@Omegamanthethird@lemmy.world
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Omegamanthethird

@Omegamanthethird@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Omegamanthethird,
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That also assumes you benefit from playing them day one.

There are plenty of games that I would play day one if it’s available. But if not, then I would happily wait and buy it when it’s cheaper. Also, the ownership adds to the value if I’m not keeping it all the time.

So if I would have waited until the game is $40, I’m saving $40 max. But also, I’ll still have it 2 years from now when it’s worth $25, assuming I want to play it again. So it maybe saved me $15, depending how you look at it.

Omegamanthethird,
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I literally saw Animal Well for the first time on the sale page on PSN just before it launched. I thought about buying it because it looked good.

Meanwhile, I saw a ridiculous amount of hype for XVI every time news or a trailer dropped for it. The demo convinced me to pick it up, and I’m so glad I did. It sucks because it’s the first mainline single player game since XII (or maybe X) that lives up to the brand.

Omegamanthethird,
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I’ve only ever played a demo for DMC and I hated it. But I loved XVI’s combat, which actually evolves quite a bit as you get more abilities.

If you've done the Final Fantasy marathon did you include FF XI? Was it worth it? angielski

I’ve been playing through all the numbered games and its been great. I could write an essay or two on any of them. In general I’m only including base games and no expansions or DLC so it wouldn’t be a huge undertaking to beat 11, but I’m trying to see if it’s worth it from others who have done the marathon....

Omegamanthethird,
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I do not include XI or XIV. Also, I still haven’t beaten II, IV, or VI. But I’ve beaten the rest and some of the spin-offs.

Omegamanthethird,
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I already bought the Pixel Remaster version. Maybe I’ll start it after next month’s FFV Four Job Fiesta challenge.

Omegamanthethird,
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I like xbox controllers for first person shooters and playstation controllers for just about everything. Some games more intensely than others.

Omegamanthethird,
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There are a lot of console exclusives that I like. I think an argument can be made that companies like Sony and Microsoft can add funding and support to make games better, sacrificing profits for console value.

With Xbox failing for another console, putting out half-baked products, and buying IPs instead of creating new ones, I’m worried that Sony will just start maximizing profits.

Omegamanthethird,
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Episodic gaming as a format was the groundbreaking feature. It was supposed to be the future of gaming.

Omegamanthethird,
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That’s a lot more gorey than I’d expect out of a Funko game.

Omegamanthethird,
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I agree. Hell, older games could be put on digital stores right now. The PS3 had a ton of PS1 emulated classics, and even then there were a bunch left off for unknown (or licensing) reason.

Omegamanthethird,
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You asked why it attracts them. Which is escapism. Not everyone looks for escapism for the same reason. And it explains why GTA VI has so much outrage around it.

Gameplay mechanics were also a lot better with more replayability. (lemmy.world) angielski

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with...

Omegamanthethird,
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There’s also the SNL effect. Everyone remembers the great games like Mario. Nobody remembers World Games.

Omegamanthethird, (edited )
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Actually, OP very explicitly said to ignore bugs and was only talking about gameplay. Which is why they talk about extreme replayability being the requirement on old games.

I just realized you were talking about who i responded to, not OP. But still, they weren’t only talking about bugginess.

The basic mechanics of a game (eg. Mario) better be fun, and those first couple of levels better be fun, because that’s what you’ll be doing a lot. It’s similar to how the swinging in Spider-Man better be fun because you’ll be doing it a lot. But the it also has more complex fighting, side content, and a story. You can mess up a lot more while there’s still enough to keep it entertaining.

But people don’t remember the majority of games that were not very good. World Games was just a game that came to mind on the NES as being not very fun, but more importantly forgotten.

Omegamanthethird,
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I have never heard anyone talk about that game, ever. But I remembered hating it as a kid. But social media wasn’t a thing back then. So I don’t know if it was talked about elsewhere.

If that was a well received game, I guess it speaks volumes about the rest of the NES library.

Omegamanthethird,
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I understand the difficulties, but if they did something to make sure it was backwards compatible, I would consider getting it. If they could get Alyx, I would be buying one now.

No Man’s Sky is pretty much the only reason why I want to try it. I’m pretty happy with my PSVR1 otherwise.

Looking for emotional game recommendations angielski

My favorite games are Omori, Disco Elysium and Outer Wilds. I cried for hours at the end of those games, and I think the common point in them is high-quality emotional writing and stellar OST (music really affect me) and my attachment to the characters....

Omegamanthethird,
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I loved Crisis Core. But Final Fantasy X got me a lot more emotional.

Omegamanthethird, (edited )
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The final season was expected out later this year. I wonder if they’ll still finish it. I assume so since they mentioned finishing obligations.

Edit: Allegedly the final season will be the last thing the company puts out, outside of the podcasts.

Omegamanthethird,
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They shifted over the years. From RvB, to Achievement Hunter, Rage Quit, and Let’s Play, to RWBY, to podcasts. It seems like the current move is just cutting out the non-pod stuff since that’s what is successful right now.

Omegamanthethird,
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Content creators from the early days when that was a novelty.

Some stuff is legit animation like RWBY, they made the biggest mechinima ever in Red vs Blue, a show made by voicing over video game characters controlled by a player, they made videos showing how to get Xbox achievements called Achievement Hunter, Let’s Play with people just doing fun stuff in video games, and then later podcasts with random stuff like people chatting about current topics RT Podcast, plane crashes in Black Box Down, and Austin in ANMA.

A bunch of other stuff too. But that’s a good summary I think.

Omegamanthethird,
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Honestly, I think I dropped off around then too. But I’ve been wanting to go back and watch them all since they’re wrapping it up.

Omegamanthethird,
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They had alleged abuse. I think part of it was the start up mentality of working long hours and expecting others to do the same even after they had become a stable company.

Some alleged slurs also from people who were a lot more comfortable than they probably should have been with coworkers. At least one of the people alleging slurs also definitely used slurs. May or may not be connected to how comfortable they were saying the types of things they did.

Honestly, that’s kind of scratching the surface. There were a couple predators that were ousted when they were caught. One dude was ousted when he went off the deep end with conspiracy theories and was too crazy to work with. One guy was an alcoholic but got better.

They seemed to gradually get better. But they really seemed to have a new controversy every couple of years.

Omegamanthethird,
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I thought I had heard that he was problematic when he was drinking. I figured I would at least mention it.

I’m glad he got better though. Once Gus stepped away from the RT Podcast I went and listened to all of ANMA. And now that’s one of only 3 or 4 podcasts I will listen to every episode of.

Omegamanthethird,
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They let Bungie go as well. Maybe it was just a downsizing decision. Their roles were redundant or they didn’t want to invest in whatever they were proposing. Idk.

Omegamanthethird,
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That’s stupid and awesome. I’m going to have to boot it up later today and try it on my own console.

What games do you recommend for my girlfriend? angielski

My girlfriend has never really gamed. But she’s now forced to move less than she would like to (health problem) and she’s getting bored. I was thinking of introducing her to a game or two that we could play together. She’s not the real action game type, and seeing as she has no experience with controller/mouse and keyboard...

Omegamanthethird, (edited )
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LocoRoco

It’s the only game I’ve got my wife to play that she enjoyed. It’s cute with simple controls. But there’s enough there to keep her entertained for awhile.

Omegamanthethird,
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The biggest jump in the current consoles was the load times. I don’t think there’s anything the next gen could do to impress.

Omegamanthethird,
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That sounds a lot like the jump from HD to 4K. Which is to say a lot less impactful than the previous jumps and tech. And something a lot of people might not even notice.

Are there other benefits to this? Like less work for developers?

Omegamanthethird,
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I’d you have a PS2, you can check out Champions of Norrath: Realms of EverQuest.

Omegamanthethird,
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Those are the standards and those products have value. Buying an Xbox when Playstation has all games for both consoles makes no sense unless you just have to have Gamepass, specifically.

Omegamanthethird, (edited )
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Morrowind

It’s one of my favorite games of all time. But choose a wrong setup and you’re screwed. Don’t get anything before heading out you’re dead. Attack a peasant, dead. Go in that cave, dead. Get winded before doing anything, dead and frustrated.

Omegamanthethird,
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At that point, you might as well just use console commands to set your strength to 1000.

Omegamanthethird,
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Scroll of Icarian Flight. It boosted acrobatics. AFAIK, there’s no way to make a spell or potion boosting a skill, just the 10 attributes. So the few jumping scrolls are all that you can get.

Also, a note about unexpected consequences. Boosting your strength to ridiculous proportions can cause your weapons to basically explode after one hit.

Omegamanthethird,
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It sounds like a rehash of Avengers.

Fun story but don’t expect much more out of it. Solid 7.

What are some hidden indie gems nobody knows about? angielski

Which indies did you discover and would love more people to know about? I’ll start: The Pale Beyond. Not sure if it’s a hidden gem tbh, but it’s such a good story rich game. I laughed, I cried and felt the characters struggles. If you like story rich games/ choices matter, check it out.

Omegamanthethird,
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OMG-Z It’s a playstation mini for the PS3/PSP.

Warp on the PS3.

Donut County isn’t really a nobody game. But I never see it mentioned.

Omegamanthethird,
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Uncharted. Dislike might be a strong word. But I don’t particularly like them.

The story is serviceable. Fine if you gameplay is great.

The fighting mechanics are serviceable. Fine if the story is great.

The climbing and puzzle mechanics are annoying. It constantly feels like you’re not doing what the game wants you to do, even if it should work.

The characters/character interactions are the highlight of the game. But it’s not enough to make the game great.

Omegamanthethird, (edited )
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When wandering around, there’s always a cave or tomb around to explore. But yeah, there aren’t a lot of people out in the wilderness. Just the occasional naked nord or plantation.

Omegamanthethird,
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I loved that game when it first came out. I tried starting a new character and realized I had already done everything of interest.

Omegamanthethird,
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To be honest I got that more from the old Tomb Raider games. To me, Uncharted was like if Indiana Jones got superpowers.

Omegamanthethird,
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So, at bare minimum COD will stay multiconsole. That’s not surprising.

In order of least to most surprising to go multiconsole:

  • COD
  • Diablo
  • Elder Scrolls
  • Fallout
  • Starfield
  • Fable
  • Halo
Omegamanthethird,
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Are names unusual? The only other tactical game like that that I’ve played is Final Fantasy Tactics and they all have names.

But I agree. In XCom you just accept that you’ll have losses. But they still hurt. My first run-in with Chryssalids was especially brutal. I escaped with two of my men and a failed mission. The rest were one-shotted or eaten by their own.

Omegamanthethird,
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It does work the same. The biggest difference is that there’s one or two player characters at any time that will give you a game over if they perma-die. But most of your crew are blank slates (with a name) that you build up, give a specific role, and can perma-die. The roles are more distinct, and there are more roles, so losing them feels like losing a party of your team. Like, your summoner might die, and that was the only summoner you had. You have to put in some effort to replace them.

Now, there is a difference of feel. Random mobs feel like they are for grinding rather than an actual threat. So deaths outside of the story feel like you should just reload your last save to save you the trouble. XCom generally felt like a person died, but it was easier to replace their role with the next man up.

Omegamanthethird,
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I got Spider-Man 2 for Christmas. So I’m playing through Miles Morales when I’m able to.

Also, playing Final Fantasy 8 on my phone when I have a few minutes to spare.

Omegamanthethird,
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Unironically, that seems like a pretty easy game to remaster and turn for a profit. But also, they seem like they could ask Sony for funding in exchange for exclusivity. People don’t like exclusives, but sometimes it can fund stuff that wouldn’t normally get made.

Omegamanthethird,
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Are you talking about the final special or the final final after you 100% everything in every level? I never did final final. I’m not sure if I want to go through the time trials to 100% everything.

There are a few 5 star levels that gave me trouble. And you’re right, some of them are very unexpected. But overall it was pretty easy.

Omegamanthethird,
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The normal invisible Mario badge challenges were annoying enough. Those triangle spinning bumpers are bad enough. Having both sounds like the most unfun challenge I can imagine. I think that alone is enough to convince me I don’t need to 100% everything.

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