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dudewitbow, do games w Bethesda: Thank you to more than 10 million Starfield explorers for creating the biggest launch in Bethesda history

People tend to think on black and white and not grayscale.

If you objectively compare the mechanics, writings and factions to fallout 4, Starfield is almost a direct upgrade from fallout 4 in several aspects. Gunplay, gun customization, rpg check choices that play more role in having a unique experience, factions that arent totally terribly written like it is in FO4, where almost all factions are unlikable or not interesting.

The people who are let down by starfield expected bethesda to not make a bethesda game in simple terms.

Do i think its GOTY material, hell no (im basically at the point of no return point in the game). Its a helluva lot better than FO4, but people treat the game like it killed their first child.

dudewitbow, do games w Microsoft completely misjudged Baldur’s Gate 3

If you disregard windows, and VR, yes.

dudewitbow, (edited ) do gaming w I am so pumped for Phantom Liberty and Cyberpunk 2077 v2.0!

I went right from finishing Cyberpunk to Starfield and boy did it make Starfield look bad. Like, not just visually (how can a two year old game look THAT much better than Starfield??) but I mean things like the combat and the role playing are just miles better in CP2077.

Creation Engine. Bethesda is tied to the engine in order to make modding easier when creation kit is out. Although creation is terrible for vanilla content, its easily one of the best engines for modders to mess around in. Its also one of the reasons why Bethesda games dont have heavy DRM. As modders will eventually use 3rd party executables for some mods (script extenders) for each of their titles.

dudewitbow, (edited ) do games w Microsoft Nintendo acquisition hopes revealed by leaked Xbox exec email

They have the opposite mindset when it comes to how they handle hardware. Nintendo targets the cheapest demographic, willing to use old technology if it meant turning profit., Apple targets the complete oppisite by always buying out bleeding edge TSMC nodes. The only thing they share in common is both sell at profit on hardware sales.

dudewitbow, do games w FTC fails to redact Microsoft document, revealing an old Bethesda release schedule

Bit of both, people have less time on average, and its hard to break into the MMO market when its only dominated by giants due to the amount of content required to make a competant mmo.

There is still a huge market though.

dudewitbow, do games w Devs on Unity Runtime Fee: "The trust is gone forever"

Pretty much the biggest mistake made due to greed is the decision to retroactively apply thr deals to already existing titles. Its one thing to neuter titles in the future, but another to fuck over everyone whose already committed to using it on a different TOS

dudewitbow, do games w $70 Mortal Kombat 1 Switch version called "robbery" as graphical comparisons flood the internet

Do people not realize that some, if not all store fronts have a clause that the base price of a game has to be the same on other storefronts.

I know its true for steam vs other pc store fronts, but i believe its probably true for consoles as well.

dudewitbow, do gaming w Modder Turns Framework Laptop PCB Into a Handheld Gaming PC

Framework 16 pcbs wouldnt be ideal for handhelds.

If somone wants to mid end game on a gaming handheld disregarding price, people have to hope that AMDs Strix Halo (40CU apu, 6700xt for example is a 40 CU gpu) is a real product next year.

dudewitbow, (edited ) do games w [Rumor] Nintendo Switch 2 SOC May Be Produced on a 5nm Process Node; To Have Max Clock Speed Higher Than 2.5 GHz - Rumor

its meant for people in the tech space that can cross compare numbers with on the market devices. some basic specs give you a ball park estimation of what you kind of expect. Albeit, this is from WCCFTech, which theyll post just about any rumor, so take with huge grain of salt.

for laymans, ill do some of the cross comparison now.

5nm is the fabrication process used in AMDs current top end gpus, and current generation GPUs. In apple terms, same process used on its A14/A15 (iPhone 12-14) and M1/M2 (all current macbook devices) chips (only difference between the two generations is bleeding edge vs matured process, but they are effectively the same size).

For comparisons sake, the 5nm process is used by Nvidia’s current generation RTX 4000 series gpus, but a special process for it (cusotmized basically for Nvidia). The clocks likely refer to CPU clocks so I will drop discussion of gpus here and move onto Nvidia’s CPU offerings.

Nvidia essentially only puts CPUs on its enterprise and developer parts (the Tegra line, which is how the Switch ended up using it). Nvidias “Thor” would be the only device using 5nm, but little is known about Thor so I would refer to last gen Orin, which have development boards already on the market (in the same way the Tegra X1 in the switch also has Development boards on the market).

Orins Wikipedia section on pure numbers, the 2 middle SKUS, the 2 NX models are the ones that would likely go into a switch due to their TDP (10-25W), as 10W is the typical handheld TDP and 15-25 tends to be the TDP of devices when “Docked”. Since last gen orin was capable of holding 2.2 Ghz CPU docked, then the switch SOC at least on paper, is closer to the full clocks when compared to the older Tegra X1 in the switch (which had it clocked to 1000 Ghz essentially, which is almost half of what the chip was designed for ~1800 which is seen in the commercially available Nvidia Shield TV). The CPU is a Arm Cortex A78, so I’d compare it to phones using it such as phones using the Snapdragon 888 cpu, but downclocked. Also forgot to put out there, Orins GPU is essentially similar to the Nvidia RTX 2050 mobile if you need some remote idea on how it would perform graphically.

Opinion post starts here:

Im on the boat who believes Nvidia is going to use Orin (or a varient of Orin just shrunk down to 5nm, as Orin is a 8nm product) as Nvidia does not like to do custom designs for any customer. It’s the reason why Apple for instance, dropped nvidia and the last Nvidia GPU used in an apple product i believe was the GTX 670. The choice sounds like a very Nintendo thing to do, because 1. Nintendo has a history of choosing the lower end part nowadays and 2. Nintendo prefers to have their consoles sold at profit and not at a loss, so theyre more inclined to pick the cheaper device of any option. Given that Orin is an early covid design, it makes sense of the timeline as it would kinda be similar to the switch (the Switch launched in 2017, used the Tegra X1 which was in devices in 2015). Orin was produced early 2022, and the next Switch would likely launch in 2024

dudewitbow, do games w Valve employee reveals “stupid expensive” scrapped VR console plans

I mean isnt this why people bought the HP Reverb?

Its partially a self inflicted problem if you need Valve to do it.

dudewitbow, do gaming w Square Enix stock has dropped 30% since Final Fantasy 16 launch

Im aware its closer to an action rpg, but it doesnt help that its tied to the final fantasy name.

Its closer to what Secret of Mana is than to traditional Final Fantasy, but chose to name itself in the latter.

dudewitbow, do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

Publicly traded companies*

Private ones dont always have CEOs chasing every penny looking for only short term gains.

dudewitbow, (edited ) do gaming w Was Unity lying yesterday or are they lying today?

It work for paid games, youd have to apply it to microtransaction level if by f2p game, which is the real target for the change.

dudewitbow, (edited ) do games w Starfield getting DLSS support, FOV slider, HDR calibration, and more

I had installed a seperate lut and used reshade injectes HSR effect to get a pseudo HDR experience.

I absolutely hated the fact that even on the intro screen on my Oled, the space background was not black. I was like what is this madness.

dudewitbow, do games w Starfield getting DLSS support, FOV slider, HDR calibration, and more

HDR was the only option I was suprised to not see at launch. Its a space game, litterally one of HDRs biggest use cases.

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