"Specifically, the named Plaintiffs won binding decisions from arbitrators rendering Valve's arbitration provision unenforceable for both lack of notice and because it impermissibly seeks to bar public injunctive relief."
So none of these stupid clauses are valid? FOO FYEAH!
This is standard in most platforms with social features, companies record chats in case someone gets reported for negative behavior. It's also temporarily stored so they're not just listening in and hoarding your chats.
The terms also lay out that "these recordings are available only if the report is submitted within 24 hours," suggesting that recordings are deleted from local storage after a full day.
Thing is, I don’t think NASA and SpaceX compete. NASA is not a for-profit company and was happy to see successful private companies in the sector. They’ll happily be a SpaceX client so that they can focus on actual research and do things that are not profitable (yet)
But in terms of “I wanna cut waste, and make the government lean! So I am gonna delete the space part of the government and replace it with my own!”
Just sounds bad, like really bad. Even worse than the armored Teslas. I can’t imagine NASA is the top of people’s lists of “utter wastes of time” It’s not a regulator, it’s not in the “known enemies” list unless you’re a flat earther. I dunno how you spin it to be palatable.
I think that is probably the actual reason. Musk probably fired most of NASA, and then realized that the absolute carnage would in this case impact him personally, and it suddenly became an important issue and he needs to have them all rehired so that they can keep paying him his contracts. He still doesn’t give a shit about other people’s contracts / medications / intelligence operations / statutorily enforced payments / whatever.
Valve tried trackballs with the Steam Controller but ditched them for trackpads that emulate trackball physics. They found small ones felt bad but big ones were too bulky and heavy. Clearly they like that idea, since every controller-like thing they’ve designed since includes pads.
In a stationary device like a desktop trackball or an arcade cabinet, they settle but a handheld device is moving very slightly while being held and more vigorously when picked up/put down, which can move the ball. Trackpads won’t do that.
And games are gimped on gamepass. When palworld released I had to purchase it on steam anyway to be able to play with my buddies. Also patches are late. Very late. I will not be renewing.
Yeah Xbox game pass uses the Xbox version of the game which is sometimes different. Deep rock galactic on game pass won’t let you play with deep rock steam players and vice versa.
They made a lot of bad moves after a while but the saints row series and their other games were pretty baller. Sad. Hope the team all find good stable positions after.
To what extent were the og Saint’s Row games and the remake made by the same people? I know Volition’s name was on both games, but I wonder if a lot of the experienced leaders left Volition after Saints Row 4? Seems like that’s always the explanation whenever a studio’s games take a sudden dip in quality.
I think calculating the rays in a different way does constitute as rethinking the pipeline, especially when we consider that path tracing is one of the most computationally heavy processes in computer graphics. In fact path tracing is so heavy we don’t even do full path tracing (as in we don’t calculate all the possible rays), we essentially cheat by calculating a handful of rays and then sending it through a denoiser (which is why it takes a second to calculate the shadow of your character). There’s a lot of performance to be found in raytracing and if they’ve found some then that’s a pretty big deal.
I do know all of this, it’s just dedicated hardware for a step we’re currently simulating in shaders. Dedicated hardware that if I’m not mistaken exists on NVIDIA graphics cards already.
That’s an added capability, not a rethinking. But it will enable raytracing in a way that is far less expensive.
Private equity is the death knell to any brand. For example Joanne’s was sold to private equity. I’ve worked for companies owned by private equity, they are there to extract every last cent for themselves while the brand is whittled away. Any cent that would be invested is instead given to the investors so they can buy new Audis and boats.
I’m not saying EA didn’t deserve it, but this is for sure the end of EA as we’ve ever known it
Forever, humanity could only ever conceivably expand so far due to the expansion of the universe, so as far as we know a still insignificant portion of the universe we could colonize.
arstechnica.com
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