Because if good games from a decade ago are freely available, they can’t shove a new overexploiting live service game down our throats when it pales in comparison to the entertainment that’s available for free.
They can only sell less for more, by taking the previous option off the table.
You’re right, I recalled the pattern being more complex and showing the progress towards the white robe, but I’m misremembering. The patter simply show how many times someone has completed the game, up to three times.
Opening the pause menu will cause the traveler to immediately sit down, according to my sister who played the game religiously for a while, this is the equivalent to “BRB” among people who play a lot.
Each secret you find will add embroidery to the clothing of the traveller, meaning players can tell which one should likely be showing the other around, as well whether someone is a first-timer.
Sticking together is also not that important. The game will match you with a new player if you get separated.
People who play it more than once typically do it to show new players around, that’s where the value of repeat playthroughs comes from.
That’s the version people actually play, and which has the furthest developed systems to do bigger stuff. Look up PaperMC, it enables some wild stuff for Minecraft multiplayer.
The server options available for multiplayer in Bedrock are truly pathetic in comparison.
Forbidden West’s PC release. They made some odd choices about how the mouse should work with the weapons select wheel, but it’s a damn good game which I can’t wait to get to the new DLC content of, which I’ve yet to play.
Still jumping into Helldivers 2 for an operation now and then.
Ghost Ship did not self-publish DRG, they published with Coffee Stain. The publishing deal started in 2017, with Embracer/THQ buying Coffee Stain a year later in 2018. And even later buying Ghost Ship, as well.
DRG was never an indie, it was published by Coffee Stain Publishing, which is a subsidiary of Coffee Stain, which in turn is a subsidiary of Embracer.
Ghost Ship got fully acquired by Embracer in 2021, though their publishing deal with Coffee Stain started in 2017, before Embracer had even touched either company.