“He attended Harvard University in the early 1980s but dropped out to join Microsoft, where he helped create the first versions of the Windows operating system. He and another employee, Mike Harrington, left Microsoft in 1996 to found Valve, and funded the development of their first game, Half-Life (1998). Harrington left in 2000.”
What if there was an open source Steam clone, where everything is federated, and you could add repos like on KDE Discover, GNOME Software or F-DROID’s Android client?
The big issue would be getting game developers onboard. The service valve provides is both to developers and to consumers.
The appeal to developers is that they can toss the game on steam and valve will manage putting it in front of players and getting them to buy it, and all the associated payment processing that entails.
Developers like steam because it has all the users and does a good job of “based on your games, buy these too”.
Users like it because it has all the games, installation is inevitably trivial, and it does a good job offering them games they could plausibly like, often on sale, and there’s a feeling of platform security: valve won’t screw you over.
Any new distribution system will have a tough time breaking in. Just look at the difficulties epic has had despite giving away games constantly and offering extremely generous developer revenue shares.
Valve aimed to make steam $30-60 dollars more convenient than piracy, and that seems to extend to other forms of free as well.
First step is figuring out secure decentralized credit card payments. 😊
Imagine plugging Flathub into this as a starting point. Also, if everything is federated, developers could sell directly. That’s one way to get them onboard.
Well, I don’t think they’re interested in selling directly. There’s a lot of overhead in handling credit card payments and dealing with the jurisdictional issues of sales tax, currency conversion, and regional age and content restrictions.
Your notion sounds perfectly lovely from the consumer side, but from the creator side it’s not much different from not using the system at all.
I could see a federated recommendation engine/ranking system/the social parts of game ownership, but I just don’t see it panning out for the actual commerce part.
Those parts benefit from being able to control your own data and who it’s shared with. I don’t think there’s a reasonable way to federate giving a specific individual money and them authorizing you to download or access a resource they control.
Looking at the sales estimates, the numbers appear pretty modest compared to the other gaming devices. They’re probably under 5m units sold since early 2022.
Microsoft wanted to buy Nintendo and Valve before. It was in the leaked documents. And I’m sure Microsoft makes suggestions all the time, we just don’t hear about it usually. We mostly hear about deals that happen.
Besides that, I can’t imagine that a competitor could buy a competitor. That would be illegal in most cuntries. Unlike Activision, which was not a competitor to Microsoft.
Yeah, I think all indications have been that Microsoft is getting out of the video game business. Or, if they were planning on staying in, why would they close a bunch of studios, including successful ones like Hi-Fi Rush’s Tango games.
Well… good thing I’ve been buying what I can through GOG… but this is terrible news, especially with the way Microsoft has been shutting down gaming studios recently.
Edit: meh, this just sounds like clickbait:
The leak comes from an unknown and unreliable source in the gaming industry.
Microsoft’s acquisition of Activision Blizzard faced regulatory challenges, making the merger with Valve unlikely.
It’s an AI generated “article”, on a site that exclusively feeds headlines into AI to write “articles”.
So even if the original headline was - in the now-unknown wording - something rooted in reality, the generative shitcode has now turned both the headline and the content into utter derangement.
Plus they are bleeding money from all the acquisitions and haven’t seen the return they expected in game pass subs. The cost cutting isn’t done and it would be very surprising for them to try to dump more money into new storefronts when they are still trying to make their own business model profitable (to their expectations).
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