@missingno@fedia.io
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missingno

@missingno@fedia.io

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

missingno,
@missingno@fedia.io avatar

While I don't support pirating products that are currently for sale, I do think it's essential that emulators like Ryujinx are developed now in order to preserve titles for later. Some Switch software already has been delisted, and someday eventually all of it will be.

missingno,
@missingno@fedia.io avatar

Sounds like this was more of a bribe than any legal case against the emulator. In which case nothing is stopping anyone from putting a fork back up, and gdkchan gets to laugh all the way to the bank.

What happened to the turn based RPG and RTS genres? angielski

I remember fondly the days of playing Heroes of Might and Magic II, never played HOMM3 or anything after, but as I looked at the latest and most “recent” heroes games… they’re all rated/reviewed SO harshly. Apparently, they never gained steam like the earlier titles. RTS seems to have the same issue, tapering off....

missingno,
@missingno@fedia.io avatar

While it definitely felt to me like turn-based RPGs were looked down on for a time, particularly when Final Fantasy abandoned its roots, I'd say the pendulum has been swinging back in the other direction for quite some time now.

Persona 5 was a smash hit, Fire Emblem is doing quite well, Dragon Quest is still going. Bravely Default and Octopath Traveler were solid mid-budget titles carrying on FF's roots where actual FF won't. Mario & Luigi is getting a revival. Over in the indie space, Sea of Stars and Chained Echoes have done well. And then you have tons and tons and tons of classics that have been getting remasters or even full remakes lately.

Oh yeah, and then there's a li'l game called Undertale that seems to have been fairly well received.

missingno,
@missingno@fedia.io avatar

So, you're looking for something like Tales, but not at all like Tales?

The only Tales-like that comes to mind is Summon Night Swordcraft Story, it's a successor to the classic 2D Tales games, but I'm not actually sure if that's what you're looking for.

PS5 Homescreen Now Replaces Unique Video Game Art With Annoying Ads You Can’t Turn Off (www.ign.com) angielski

Wow, this is awful. Some people reported that these ads are also very petty and not necessarily related to the game, like apparently Elden Ring shows an ad for a licensed mousepad when you hover over the game now…...

missingno,
@missingno@fedia.io avatar

Anything popular enough that you can easily google anything you need to troubleshoot. Beyond that, doesn't really matter which one.

missingno,
@missingno@fedia.io avatar

I am not talking about legal understanding of Japanese patent law.

But that's what the case is about.

I would argue it's not a bullshit article as I have yet to hear a single example of what legitimate (in the real sense, not related to Japanese patent law) case Nintendo has.

Well then the fact that we still don't know what the case is really about is exactly why these articles are useless. No information in there.

missingno,
@missingno@fedia.io avatar

Let's go back to the start of this comment thread:

I love how this continues to crank out articles with 0 information and everyone speculating what it might be about.

Don't get me wrong, Nintendo are dickheads, but you can clearly see how everyone greedily clicks on these articles considering how often they get rehashed.

That's the argument: these articles add nothing to the discussion. And you responding to that with "but can you prove Nintendo is right?" isn't the point and also isn't adding anything to the discussion.

missingno,
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Any word on if/when there'll be a native Linux port?

missingno,
@missingno@fedia.io avatar

Under Night In-Birth II [Sys:Celes] - wheeeee

Skullgirls - hehe

Splatoon 3 - I may have hurt some people today

Mahjong Soul/Riichi City/IRL mahjong - nice

Mega Knockdown - also nice

missingno,
@missingno@fedia.io avatar

If what's supposed to be the core gameplay feels like an unwanted interruption, I don't think the random enounters themselves are the problem. I think the reason random encounters get a bad rap is because some games don't make basic fights feel engaging enough. But when done right, they should be the fun part!

missingno,
@missingno@fedia.io avatar

Patent infringement is a curious angle. Do we know what specific patent(s) they're claiming here?

missingno,
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Maybe the best library of all time, my DS collection is massive.

The one thing that's sad though is how many classics are unlikely to ever see a rerelease. Games that were designed around the hardware just won't be the same on any other platform.

missingno,
@missingno@fedia.io avatar

I bought a Steam Deck just to support the most important thing that ever happened to Linux gaming, but mine has actually just been gathering dust. It's far too big to really be a handheld, doesn't fit in my pocket, and does not fill the role that Nintendo's handhelds served for me. The main thing I do end up using it for is taking Deck + dock to FGC events for a portable setup.

Last year I bought a Miyoo Mini Plus, a little emulator handheld, as an impulse buy because it was on sale super cheap. I ended up putting far more time into it than I ever did with the Deck.

missingno,
@missingno@fedia.io avatar

My ultimate dream would be to someday get SteamOS running on a DS-sized form factor. Doesn't need to be beefy, just needs to fit in my pocket and run my favorite 2D indie games.

missingno,
@missingno@fedia.io avatar
  • Boktai series: These games were so near and dear to my childhood, especially 2. Really though you want the Solar Sensor hardware for the full experience, but I love these games too much not to plug them anyway. Emulating them is worth it over not playing them at all. And for the third game, you'd have to pick between original hardware or the translation patch anyway.
  • Castlevania: Aria of Sorrow - It's Castlevania. Also play Circle of the Moon and Harmony of Dissonance, but Aria is by far the best of the GBA installments.
  • Golden Sun 1/2: These games were way ahead of their time for how they designed a combat system that encourages you to use all of your tools and not just click basic Attack as if you gotta hoard your MP for a rainy day. Fantastic puzzles too.
  • Mother 3: Surely you have already heard of this game and do not need me to tell you to go play it. Have you not played it by now? Why not? Well, okay, if you haven't played Earthbound first, go do so, then play this.
  • Rhythm Tengoku: A wonderful game about pressing the A button. Sometimes you press the d-pad too. Translation patch.
  • Summon Night: Swordcraft Story 1/2: If you've ever played the classic 2D Tales games, these are excellent spiritual successors to those. There's a third game that's JP-only, translation patch is being worked on but it's been stuck in development hell for years...
missingno,
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FWIW, all three Boktai games do have patches if you can't play on original hardware.

missingno,
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They really made sure to reference the number 3 in every possible place except the kit system.

missingno,
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S2 was 2017, S3 was 2022. Five year gap is pretty reasonable for sequels.

S4 likely won't happen until after the next Animal Crossing, since it's the same team working on both IPs.

missingno,
@missingno@fedia.io avatar

How many years do you expect them to keep pumping out content for the same game? They've gotta wrap it up somewhere. Two years is plenty.

Back in my day, games were released and we played them for what they were.

missingno, (edited )
@missingno@fedia.io avatar

It'll never happen, but I'd honestly prefer for S4 to move on from Splatfests and do something else entirely. They've run out of ideas, a lot of the themes feel like filler just to keep it going out of obligation. At this point I just see Splatfests as a weekend where they take away Ranked and make everyone play the worst game mode.

missingno,
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Large parts? It's been a while since I played Octo Canyon, but I'm pretty sure the only thing that reappeared from Valley was the Octostomp boss, but it's a different fight anyway so not really.

missingno,
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It's an iterative series, each game building on the predecessor's mechanics, so there's not any one major twist. But there are a lot of little things that add up. The new movement techniques are great, Salmon Run has been significantly expanded, and just in general the QoL is night and day.

Also, the fact that Ink Armor, Sting Ray, and Main Power Up are not in the game might be the true biggest step forward. S3's meta is in a pretty good spot now.

missingno,
@missingno@fedia.io avatar

Splatoon 1 had one year of content updates. Splatoon 2 had two. And they told us from the start that Splatoon 3 was also going to have two years.

How long do you expect them to keep going for?

missingno,
@missingno@fedia.io avatar

Two years of content seems plenty reasonable. Especially when they said from the start that it would be two years. Games don't need infinite updates forever and ever and ever. Especially when it's not a live service being sustained by microtransactions.

You didn’t answer my question, by the way.

missingno, (edited )
@missingno@fedia.io avatar

Oh, did you think the headline meant they were shutting S3 down? Servers will remain up for the foreseeable future, and they'll even still run seasonal Splatfest and Big Run events. They're just done with content updates.

missingno,
@missingno@fedia.io avatar

F-Zero GX - As far as pure racing goes, GX is perfection.

Kirby Air Ride - The actual racing mode is... mid, honestly. But City Trial? One of the most interesting and unique game modes ever conceived. Sad this game never got any kind of successor.

Gacha games are out of control. Gambling shouldn't be so widespread angielski

As someone who grew up playing games like World of Warcraft and other AAA titles, I’ve seen how the gaming industry has evolved over the years—and not always for the better. One of the most disturbing trends is the rise of gacha games, which are, at their core, thinly veiled gambling systems targeting younger players. And I...

missingno,
@missingno@fedia.io avatar

While there certainly are problems with other games, at least every game you mentioned is fully transparent about the price tag. Balatro doesn’t exploit whales by concealing how much it'll cost to get anything.

missingno,
@missingno@fedia.io avatar

They're different issues. The fact that people can and do financially ruin themselves over gacha is a lot more serious, and trying to conflate that with something like Balatro ultimately muddies the message.

I think gacha is a predatory business model that should be illegal, and yes that includes Genshin. But no it does not include Balatro, because Balatro isn't gacha.

missingno,
@missingno@fedia.io avatar

Well what do you want the solution to be? I think it's easy to say that games should be transparent about what you're paying for, my stance is that gacha should be outright illegal because of that. But I don't think it makes sense to go after any and all kinds of randomness in games.

missingno,
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The ESRB didn't require any developers to abandon their business model though. It was created so that the industry could continue doing what it was doing.

missingno,
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Gacha is the line in the sand I'm willing to draw. Don't put randomness in the price tag.

missingno,
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It's not. These are not the same thing. No one has bankrupted themselves playing Balatro.

missingno,
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I like X so X can't be bad

I didn't say that. What I said was "these are not the same thing, and drawing a false equivalence between them muddies the message."

missingno,
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I figure we're coming to the end of discrete generations sooner or later. We're 4 years into the PS5's lifespan and plenty of games still launch on PS4 because they don't need PS5 hardware, and PS5 will run them anyway.

It doesn't make sense to upgrade to a PS5 Pro if you've already got a base PS5, just as it doesn't make sense to buy a new smartphone every year. But I can see the idea being that whenever you feel due for an upgrade, you buy whatever the current model is.

missingno,
@missingno@fedia.io avatar

compare that to game consoles where the last gen could be cut off from new games at any given time, and next gen is a crapshoot whether the manufacturer will support backwards compatibility.

But that isn't the case anymore, and I expect it never will be again. This generation's transition period has been so heavily reliant on backwards compatibility. Hell, plenty of titles still just launch on PS4 since PS5 can run it anyway.

The only exception has been the Switch, and that's because it was necessary just this once to break away for a new architecture. I can almost guarantee Switch 2 will be an evolution of Switch 1.

At this point the big three are locked into their current architecture. They need backwards compatibility, if a new console ever tries to break from that it will flop as a result.

missingno,
@missingno@fedia.io avatar

If devs have to actively maintain software to support new versions, I would argue that is not better than how consoles handle backwards compatibility. Especially since games tend to be tend to be treated as finished products that devs stop updating once they move on to their next project.

This is definitely one of the strangest cash grabs I've ever seen (lemmy.world) angielski

Honkai Star Rail, a free-to-play gacha game (basically, gambling game of chance) in which players spend anywhere from $5 to $10,000 to get characters, gear, equipment… is now releasing a disc version of their game on PlayStation 5. First issue with this is that many people don’t have a disk drive in their PlayStation, and...

missingno,
@missingno@fedia.io avatar

Gacha games are bullshit and all, but I don’t think releasing a physical collector's edition is the bullshit part.

missingno,
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SIX HUNDRED AND NINETY NINE US DOLLARS

missingno,
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But is that what the kids are using?

missingno,
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Under Night In-Birth II [Sys:Celes] - Goofy clip of the week

Street Fighter III: 3rd Strike - Friend came to visit from out of town, played some casual 3S for a little while. Also managed to rope him into trying out Waku Waku 7 and Twinkle Star Sprites as I wanted to show off some fun hidden gems in my collection.

Mahjong Soul/Riichi City/IRL mahjong - Remember when I said I was done grinding this game mode and wouldn't do another run?

Splatoon 3 - Haven't touched Salmon Run since the last Big Run and I'm clearly rusty. Put up a 173, which is gold, but I know that gold target isn't actually much, especially on this map. Still can't kill a damn Triumvirate, which is what I really wanted.

missingno,
@missingno@fedia.io avatar

It's not like gamers are rejecting live services as a whole, because there are still quite a lot of successful live service games. And when a live service is successful, it's really successful. So much so that it's worth it to investors to keep gambling on them, one hit can compensate for a dozen flops.

missingno,
@missingno@fedia.io avatar

Games that are in the business of selling anime girls end up attracting a certain demographic. And as the developers know who their audience is and double down on catering to that crowd, this kind of behavior becomes increasingly normalized over time.

missingno,
@missingno@fedia.io avatar

Viable? No. It's pretty much impossible for any new service to compete with the big juggernauts. Video streaming takes a ton of bandwidth so it's one of the most expensive kinds of services to run, and it's pretty much impossible to convince anyone to switch over from the established platforms. Streamers won't move because viewers aren't there, and viewers won't move because streamers aren't there.

Every now and then a new competitor pops up because some venture capitalist thought they'd be special enough to succeed where everyone else failed, and promptly dies. No one stands a chance of taking on Google or Amazon.

People will point out that PeerTube exists on the Fediverse, but all that can really be said about PeerTube is that it is a thing that exists. If it's viability you want, PeerTube isn't there and I don't think it ever will be.

missingno,
@missingno@fedia.io avatar

For fighting games, my own custom built stick. Put this together last year to replace the Hori RAP4 that had served me well for seven years until a button cap broke off. Super happy with how this turned out. It's much lighter, I like having a detachable cable. GP2040-CE supports Switch natively so I no longer need an adapter (and I can feel the difference in latency now), and Sanwa silents mean I can practice late at night without keeping anyone awake. And it just looks good, it's on brand for me.

For everything else that is not fighting games, 8BitDo Pro 2.

I also have a soft spot for the Wii Classic Controller Pro, I miss having gates on the analog sticks. I'd kill for a modern refresh of that with L3/R3, gyro, and USB instead of having to plug it into a Wiimote.

missingno,
@missingno@fedia.io avatar

Will the industry learn any lesson from this?

(no)

missingno,
@missingno@fedia.io avatar

I dunno, I might buy a reboot of DK64's versus mode.

missingno,
@missingno@fedia.io avatar

I just won a five-man local bracket for I play a lot of Riichi Mahjong at the local club as well, but haven't been able to make it out to a proper tournament yet.

I also play Skullgirls and Them's Fightin' Herds online, and have been to a few tournaments in the past, but they don't have local scenes around here anymore. One trip a year traveling out to Combo Breaker is the extent of my offline play for those games.

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