Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

dudewitbow, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

In the case of the 4060ti 8gb, turning on RT puts them past the 8gb threshold killing performance, hence hardware deficiency does matter in some cases.

dudewitbow, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

Which is what.im.sayong, the condition of course that the gpus are priced close enough (e.g 4060 vs 7600). But when theres a deficiency in a cards spec (e.g 8gb gpus) or a large discrepancy in price, it would favor the AMD usually .

Its why the 3050 was a terribly priced gpu for the longest time, and currently, the 4060ti is the butt of the joke, and someone shouldnt use those over the AMD in the said price range due to both performamce, and hardware deficiency(vram in the case of the cheaper 4060ti)

dudewitbow, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

Which then comes with the question of price/perf. Its not that its a bad idea that DLSS is better than FSR, but when you factor in price, some price tiers start to get funny, especially in the low end.

For the LONGEST time, the RX 6600, which by default, was about 15% faster than the 3050, amd was significantly cheaper, still was outsold by the 3050. Using DLSS to cover the performance of another GPU does natively (meaning objectively better, no artifacts, no added latency) is when that argument of never buying a gpu without DLSS becomes weak, as the issue for some price brackets is what you could get at the same price or similar might be significantly better.

In terms of modern gpus, the 4060ti is the one card everyone for the most part, should avoid (unless your a business china that needs gpus for AI due to the U.S government limiting chip sales)

Sort of the same idea im RT performance too. Some people make it like AMD cant RT at all. Usually their performamce is a gen behind, so in situations like the 7900 xtx vs the 4080, could swing towards the 4080 for value, butnfor situations like the 7900xt, which was at some point, being sold for 700$, ots value, RT included was significantly better than the 4070ti as an overall package.

dudewitbow, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

Because AMD gpu division is a much smaller division in an overall larger company. They physically cant push out as much features because of that. When they decide to make a drastic change to its hardware, its rarely seen till its considered old news. Take for example maxwell and pascal. You dont see a performance loss at the start because games would be designed for hardware at the time, in particular whatevers the most popular.

Maxwell and Pascal had a notible trait allowing it to have lower power consumption, the lack of a hardware scheduler as Nvidia moved the scheduler onto the driver. This allowed Nvidia to manually have more control of the gpu pipeline allowing for their gpus to handle smaller pipelines better, compared to AMD which had a hardware based one with multuple pipelines that needed an application to use properly to maximize its performance. It led to Maxwell/Pascal cards to have better performance… Til it didnt, as devs started to thead games better, and what used to be a good change for power consumption evolved into a cpu overhead problem (something Nvidia still has to this day reletive to AMS). AMDs innovations tend to be more on the hardware side of things which is pretty hard to market because of it.

It was like AMDs marketing for Smart Access Memory (again a feature AMD got to first, and till this day, works slightly better on AMD systems than other ones). It was a feature that was hard to market because there isnt much of a wow factor to them, but is an innovation.

dudewitbow, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

I wouldnt say compete as the whole concept of frame generation is that it generates more frames when gpu resouces are idle/low due to another part of the chain is holding back the gpu from generating more frames. Its sorta like how I view hyperthreads on a cpu. They arent a full core, but its a thread that gets utilized when there are poonts in a cpu calculation that leaves a resouce unused (e.g if a core is using the AVX2 accerator to do some math, a hyperthread can for example, use the ALU that might not be in use to do something else because its free.)

It would only compete if the time it takes to generate one additional frame is longer than the time a gpu is free due to some bottleneck in the chain.

dudewitbow, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

I’m not saying reflex is bad and not used by esports pros. Its just the use of theoretical is not the best choice of word for the situation, as it does make a change, its just much harder to detect, similar to the difference between similar but not the same framerate on latency, or the experience of having refresh rates that are close to each other, especially on the high end as you stop getting into the realm of framerate input properties, but become bottlenecked by acreen characteristics (why oleds are better than traditional ips, but can be beat by high refresh rate ips/tn with BFI)

Regardless, the point is less on the tech, but the idea that AMD doesnt innovate. It does, but it takes longer for people to see t because they either choose not to use a specific feature, or are completely unaware of it, either because they dont use AMD, or they have a fixed channel on where they get their news.

Lets not forget over a decade ago, AMDs mantle was what brought Vulkan/DX12 performance to pc.

dudewitbow, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

What makes the other options “theoretical”

dudewitbow, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

AMD has features in yesteryears that it had before Nvidia, its just less people paid attention to them till it became a hot topic after nvidia implemented it.

An example was anti lag, which AMD and Intel implemented before Nvidia

pcgamesn.com/…/geforce-driver-low-latency-integer…

But people didnt care about it till ULL mode turned into Reflex.

AMD still holds onto Radeon Chill. Which basically keeps the gpu running slower when idling in game when not a lot is happening on the screen…the end result is lower power consumption when AFK, as well as reletivelly lower fan speeds/better acoustics because the gpu doesnt constantly work as hard.

dudewitbow, do games w Rami Ismail on why hits like BG3 lead to fewer funded games in genre: “Everything that’s successful tightens the noose” | Game World Observer

I also find it funny he talks about risk, litterally, if Genshin Impact wasnt a success, Mihoyo would have went under. Blaming another company who was willing to take the risk of bellying up is a dumb stance to have just because you wanted to play it safe.

dudewitbow, do games w The Game Awards is back live on Thursday, December 7 at the Peacock Theater in LA

With the divine blessings from our Reformed Orthodox Rabbi Bill Clinton.

dudewitbow, do games w 4k is not 2160p - heard it here first!

Its pixels, why do you think QHD (Quad HD) is called that. Because its 4x the pixels of HD(720p)

You cant talk about only horizontal because you open up the chat to ultrwides and deceptive marketing, such as AMD using “8k” to show off their new GPUs, when in fact they intentially used a ultrawide and marketed it as 8k.

dudewitbow, do gaming w Red Dead Redemption on PlayStation has one impressive upgrade

Its unusual for FSR. But the upscaling tech roots in anti aliasing. DLSS was originally designed to be an anti aliasing tech, quite litterally in the name (Deep Learning Super Sampling), so it isnt out of the picture that FSR could be used for the same. It was only later marketed to get more performance at lower resolutions afterword. (Im aware the post is not your thoughts, just more of a response to the specific segment you pointed out)

dudewitbow, do games w Microsoft’s Xbox 360 Store to close in July 2024

The advtage that MS has over Sony and Nintendo is that they own their CDN, so they dont pay as much as their competition would for the same service.

dudewitbow, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

If devs actually think all 800k active players + the ones who pirated it all play DND, then they have another guess coming. Most of them probably have never touched a Handbook

dudewitbow, do gaming w Backwards compatibility is the best feature of Xbox, and I don't understand why Sony is so far behind on this

It doesnt say anything about modern consoles though. Although its dofferent at the start, their modern consoles are still effectively full of exploits. Hell VERY recently, “backup” PS4 titles are running on the PS5. Security is the main reason why BOTH the PS5 and the Nintendo Switch do not have easily accessible web browsers while Microsoft can.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • Psychologia
  • Blogi
  • Gaming
  • muzyka
  • nauka
  • FromSilesiaToPolesia
  • niusy
  • Spoleczenstwo
  • lieratura
  • slask
  • tech
  • giereczkowo
  • sport
  • test1
  • informasi
  • ERP
  • fediversum
  • motoryzacja
  • Technologia
  • esport
  • krakow
  • antywykop
  • Cyfryzacja
  • Pozytywnie
  • zebynieucieklo
  • kino
  • warnersteve
  • Wszystkie magazyny