybe they are upset you only use a sword as your primary melee weapon? To which I might point out Cloud, Squall, Tidus, Lightning, most FF protagonists in games without job systems. It’s a sword plus magic like most FF games.
Maybe the complaint is that you don’t get to use other characters since they mostly just do their own thing. OK, sure. But also, that’s the game. If they’d have just lifted the FF7 combat people would bitch about that, too. It’s like a no-win situation.
But people are still shilling for starlink. I was always downvoted for mentioning the kessler syndrome or light pollution. All for progress, I guess we really need that fast internet in the middle of the atlantic.
People down voting you for bringing up Kessler syndrome were correct to do so. It’s a complete non-issue for starlink-sized objects at that altitude.
Light pollution is a more reasonable objection, and the effects on the upper atmosphere of all those satellites burning up would be as well, but not Kessler syndrome
It’s a complete non-issue for starlink-sized objects at that altitude.
Yeah. The mass and altitude are too low.
The thing with Kessler Syndrome is that collisions create debris, which cascades with more collisions, until there’s too much debris. But each collision actually results in the loss of kinetic energy or gravitational potential energy overall, so that the subsequent pieces are less energetic and/or less massive. Start with enough mass and enough altitude, and you’ve got a real problem where it can cascade many, many times. But with smaller objects at low altitude, and there’s just not enough energy to cause a runaway reaction.
Fellow dark sky supporter. Between all the led billboards, sprawl, and all the attempts at education failing… I doubt our children will have any view of the stars at all.
Unless there’s a hurricane that’s wipes out power… Stargazing was excellent for a few nights then.
It reminds me in a lot of ways of FFXIV. It was made by a lot of the same people so that’s no surprise. It’s fairly dark but it’s a good story. The expansions are way too short - I had hoped they’d add more depth to some of the back story.
I enjoyed the game a lot in spite of its shortcomings. It doesn’t have as much “extra stuff” to do as many other final fantasies but the core game is solid.
I ended up picking up the PC version to play through again. The PS5 version is held back a lot by the platform.
I played through final fantasy 16 on PS5, and well… Let’s just say I’m not in any hurry to play through it again.
Once you’ve figured out how the combat works, there’s really no additional depth to it. The summon fights look spectacular but aren’t all that engaging. Lots of spectical, not a lot of challenge. The game is absolutely gorgeous, but it’s so so shallow in gameplay. The side quests are extremely boring. The main story is ok too. They really tried to be a lot more serious like game of thrones, but still kept it like right below that mature line, so it felt like a half measure to me.
There is absolutely no depth to the weapons or equipment outside of ‘number go up’. There aren’t any elemental weaknesses in you or the enemies, so The only challenge comes from the actual fighting technique, perfect blocks perfect parries, and chaining together different summon powers. If you like the combat, you’ll enjoy doing the monster hunts, but there aren’t many hunts compared to other ff games.
Overall, the story is decent, if a little lacking in focus. I’d probably say it’s worth picking up on sale, but it is not really worth the current price tag at all. It really is a shell of a final fantasy game compared to the past games. It’s a great looking action game, but it’s shallow.
3ds might be my favorite system, I really want a third party emulation machine that can capture that form factor so bad. It was just so easy to pop it open and play whatever I was playing and just close the lid. So many hours lost in the monster hunter, pokemon and picross 3d
I’m really hoping someone will step up once the second-hand sales start going up, though it might be hard to emulate the 3ds itself on a small handheld like that.
The demand should be higher compared to other systems you can easily experience on PC or even Switch emulation.
Interesting how experiences can be so different. To me Jedi Survivor was an improvement over the first game, which I already enjoyed a lot. As far as I can remember you keep most (if not all) of your abilities. In the first game Cal has almost nothing after he essentially cut himself off from the force after the trauma of order 66. It’s and entirely reasonable explanation of Cal not having most normal Jedi abilities.
Survivor also has better combat, because of the new abilities and weapons, better graphics, and better traversal (looking at you, Zeffo). While I really like the story in Fallen Order as well, I also think that Survivor is better overall. It’s not as clear cut as good vs evil. There’s many different factions and people with different goals. In the end, it’s about everyone just trying to survive the tyranny of the Empire, whatever it takes.
The games definitely does feel very “gamey” though. There’s a lot of places where it’s clear that things are only the way they are because this is a video game. But to me that’s okay. A game doesn’t always need to be the most realistic and life-like experience. I don’t mind that a specific puzzle is totally unrealistic and clearly only there to force you to solve it. I can imagine that some people will not enjoy that though, and that’s okay.
Black Flag, followed closely by 3. It doesn’t hurt that those were released right at the peak of my interest in gaming, but I replayed BF within the past two years and it still holds up super well
I only properly played 1, 2 and a bit of Black Flag but based on that and what I’ve seen from all the other games I’m gonna stick with the first one.
Investigations were… well actual investigation, gameplay mechanics while simple and satisfying weren’t overly automated and the game wasn’t burdened with all the bloat that came afterwards. Simplified movement system from later games, one that’s fighting you whenever you try to do something even a little out of game’s comfort zone, is probably my major sticking point with the series.
That said, I’m not sure if that would be the best choice for you. If you want to try the classic approach I’d suggest going with the Ezio trilogy (II, Brotherhood, Revelations) as these games are more polished, if a little bloated, compared to the first game. They should still hold up well enough to have fun.
bin.pol.social
Aktywne