I have two Hori sticks, the RAP4 (modded) and fighting edge unmodded.
Both work great on pc and playstation. Hori at least had a switch stick, but not sure if any more. It was based on the RAP, which is a fine stick, even out of the box.
If you don’t have budget constraints, ordering a custom could work too, since you could get it to work on the switch and ps. I don’t think many sticks support both out of the box.
If you can leave the switch out, Qanba is real nice. Razer sticks are pretty cool too, very heavy and boxy, but I like that. And Hori is a bit more budget friendly.
The Nacon stick with Sanwa parts seems like a good deal too.
Games are entertainment, and so I get my news coverage from people who I find entertaining. This means I’ll take biased, opinionated ranting if it’s funny-enough. So mostly Yahtzee.
which is why im so partial to the current incarnation of giant bomb. i didn’t follow them in theur bigger days so i had no preconceived notion of what GB should be, i just followed jeff grubb to it when he moved there from gamesbeat. super charistmatic dude, funny as hell, great takes, goes out of his way to help signal boost other games media people.
the chemistry the gb crew has is magic and they all have great and distinct tastes in games. plus they do stupid shows like blight club where they pick awful games for each other to beat like bubsy 3d, sonic 06, robocop for xbox and heckle each other/ laugh at each other’s misfortunes
Off topic, how’s Solasta? Halfway through my second playthrough of BG3, and looking for another crpg. I’m not new to the genre (played wasteland 2-3, PoE: DF and D2OS previously), but new to DnD.
On topic: I don’t know if I need it, honestly. I feel like I would appreciate knowing distances and where exactly my character will stand according to a grid, but I haven’t found it to be very necessary.
I don’t expect any other crpg to take a swing at BG3’s presentation in a very long time, honestly. Don’t need fancy graphics. Would it be a better introduction to someone looking into getting into dnd? Might be running a one shot soon, my first one.
I may not be the right guy to answer that. What I played of it felt very... knowing. Tool-like. It really seemed to want you to know what you wanted to do with it, just in the way it presents itself. Once I got to playing it felt like a good one of those, though, it mostly didn't get in its own way as much as I feared it would.
I'm assuming you already played the Divinity Original Sin games if you're not considering rolling into those after BG3, right? Because those are pretty much more of that.
The other obvious "basically DnD" option is the Pathfinder duology, but those games go hard in ways I definitely would not recommend for "looking into getting" into anything. It's be ready to start over from an unwinnable scenario 30 hours in or stay away.
Not 5e. I'm not a tabletop guy, but my read on Pathfinder from Osmosis is that it's DnD for the people that never got over 3 or 3.5. Like, literally it's based on DnD through that whole open format they were trying to shut down recently. You can tell in the videogames, too. In many ways they feel more like the old BG releases than BG3. If those games were unreasonably huge and had some wild campaign-wide mechanics.
We're getting into the weeds of DnD now and I'm not into the tabletop side of things enough to be that guy for you, so I suggest you google these things from better sources.
But basically, as I understand it there is an open license that allows people to make RPGs based on the DnD ruleset and actually sell them. Been there for ages, it's at the core of several other popular systems, including Pathfinder's "just keep playing 3rd edition forever" take. Hasbro tried to shut that down and monetize those derivatives as part of a wider push to milk the recent mainstream popularity of DnD (on the plus side that's also how we got BG3 and the new movie, so... take the good with the bad, I guess?).
Fan pushback was swift, strong and mainstream, so I believe they pulled back on those plans for now.
The core rules of d&d (mechanics but not settings) are available under a free license (it was the Open Gaming License, or OGL, although I have a feeling it’s a different license (Creative Commons , maybe?) now following the backlash from earlier this year when Wizards tried to scrap the OGL and replace it with a worse license)
Pathfinder was originally based on the d&d 3.5e ruleset. I’m not sure how far it has diverged from that, as I’ve played neither. Solasta is based on d&d 5e (the latest version of the rules), but is in a non-d&d setting of their own creation. BG3 is also based on 5e (although less strictly than Solasta), but also has the D&D license, so can use the Forgotten Realms/Sword Coast setting
Personally, I enjoyed Solasta, and think it’s a great representation of combat on 5e. The writing and story aren’t amazing, and it lacks the crazy amount of freedom/choices of BG3, but mechanically, it’s a great implementation of 5e rules.
I friggin love Solasta. Our tabletop D&D game kind of fell apart, and this was the first thing I found that gave me that D&D vibe. My wife liked it right away, too, so this gave us some quality together play time.
The graphics & acting probably don’t come close to BG3, but I honestly don’t care. The battles are very fun. I think the UI is easier to understand and use than BG3, at least to start. Main actions, bonus actions, spells, etc. are all very clearly marked. Another fun feature is that you can create characters outside of games, and level them up, too. I’ve spent a good amount of time just making characters, looking for interesting results. At in person games I tend to always play the same kind of character, but being able to explore lots of different classes in an easy way was a big unexpected bonus of the game.
There’s also a ton of user created content.
It often goes on sale for $15. Definitely worth checking out.
I'll say this, of all the DnD-like CRPGs it's the one I hear mentioned the least, and it absolutely deserves to be a lot more visible because it's far from the worst of those.
I’m convinced, getting it tonight and starting it as soon as I finish my dark urge playthrough. Thanks! Kinda wanna give a go to the character I prepared yesterday, a rock gnome bard who hates rich people and dual wields a hammer and sickle. (Ik two weapon fighting sucks in 5e).
Minnmax - Some former Game Informer peeps pulled a Nextlander and it’s been great. For anyone checking it out for the first time now, usually Ben Hansen is the host, but he’s away for a time on paternity leave.
I’m dealing with thumb injuries, so I’ve mostly been playing Vampire Survivors for the last few weeks. WASD and no mouse is perfect to let my thumbs heal.
I only just bought it recently. I’m still working through unlocking everything and just beat my first Inverted level, which took me quite a few attempts. I also realize that I probably shouldn’t be trying to kill Death on Inverted mode, but I’ve been building around that goal each game…
Really fun game. I prefer Soulstone Survivors, but I can’t play it with my thumbs rn!
Yeah local coop came out about a week or two ago! You can do remote play together on steam, but performance has been pretty shitty. It’s still been a lot of fun though!
It would surprise me if Nintendo got into VR setting a lot of VR headsets are recommended for kids under 13. There is a lot of safety and health risks. Nintendo won’t likely put their kid friendly brand name on the line for a VR gimmick.
You can try Deemix but the project Is dead but it still works it takes Spotify Playlist finds the songs on deezer and downloads it what sometimes gives you higher quality music then Spotify
Grids aren’t needed to get the same effect in a computer game. Also, when speaking about video games specifically, “grid based” combat has a bit of technical differences that you don’t necessarily want or need in a strategy game. It affects positioning and animations. It makes diagonal movement and height changes awkward. It makes sense when playing PnP and helping to visualize and handle rules. But when a computer is doing all that in the background, having the freedom of movement and the visuals match a more realistic way of traversing terrain is better.
I don’t really like grid-based movement in video games. It always feels weirder. It always shows how absurd some rules based on positioning are. It just sucks vs the more fluid style like BG3 has. Like, I love me some XCom, but I’ve played knock-offs that don’t use grids, and they feel way better.
Riseup is free because it is made by people who want the internet to be better. The same way tor is free.
But you should be donating if you find it useful. And I could nearly guarantee that a service that is used for censorship resistance that gets used for P2P will go from nice and fast to ungodly slow
bin.pol.social
Aktywne