As I mentioned in another comment it plays quite well. At least with the Steam Index that I use. Most games seem to work out of the box. One thing that isn’t currently implemented is BT communication with the lighthouses which is a bit annoying but there are other apps and tools to workaround that.
This is just inherent to the history of games stemming from arcades. If you “finished” the game you had to insert more coins again, basically every game was structured so that if you “won” you kept playing until you finally lost, setting a high score.
Maybe not the original Tetris, but there are many very popular arcade ports. Early versions of Tetris didnt even have line clears and the game just ended when the board filled.
Everybody talking about Scooty “beating” the game but nobody is talking about the story. There is a story. You are building a missile silo with bricks. The lines aren’t disappearing, the camera is scrolling up. It was the Cold War. It makes sense.
No it was obviously a new gulag that you built around yourself! I do have documentation on this, but it’s mainly geometric symbols and scribblings about higher dimensions. My mom says it’s schizo, but she just doesn’t see the patterns!
Not really helpful in terms of gifts as they are free to play mmo's and they use keyboard and mice but both have some script capabilities which allow for one to be able to play alternating between keyboard and mouse or not use mouse at all. Its the cryptic games champions online and star trek online. One thing you could do is play them yourself and learn the scripting and then gifting them useful scripts. with champions online turning the block to a toggle is the big script thing and with star trek online its making an emergency power to spacebar one (this is reference to a script where tapping space works through all the abilites put into a shorcut area that can be swapped out). really basic ones will dump everything into spacebar but more nuanced ones will have a key for low cooldown abilities and one for long cooldown offense and long cooldown defense. there really is no limit to the messing around.
You know the russophobia/anticommunism/fashism is bad on Lemmy when literally nobody mentions it in 80+ comments and this nonsense is upvoted 700 times.
Yeah, russophobia is when out of 80+ comments no one mentions that author may have implied some bad connotations for Soviet Union. To decrease the amount of anticommunism under this fascist post, everyone repeat after me:
Through days dark and stormy, where great Lenin led us… and I forgot the lyrics.
Great. Now you’ve cursed me with this too. That’s twice the amount of time I’ll be humming this bitch.
Ok, real talk, this is how bad it is. Once I changed the words to “maybe we’d be better off, if we ate beef stroganoff”. That day I learned to cook stroganoff for the lulz and my girlfriend is now addicted and I have to cook it twice a month.
I remember that the dev of Legend of Grimrock added an option for movement with the mouse because a disabled gamer wanted to play. Maybe that second friend should check that and the 2nd game out.
Using a mouse with your non dominant hand is annoying…
Yeah, for PC they’ll probably have to grit their teeth and power through the discomfort. An alternative is getting a hand in some old emulated games. Anything from the NES era can be mapped to 4 movements + 4 buttons (start, select, A, B), which on a keyboard could be WASD + Q, E, R and F. Dunno how to set something similar on a Deck.
bin.pol.social
Aktywne