The hodgepodge of different vehicles in different terrains was so incredibly fun to navigate no matter which vehicle type you chose. And using 6axis was just a whole other level, even if it wasn’t the easiest way to play.
I assume it doesn’t work anymore. But you would set your PSP to ad-hoc, go into ad-hoc party on your PS3, find someone in a lobby with your game, and your PSP would act as if it found a local connection.
I got a Vita TV recently and hacked it to put a larger memory card into it. I’ve been using it as a small PS1.
I didn’t really want to hack it with emulators because it’s extra work and their actual PS1 catalog is quite expensive. But a few games that I own physically were never made available. Or in a couple cases, the digital games were blocked from Vitas for some reason.
I love the inFamous games. inFamous 2 in particular is in my top 5. I’m trying to remember some of the choices, but some of them are execute the mass murderer or not in one (or multiple) cases. But also, they have a variation of the trolley problem which I thought was a nice touch. The ultimate decision in 2 is pretty extreme, but it’s also the culmination of two games worth of selfish vs selfless decisions.
The biggest morality question though is whether to use area of effect vs precision damage.
Having said that, I think it’s interesting how these two games are so similar on a surface level. But in my experience, most people heavily prefer one or the other. I remember my friend and I were each obsessed with one of the two franchises when they came out, but neither of us were interested in the other.
Side note: inFamous 2 had a standalone DLC which just used the map from 2 with an entirely new powerset, and it was awesome. But it was a lot shorter than a full game. However, I remember losing interest in Bioshock 2 because it felt like I was just replaying the first game.