bin.pol.social

jumbodumbo, do gaming w How are you all playing these insanely complex games?

Use your thinkbox

helenslunch,
@helenslunch@feddit.nl avatar

Thanks dumbo

CarlsIII, do gaming w How are you all playing these insanely complex games?

Is destiny complex? When I played, it felt basically like all you do is follow the arrow and shoot everything

stewie410,

Its less that it’s complex, moreso that there’s basically zero onboarding.

Moonguide,

Yup. D2 has the worst new player experience of any game I’ve played. But at the end of the day, it’s just about knowing where the daily solo dungeon is, so you can grind Light level. Raids are complicated though, because a lot of them are like puzzles.

Stopped playing it because of how money hungry the game is.

beaumains,

Also all the actual good content (raids) are not explained and you need to herd some cats to do them. Which is even harder if you’re learning them.

The best time I had with destiny was when I had a clan and a couple of the more experienced players would take a bunch of newbies through. Then we could fuck around and not be completely lost.

helenslunch,
@helenslunch@feddit.nl avatar

It was always fun to go in on a brand new raid and fuck around with a few buds to figure out what are actually REALLY difficult challenges that require both skill and puzzle-solving skills. I just got burned out on it and just quit PC gaming entirely and got a Switch just because of the state of modern gaming in general.

helenslunch,
@helenslunch@feddit.nl avatar

I can’t speak for today but when I played it, it wasn’t so much “complex” as there were hidden missions (and according weapons) that are nearly impossible to find if you don’t know about them, and raids you basically have to join a group with a leader and the leader will require that you read documentation before-hand because they’re nearly impossible to figure out on your own.

averyminya, do gaming w How are you all playing these insanely complex games?

The game does not explain any of this. I went to watch a tutorial online to try and wrap my head around all of this. The first tutorial just assumed you knew a bunch of stuff already. The second one I found was great but it was 1.5 hours long. There is no in-game tutorial I could find.

Why do you need to know? Just pick one and go with it!

Deep Rock Galactic

I haven’t played much but, it’s not complicated? There’s a main lobby where you select a quest, then you go on it. It generally involved following a path and gathering/dropping off stuff with some fighting in between.

Overwatch

This one is just anticipating other people’s movement on a map, which can be chaotic but I don’t really think it’s complicated? Honestly if you’re having issues just play Paladins instead I would stick by 1 or 2 teammates and just focus on staying with them no matter what. Over time you’ll learn what works and doesn’t work.

Destiny

Now THIS one is complicated bullshit. lol

cheesymoonshadow,
@cheesymoonshadow@lemmings.world avatar

I’m a casual gamer and I used to play Overwatch. There’s always the practice range or training room, I forget what it’s called. But what really got me learning all the characters was playing Mystery Heroes over and over.

exponential_wizard,

As with any competitive game, in overwatch you are expected by other players to understand complex strategies that have evolved over time, which can be stressful for a newcomer.

It doesn’t help that many players who don’t understand the Meta aren’t afraid to chime in. Standing in front of you holding up my shield isn’t my job, learn how to use cover fool.

frank,

Dan Olson has a good video on this topic. It’s tough to get into some larger player base competitive games

m.youtube.com/watch?v=BKP1I7IocYU

helenslunch,
@helenslunch@feddit.nl avatar

Rocket League has a really great ranking system that ensures that I’m always playing with members of a similar skill level, but also always challenging myself to move up the ranks.

I really wanted to like BattleBit but couldn’t be bothered to grind to get the better weapons while constantly being slaughtered by much more experienced players with much better equipment.

WeLoveCastingSpellz, do gaming w How are you all playing these insanely complex games?

I already was a dnd fan so I understood how character creation worked but still spent a good one and a half hour in the character creator. This is something I enjoy though.

helenslunch,
@helenslunch@feddit.nl avatar

Wow!

Pxtl, do gaming w How are you all playing these insanely complex games?
@Pxtl@lemmy.ca avatar

Deep Rock is good at letting you ignore what you don’t care about. I’ve never needed a wiki for it. It’s just fun and silly co op action, with massive complexity mostly about trivial things.

Quexotic, do gaming w How are you all playing these insanely complex games?

I have been playing with another person and we were both confused. just guessed my way through it.

Magnus, do gaming w How are you all playing these insanely complex games?

Wing it, discovering that I’ve made a massive mistake is part of the fun, I don’t want to spoil any game with let’s plays. I don’t try to get the most optimal build I’m just looking to have fun. I use what ever gun I enjoy the most in borderlands, yeah when it starts to feel weak I swap but I’m not going to use a gun I hate because it does two more damage that one I love.

Klajan, do gaming w Weekly “What are you playing” Thread || Week of November 19th

I picked up Starsector again this weekend and having a blast with a modded playthrough.

sulunia, do gaming w How are you all playing these insanely complex games?

I just wing it at first, and figure stuff out as I go, even in online stuff. BG3 in particular, by the end of chapter 2 you’ll be pretty familiarized with mechanics. Inventory management is here, but worth doing sometimes. I just unload stuff from main character into someone else in the party.

helenslunch,
@helenslunch@feddit.nl avatar

I’m worried that if I “just wing it” it’s going to make things very difficult as my character will be super weak.

ampersandrew,
@ampersandrew@kbin.social avatar

Nah, BG3 rewards you for just doing more stuff. If you keep doing the things you find as you explore, you'll level up plenty. They also let you respec more or less any time you want after the first couple of hours.

helenslunch,
@helenslunch@feddit.nl avatar

Thank you 👍

entropicdrift,
!deleted5697 avatar

BG3 handles failure better than almost any game I’ve ever played. Fuck around, find out. Be free of your need to always win and just play the game however you want.

Worst case you start over with a totally different character.

Playing out all the possibilities is half the fun!

helenslunch,
@helenslunch@feddit.nl avatar

Cool, that’s reassuring, thanks

kurcatovium,

Tell that to my TES: Oblivion character I picked only non combat skills as primary. Everything was fine when exploring landscape and forests, leveling peacefuly my alchemy, alteration or stealth and lockpicking. It was nice. Until I got to first oblivion gate and found out level scaling is a thing. Then I was f’d up pretty hard. Needless to say I never finished the game because of this.

helenslunch,
@helenslunch@feddit.nl avatar

That is exactly why I’m afraid to dedicate time to games like this haha.

Nepenthe,
@Nepenthe@kbin.social avatar

It can be a little stressful even for me. And yes, the inventory management is atrocious btw, it's a common complaint.

Like someone else mentioned, you can always pay a little to respec if you find out a character doesn't have the stats to do what you're wanting/what they're built to do. That does require gold, and it is something that needs to be read up on and ultimately taken for a test ride to see if it's even fun for you. That many options can feel really daunting.

But I think with enough cleverness, the game can be won with almost anything. Just last night, I watched a playthrough of a guy who had challenged himself to beat the game without killing anyone or manipulating anyone else to kill them for him, and he did it.

Whole game. The only NPC he had no way around personally harming could still be knocked out and left alive. He tricked the end boss into murdering itself through careful use of explosive barrels and he himself never fired a shot — a super cheesy fighting tactic common enough that the term "barrelmancy" is a thing.

I'm not gonna say there won't be reloads, but there are a multitude of ways to handle most if not all altercations. Some things can be talked out of, or allies sought to help.

If not, it could be a huge, horrible fight taken head-on for the awful fun of it, or you could sneak up and thunderwave them into a hole and be done with it. Covertly poison the lot. Command them to drop their own weapon and then take it, and giggle while they flail their fists at you. Cast light on the guy with a sun sensitivity and laugh harder at their own personal hell.

You could sneak around back and take the high ground, triggering the battle by firing the first shot from a vantage point the enemy will take 4 rounds to reach through strategically placed magical spikes.

I passed one particularly worrying trial by just turning the most powerful opponent into a sheep until every other enemy was dead and I could gang up on them. Cleared another fight sitting entirely in the rafters where they had trouble hitting me, and shoved them to their death when one found a way up.

Going straight into a battle is the most expected way to do it, but there are usually shenanigans that can be played, is what I'm saying. Accept with grace the attempts that don't work. If the rules of engagement seem unfair, change the rules.

If it helps any, the game does also reward xp fairly generously. Just reaching new/hidden areas grants a little bit, to say nothing of side quests.

That guy I was talking about, the one that finished with zero kills, ended the game at level 10. The level cap is 12. That was all just wandering around, doing stuff that didn't require fighting.

Know which stat each class mainly uses and focus on that. Do not make the mages wear armor, it is not a happy fun experience. Beyond that, be clever and moderately lucky with your cleverness. You'll be fine.

It's a lot to get used to and does take time to be familiar with all your options, but I started out not very far above where you sound like you are. You do get used to it if you take your time, and I'm certain most people would be overjoyed to help.

Skua,

Oblivion's levelling system was beyond fucked. The optimal way to play in terms of power is to pick primary skills that you know you won't use and then go out of your way to only level those once you've levelled other things enough to get maximum value out of the level up. Or, alternatively, just never sleep so that you never level up and play the entire game at level one.

kurcatovium,

Sad part is I did really like Oblivion world, but that level/power scaling was absolute shitshow that completely ruined it for me.

averyminya,

That right there is the mindset of min/maxing. You’re halfway there already!

Titan, do gaming w How are you all playing these insanely complex games?

No need to watch tutorials on how to create a character brother. Figuring things out as you play is the fun part

Astaroth, do gaming w How are you all playing these insanely complex games?

Maybe you should check some lets plays instead of watching tutorials. Just an episode or two to get an idea of what the game is and whether it seems to be up your alley or not.

The lets player will probably explain some mechanics as they come up while they’re playing (at least in the beginning to help new viewers unfamiliar with the game) and that should be a lot easier to digest than someone purely explaining a bunch of game mechanics in one go.

helenslunch,
@helenslunch@feddit.nl avatar

What is “let’s plays/player”?

melmi,
@melmi@lemmy.blahaj.zone avatar

A video of someone playing the game, on somewhere like YouTube. You get to watch someone else (the “lets player”) play, and use all the mechanics.

helenslunch,
@helenslunch@feddit.nl avatar

Okay I’ll give that a shot, thanks

blindsight,

You could also try Twitch. Most smaller streamers are open to answering viewers’ questions (and bigger ones probably would be, too, but they just can’t because of volume.)

Die4Ever, (edited ) do cerevant w On how the Threadiverse should work
@Die4Ever@programming.dev avatar

randomly found this post, but this is exactly what I do with lemmy.mods4ever.com

only my admin user is on there and it isn’t subscribed to any remote communities, Lemmy is barely using any resources on my server it’s basically free

I’ve actually thought about running 2 separate instances like lemmyusers.mods4ever.com and lemmycommunities.mods4ever.com or something like that

Kolanaki, (edited ) do gaming w How are you all playing these insanely complex games?
!deleted6508 avatar

Destiny, Deep Rock Galactic and Overwatch are complex?

I play Dwarf Fortress. And I got into it before the Steam version gave it a functional UI. Maybe I’m just spoiled. I’ve been gaming since I was 3 or 4, so like 90% of what most games require is already ingrained in me. That last 10% is the stuff unique to a particular game; and recently I’m finding these unique things to be the only things not taught in a tutorial. And that is pretty annoying that they will teach the basic controls, which even a non gamer could figure out in mere seconds, but not a mechanic unique to that specific game that no other game has done before.

stardreamer,
@stardreamer@lemmy.blahaj.zone avatar

Some people play games to turn their brains off. Other people play them to solve a different type of problem than they do at work. I personally love optimizing, automating, and min-maxing numbers while doing the least amount of work possible. It’s relatively low-complexity (compared to the bs I put up with daily), low-stakes, and much easier to show someone else.

Also shout-out to CDDA and FFT for having some of the worst learning curves out there along with DF. Paradox games get an honorable mention for their wiki.

Glide, do gaming w How are you all playing these insanely complex games?

BG3 is a unique example in that its built in a system many players already know and understand, AND the whole thing is so watered down that you can absolutely just wing it with a rudimentary understanding of how things function and be fine. You don’t need to min/max to enjoy the game, and if it’s too hard there are multiple difficulty levels. It’s fine to hit explorer difficulty pick a class for RP and just enjoy the game. The “GaMeR” police aren’t going to kick down your door.

The answer to the wider question is: No, I don’t. I like learning systems and I’ve practiced learning systems very rapidly. I’ve been quickly learning new systems for some 20+ years, so by now, I am just good at it. I do not spend any real length of time researching how to play these games; I load in, read and absorb what’s in front of me, and try thngs. Things that don’t work, I throw out, and I try new things. After a few iterations of this, if I am still heavily struggling I may Google some build repository so I can glance over some ideas of what other suggest work and then incorporate those ideas into my own setup, but even then, that practice is preserved for more competitive games. Games like BG3, Deep Rock, Warframe, Darktide, Inkbound, and Cassette Beasts, just to name some I’ve played in the last couple months, I’ll never look up how others build and play. This is in part because I don’t need to, and in part because crafting my own builds and finding my own solutions is a large part of the fun for me.

novakeith, do gaming w How are you all playing these insanely complex games?

I’m curious why you think Deep Rock Galactic is complex. It’s one of the most “pick up and play” friendly games, I think, that I own.

helenslunch,
@helenslunch@feddit.nl avatar

I don’t remember. According to my history I last played Feb 2022 and for a total of 7 hours. I just remember why I quit.

novakeith,

If you want a calm group of people to play with, DM me and we can trade Steam information (assuming you use that platform) - we typically need a 4th player anyway

helenslunch,
@helenslunch@feddit.nl avatar

443664174

novakeith,

Just sent you a request. KNova

steb,
@steb@kbin.social avatar

Exactly. I'd be reluctant to try any of the other games that OP names because I "don't have the time" and yet I have 200+ hours in DRG.

helenslunch,
@helenslunch@feddit.nl avatar

Maybe I’ll find my way back to it later…

Skua,

Obviously if you don't enjoy it then that's 100% valid, but at least in terms of understanding what to do it's totally okay to play DRG without understanding anything beyond "shoot bugs and do whatever thing mission control most recently asked you to do". There's no need to play at a higher hazard if you don't yet know or just don't care to know about how to set up your weapons for maximum effectiveness or how to counter each type of bug and so on. Just play at whatever hazard you find fun and try things out until you find what you enjoy. There's no class or weapon that is non-functional without some other component. No wrong choices, so to speak. They're all just degrees of better and worse at any given job, and if you try something out on a mission and it doesn't work then the absolute worst possible penalty is just that you fail that mission and only get a little bit of xp and cash instead of a bigger amount.

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