Its mixed, naughty dog tends to have new, while technically speaking, God of War and Spiderman is considered old IP in the case for Sony.
The statement is nostly true for Nintendo, as the only new IP for Nintendo that went anywhere was Splatoon, and Ring Fit to some extent. While ips like Arms, Boxboy, Astral Chain, Ever Oasis, Sushi Striker fell out of relevance.
Not all consoles sell at a loss. Nintendo outright sells for profit, and the ones that didnt are the WiiU and thr Virtual Boy, and I don’t have to remind you how those sold.
And we are also at an age where even Valve is in the console space. They sell the steamdeck at a severely lower price point compared to its competion.
Look at the ROG Ally, Lenovo Legion Go, Aya Neos entire catelog, GPD Win 4, Ayn Loki and a bunch more.
The argument about consoles selling it at subsidized price is justifyable means your saying Valve is in the right to given they are now in that market.
So, users get a feature-rich distribution platform, and developers (and by extension users) pay a tax to access those users. So the question is, how fair is that tax, and what effect does that tax have on the games that get made? Your view on that is going to depend on what you want from Steam, but more relevant I think is how much Steam costs to operate. How much of that 30% cut feeds back into Steam? My guess is not much; though I could be wrong.
But anyway, let’s imagine you took away half the 30% cut. Where does that money go? Well, one of two places: either your pocket, or the developers (or publishers) pocket (depending on how the change affects pricing). The benefits to your pocket are obvious, but what if developers just charge the same price? Well, as far as I’m aware, a lot of games are just not profitable - I read somewhere that for every 10 games, 7 fail, 2 break even, and 1 is a huge success - so my personal view is that this is an industry where developers need all the help they can get. If that extra 15% helps them stay afloat long enough to put out the next thing without selling their soul to Microsoft or Sony or whoever is buying up companies these days, and Steam isn’t severely negatively impacted, I’d call that a win.
Would you claim that devs who also port their game to console are guilty as the consoles also take 30% cut? The entire console scene is basically what Valve is doing, except valve decides to compete on an open platform instead of a walled garden.
It doesnt suddenly affect old games, so games that are already out amd no plans on updating is immune as long as they dont upgrade to the new version of unity, so now it mainly targets games that are still updating, or new games, but not neccesarily games that are old or choose to stay on an older LTS build of unity.
It world definately be hard to prove it. One would be purchases made while actively playing the game, and if you had an alibi by being at work or something as a parent, and the network/ip used to be purchase it doesnt match the network at work, at least the general area.
Intel became less efficient because of how long they were stuck on 14nm. In order to compensate to beat amd in performance mindshare, they needed to push the clocks hard.
Overtime, cpus have been sitting closer to max clock, defeating the purpose of overclocking to many, where adding 1GHz was not out of the ordinary. Now getting 0.5GHz is an acheivement.
I mean they did this generation technically. All of the rtx 4000 cards sans the 4090 are fairly efficient… only because nvidia moved the names of the gpu for each tier thats not the halo card.
Point is, you cant have everything and people generally prioritize performance first. Because efficiency has rarely gave either gpu company more profit gpu wise.
If you cared about efficiency, Nvidia answer to people would be buying their RTX 4000 SFF Ada(75w ~3060ti perf) or RTX 6000 Ada… if you can afford it.
The only mistake imo Microsoft made with the S was not giving it the same ram as the x. Puts more work on devs to optimize vram assets when vram is the cheapest way to make any game look better to a dev.
Reminder that whales in Korea had soo much power, they had a round table meeting to force Nexon of Korea to bend to their demands due to Nexon lieong about the “randomness” of line stat generation in maplestory, cauaing them to essentially refund 2 years worth in materials.
AMD uses 290/390 to compete with Nvidias 970, people buy Nvidia, shoulda bought a 390 meme is born after the 3.5 gb vram controversy happens. AMd mocked for high power consumption.
AMD releases 6000 series gous to compete with Nvidias Ampere line, uses a notibly significant lower power draw, people still buy Nvidia.