A bit dated, but one of the few shooters that makes you question your actions and view warfare for what it does to civilians and to soldiers. Definitely some memorable story moments.
BioShock. The whole series has an interesting storyline. One and two are related directly. BioShock Infinite isn't directly related to the first two but arguably has the most compelling story arc. The ending is one of the first games I remembered being just dumbstruck.
Currently playing a second Fallout 4 play through so that will color my view but honestly, all the fallout games.
Not the main story necessarily but all the smaller stories you find absolutely everywhere in those games are magical, piecing together what happens with a family who’s been dead for 200 years through terminals and notes or going through a vault slowly realizing what horrors have taken place keeps me pushing to exploring!
Metro series. It is not a horror game but have a nice story. Also, Astroneer is good. I didn't give any change to these two games in the past, but now I regret my decision.
I think there's something like it someone suggested to me once, but something like an RTS where you code up your units with different behaviors seems to me like something that could be fun for novices and more experienced coders alike if done correctly. You probably wouldn't want to support a full coding language, but taking something like Python or another scripting language that supports objects and providing a small set of legal commands to include in your unit code would be interesting to me. If the base was a campaign that encouraged creative problem solving to use your hand coded unit behavior, and you added a simple way for players to share code with each other, pit their unassisted bots against each other, and maybe even added the ability to write/pin commands to change behavior patterns for an actual real time head to head, I might play the hell out of it.
I also might play for 5 minutes and never touch it again though.
That's probably the one I've seen before. It definitely does look like it has potential.
My biggest issue is actually finding the time to really dive into it among all the other stuff I want to play. I could see absolutely getting into a black hole with it some time I start though.
Thanks for helping me find that to at least put on my wishlist. For now between BG3 and Starfield I don't need another giant time sink, but I'll definitely keep it in mind when I'm looking for something different.
Impossible Creatures - an RTS where you slurp up DNA from local wildlife and use that to create weird hybrids of multiple animals, then produce those as units that you control to complete missions. Great concept but I think it ended up being a bit unbalanced.
Papers Please - pretty unique gameplay in that you had to literally read through paperwork and approve/reject people at a border crossing. Good social commentary.
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Aktywne