After I played FFXIV on controller, I no longer have this worry in general. (It has 64 or so hotbar spots) Toggled by holding down with L1/L2 or both, or in reverse and some other fun stuff.
As someone who played World of Warcraft for many years using only mouse and keyboard, before moving on to FFXIV…I have never played FFXIV on mouse and keyboard and don’t even know how I could at this point >!except for the few times I do the Air Force One GATE at the Gold Saucer because the aim speed on a controller is just way too slow!<
That looks awesome. It would look a little out of place next to my other pinball machines, as they’re vintage. But I’d still love it. I don’t want to have to sell two watches to afford it, though. That’s pretty expensive.
I wonder if it would be cheaper to build my own table. I don’t care about the graphics or sounds as much as playing a good pinball table. Physically, and not via a game even if it’s a good simulation.
Site descriptionIt’s some cute fan art of Chell and her companion cube basking in the rain in the wheat field at the end of Portal 2 while Exile Vilify plays
I mean, they could introduce a new character who takes shelter in a mysterious, dilapidated research facility during the 7 hour war and finds themselves in a hellish labyrinth of puzzles. Maybe said character finds Chell in the field and helps release her (there’s some speculation Chell never made it out, but was actually in some kind of biosphere based on some in-game hints).
Honestly, because I had a great time playing both of them and have faith that the particular type of puzzles present in the game could still be expanded upon in an interesting, entertaining and wonderful way.
The portal gun doesn’t really fit in a Half-Life game. The mechanics of the gun almost demand an enclosed space, with flat surfaces and puzzles that require the player to understand that they’re solving a puzzle. The portal gun would break the outside world too easily, as players figure out how to just zoom past everything, and not follow the linear path that FPSs like Half-Life guide towards. Testing surfaces for game breaks and boundary checks would be a QA nightmare. It doesn’t kill enemies in any useful way, which is the primary function of a FPS weapon.
It is a puzzle gun, in a puzzle game. And that’s okay.
i disagree and think it would have been really neat if they explored that idea. they use the portal gun all the time in Garry’s mod maps and plenty of them have great gameplay. they would not have been able to make another boomer shooter, that’s for sure. but valve is great at innovating when they need to, I don’t think encouraging them to keep doing the same thing benefits anyone but their own wallets.
Story-wise I’m not sure there’s much more that needs to be said for GlaDOS, but I think tech-wise they could advance it some. Currently players can build testing chambers. It’d be cool if you could build entire complexes consisting of several chambers, with your own (optionally voiced) personality core running the tests. Then the base game could pick up between facilities and whisk you away to new testing places. Basically, make it easier for players to make their own full mods. Especially if you allowed custom hooks for your ins and outs between facilities.
For people that don’t know about this: If you want the unofficial Portal 3 check out Portal Reloaded. It’s a crazy mod for Portal 2 with excellent puzzles, new mechanics and a really polished feel to it. It’s probably as close as we are ever going to get to a Portal 3.
I recommend Portal Revolution too. It felt closer to a genuine 3 story.
Portal Reloaded was great but also quite complex compared to the first two games and I think most people who liked 1 and 2 would find it frustratingly difficult at times.
Everything Harrison touches turns to shit. Quite why anyone at Google gave him such a high profile job is beyond my understanding.
I thought Stadia was a great service, I bought games and played them pretty much everywhere. I still have my controller which is now used with my Steam Deck.
Man, I really miss Stadia. I used it for a year and it worked flawlessly. Even still have the app on my phone as I couldn’t bring myself to uninstall it.
I’m in the same boat, I will carry the stadia app over to every phone I get just out of principle. Stadia came in handy for me when all I had was my phone and my work computer at the time (which was a surface tablet), so it holds a special place in my heart. Though I’ll admit it was not the /greatest/ service.
Can’t speak for the quality of Stadia and I am not in the target audience, but I thought it was crazy that people were willing to trust Google that they wouldn’t shut down the service if they didn’t immediately get 10 quadrillion subscribers.
I vividly remember some senior Google exec. getting all defensive on twitter about the jokes about Google shutting down new projects and implying that this wouldn’t be the case with Stadia.
At this point it’s a self fulfilling prophecy, no one expects Google products to last so they don’t use them and because no one uses them they don’t last. Which sucks because the products themselves are usually pretty solid.
arstechnica.com
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