Apologies for being late on this. It completely slipped my mind! I drove across the country to continue moving stuff up north over the weekend, and just lost track of time I suppose. The threads here now! Expect another one on Sunday. ❤️
What a brave game to make. It is not afraid to scare players away. I admit, I ended up having to look up a map in order to find the ending before I threw my PC out the window entirely, but I acknowledge I was not in the right mindset to be playing. You cannot play the game to finish it, you must enjoy the gameplay for what it is, because it is not going to funnel you through the story at all, and you’re going to have a LOT of deaths that feel like total bullshit.
But the atmosphere, and the sound design, and the art, and the creatures, and their AI, and the world building are all top tier. I don’t know if I can recommend anyone play it, but it is a very well made game.
I suspect a sufficiently well trained reverse engineer could figure out how the keys are being generated, and crack it. It will surely be interesting one way or another.
No, you don’t understand, if they hadn’t cut UT to do Fortnite, Epic would be destitute and wouldn’t have enough money to make the games people actually want them to make…wait…
Time will tell. I mean, he’s not wrong. I think it’s pretty clear that studios have to make profitable games at the cost of interesting games. But it’s not like msft or anyone else is going to change their behavior. They have a fiduciary duty to their shareholders to profit as much as possible.
I have to think part of this is just all the ancient representatives we have. They’ve lived long enough to know what gambling looks like, and what good ol’ sports ball looks like, and by golly nobody can tell 'em any different!
This should be a legal requirement, imo. It’s unreasonable for them to sell a game to people, and then make it impossible to play because they weren’t making enough anymore. That’s like making a movie unwatchable because dvd sales dropped
I would use the term “licensing” rather than leasing. A video rental store “leases” the license.
But the point is, they’re selling you a license to play the game, and then at some point after sale, without you knowing when or why, they rescind the license without compensating you. Any reasonable person would think that purchasing a game means a license to play it indefinitely, especially if you received some kind of binary in exchange for money at the point of sale.
It’s the difference between Uber offering a subscription model, but then a year later suddenly saying they don’t offer it anymore, vs Tesla selling you a car, but a year later disabling features on it, saying, “you were merely licensing/leasing those features”.
The expected profit margin when you try to make a genuinely good passion project is razor thin, if it’s there at all. There are two kinds of games that make money: outliers and whale hunters. When we think of good games proving the games industry wrong, we’re thinking of outliers. The rest of the industry is whale hunters.
In theory you could create some kind of game dev collective where a bunch of indie devs all work on their own thing under the same umbrella, and if any of them make it big, they all split the take to fund the group going forward. But you run into all the same logistical difficulties that normal communism runs into: what does leadership look like? how do you hold members accountable? what does contributing look like when development hell can look like not delivering anything for years, or forever? who pays the lawyers who have to figure that all out?
Silicon valley often had “incubators” which are kind of a middle ground between collectivism and capitalism. An investor funds a shoe string budget to several start up ideas to create minimum viable products. If one looks promising they all switch to shipping that and they’re all part owners.
I’m kinda surprised we don’t see more game dev incubators. Maybe indie outliers are just that rare.
Apart from preferring Kirby in Smash, the only Kirby game I’ve played is Kirby’s Dreamland on Gameboy. They hadn’t yet figured out how to persist save data in those cartridges, and it didn’t have any codes. So you had to beat it in one sitting, which I could do as a kid, which was no small fear for that era of gaming. Replaying it meant finding where the secrets are, making runs quicker each time.
I kinda like this concept of no save, I think there aren’t many games, even retro-themed ones, that make use of it as an element.
Yeah, I generally don’t like most rogue likes though, because they often lean on procedural levels and there’s usually not an “ending”. So I play it enough that I feel like I get it and then I’m done.
Minit is one that comes to mind. It would actually be rad if someone put Minit on an OG Gameboy cartridge. I think it totally would have worked as a Gameboy game with no save data.
Edit: ah I forgot that there is a bit of info retained between runs, like spawn position.
A coop PvE game for two dads and three sons?
A shooter, preferably. Any recommendations, #mastodon guys? The youngest lad is 10, so as little violence as possible. Thanks 😉
Good suggestion, there are a few in this genre. Dead by Daylight and Friday the 13th are two others. They’re made for 5 people, as long as you’re ok with one person being the monster.
The other day someone asked this and everyone recommended a $1,400 chair. I can’t afford that, I can’t even dream of affording that. I’m looking for something with good lumbar support for ideally under $400 tops. Does anyone have any ideas?...
This will be the real challenge. No matter what game is picked, with 15 people someone will feel meh about it. So plan on having a few options, and everyone should agree to at least give them a shot even if it’s not their first pick.
This game is such a neat idea and impressively well executed given that I believe it’s just one guy working on it. I know Starfield was memed into the Innovative gameplay award, but if the award were real, it really should have gone to this game. Can’t wait to see where it goes, it clearly has so much potential.
My daughter (4) is very into exploring cities, homes and villages in Skyrim, feeding aliens in No Man’s Sky, and cleaning houses in House Flipper. She gets annoyed in games like House Flipper because she can’t leave the property to explore all of the visible houses on the block. I’d like to find other PC games that are...
I don’t know what the rules of this community are regarding piracy or DRM, but I think backing your content up is generally protected, while sharing the content or encouraging people to copy something illegally is possibly not allowed.
Buying a CD/DVD was never ownership of the media that’s on it. It’s ownership of a piece of plastic and a license to play to the content on the plastic within certain limitations. If it was ownership, you would be allowed to project the DVD on a wall and charge patrons to view it, but legally you can’t, because you don’t own anything but the plastic. Buying a CD/DVD was always just a more convenient version of buying a ticket to a concert/theater to see the same thing. You’re paying for the experience of viewing their artwork.
So, as long as you also agree that sneaking into a concert/theater to view a show without paying also isn’t theft in any way, then I can’t argue.
Just want to highlight how unnecessarily antagonistic your response was. Not sure if that was your intention, but I don’t care to engage with it. Cheers.
When you buy a painting, do you only have a license to view it?
That’s a good question. My guess is that the rights to create prints of the painting usually remain with the artist. You own that painting, you probably even own the right to display it for an entry fee, but unless the artist has granted you a license to the artwork, I don’t think you can freely create copies.
You’d be surprised. There seem to be vanishingly few people here willing to honestly discuss the legal questions around piracy and copyright. The vast majority are just here to circle jerk about how much corporations suck, completely forgetting about the rights of artists they’re defending in the anti-AI circle jerk one thread over. I honestly think they spend more time flaming anything they disagree with than actually putting any thought into the matter. The dogmatism rivals that of conservative forums.
If I’ve said something false, let me know. As far as I’m aware, what I’ve said is how the law works (at least in the US). I understand if you don’t like those laws, but that doesn’t make them not exist, nor does it make them irrelevant when someone makes a reductive statement like “if buying isn’t ownership, then piracy isn’t stealing”. The fact is, in some cases, it is.
Yep, this is a valid point. The volatility of access seems to be a convenient side effect of modern streaming technology. I agree that there needs to be regulation around this as it’s currently too easy for a company to suddenly say “we’re pulling access to the thing you paid for right now, sorrynotsorry”.
It’s not reasonable to expect that they have to have servers available serving the content 24/7 indefinitely, but either govts need to force companies to clearly label access to digital media as some sort of “rental agreement” similarly to how renting a video on youtube or amazon works, and making it clear that the user will only be able to access the stream for a minimum of some specified amount of time, and/or they should be required to offer a download of the media for a certain amount of time.
“Fraud” would imply a crime. I’m always happy when some european country has a law on the book that enables people to hold a company accountable for their shitty behavior, but in the US, we have some work to do there.
“Enshittification” is a…surface-level description of what is happening. I’m more interested in the “how we got here” and “what needs to happen to prevent it”. Because no company has “make the experience objectively shittier” on their list of new features. Blaming “enshittification” holds as much weight to me as blaming “the deep state”. It’s not a real thing, it’s just how you perceive the emergent result of a system with certain rules and incentives. The real question is, which rules and incentives should we prioritize, and how can those changes most effectively be implemented.
although I could picture you wanting to be if that makes sense.
From my perspective, it sounds like you’re reading my posts with an unwarranted intention behind them. I have to assume this stems from you disagreeing with what I am saying, but to my knowledge, nothing I’ve said is incorrect. If you could point to something I’ve said that’s incorrect, I’d be glad to discuss it. Also, if you could refrain from the namecalling, that would also be appreciated.
I respectfully disagreed with the top level post, and stated facts about why. If that was interpreted as not in good faith, I’m sorry, and I’m open to any counter arguments. So far, two people have pointed out that physical media can’t remotely have their licenses revoked, and I agree, that is relevant to the discussion. If you have anything relevant you’d like to contribute, I’m all ears.
Ex-Blizzard Exec Dragged For Suggesting Gamers Start Tipping (kotaku.com) angielski
Forget Ubisoft's AAAA Games, CD Projekt Is Making 'AAAAA' Games (insider-gaming.com) angielski
Roblox Studio boss: children making money on the platform isn't exploitation, it's a gift (www.eurogamer.net)
A very late "Weekly “What are you playing” Thread || Week of March 31st"
Apologies for being late on this. It completely slipped my mind! I drove across the country to continue moving stuff up north over the weekend, and just lost track of time I suppose. The threads here now! Expect another one on Sunday. ❤️
Indie developer has a plan to keep parts of his game secret, even from data-miners (www.gamefile.news) angielski
Where's my current gen rocket jump? (feddit.uk) angielski
AI NPCs Have Potential, But Not The Kind Big Video Game Companies Want (aftermath.site) angielski
Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business' (www.pcgamer.com) angielski
You can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits (www.pcgamer.com) angielski
GameStop Cuts Jobs Amid ‘Unsustainable’ Sales Decline (www.ign.com) angielski
Bethesda Celebrates 30th Anniversary of The Elder Scrolls, Provides Small Development Update on The Elder Scrolls VI (www.thefpsreview.com) angielski
'Make a private hosted version of your game': Knockout City dev's top tip for studios shutting down a live service game is to give players the keys (www.pcgamer.com) angielski
Massive Pokémon Fan Game Site Taken Down Without Warning Via DMCA (kotaku.com) angielski
Game developers come together at GDC for a 'GDScream' to vent rage at the state of the industry: 'It feels hard to be here and pretend like everything is fine' (www.pcgamer.com) angielski
Let's discuss: Kirby (beehaw.org) angielski
The format of these posts is simple: let’s discuss a specific game or series!...
Good chair that is *affordable* ?
The other day someone asked this and everyone recommended a $1,400 chair. I can’t afford that, I can’t even dream of affording that. I’m looking for something with good lumbar support for ideally under $400 tops. Does anyone have any ideas?...
What to play at after work?
What game should a group of around 15 colleagues play to get the most out of 3 hours after work at an internet cafe?...
Detective Game Shadows Of Doubt Is Kicking My Ass - Aftermath (aftermath.site)
Subnautica 2 Devs Quickly Clarify That, No, It's Not A Live-Service Thing (kotaku.com) angielski
Seeking: Kid-friendly Adventure/Exploration Games (PC)
My daughter (4) is very into exploring cities, homes and villages in Skyrim, feeding aliens in No Man’s Sky, and cleaning houses in House Flipper. She gets annoyed in games like House Flipper because she can’t leave the property to explore all of the visible houses on the block. I’d like to find other PC games that are...
PSA To Rip Your Games If You Can. This Disc Is Borked. (lemmy.world)
I found this big chip on this copy of SSX3. I no longer consider it safe to use; don’t need it shattering inside my console and ruining that, too....
The Last Of Us Part II Actor Says Fans Threatened Her Son (kotaku.com) angielski
Walmart Reportedly Starting to Purge Physical Games Next Week (comicbook.com)
Specifically Xbox Games.
Ubisoft Wants You To Be Comfortable Not Owning Your Games (kotaku.com) angielski
Riven remake titled Riven: New Discoveries from the Lost D’ni Empire, first details and screenshots - Gematsu (www.gematsu.com)