It does if they decide to remove the windows conpatibility that was announced beforehand. So far they havent, but if they did, it would be treated the same.
I mean Sonys last purchase was Firewalk Studios, who was working on a game that hasnt been publically shown(however, sony was given a preview of it privately) and they havent released a game yet, so they technically bought out an IP unless you claim they already hit the reset on whatever project they kept under the sheets.
osus source code i think is public, clone heros not that im aware of. different games will have varying levels of openess. all will share that adding official songs into the game is the least of their efforts, as thats more on the community to build.
Its not the worst game in existance or anything, IMO its almost a straight up upgrade from FO4 in almost all aspects. The biggest problem imo is they fumbled the biggest aspect, exploration, ironically in a space game.
It leaves you feeling sorta like Yooka Laylee, who had most of the Rareware team who made the N64 platformers, well except the stage designer, who was still working at Rare at the time iirc. The Stage design was Yooka Laylees worst aspect.
Without modifications, Starfields combat AI is set to 20 active users, so youd get a clunky 10v10 at best, but really its probably going to be 15 orcs vs 5 allies and the player character
yeah i only put 500 as its the MSRP, its actually lower than that. more of the point is, if someones claiming that 500$ is expensive because its a meta product, they weren’t even intending to go into VR, as the HP Reverb, and what it sort of replaced before that, the Samsung Oddessey+, were sub 500 for a long time.
Irl professionals dont use their own pc. They use a pc provided to them, and their own accessories thats tested before hand for any suspicious modifications.
Its not exactly, its a dll conversion. You overtake the dll the game uses and replace it with a different library. Same idea with reshade. You bypass the dll given by the game to use your own.
Thats arguing in bad faith, given that even after the buyout, Zenimax still produced games on the other devices. Arkane Lyon (deathloop), ID interactive (Doom), Tango Gameworks(Ghost Wire Tokyo), Mojang(Minecraft) and auch still produced games for other consoles, despite being owned by Microsoft.
Microsoft puts its developers games on other devices more often than the reverse. Its only within the past few years that Sonys been putting about half of its titles on PC.