My brother used to shoot me in the back in Doom co-op. But if PvP wasn’t intended it would be turned off.
Reminds me of playing Rainbow 6 on the N64. It had co-op, with no PvP but it had friendly fire so my friend and I would clear out all but one terrorist so the mission wouldn’t end, and then try to kill each other in a now mostly empty map. I once dodge his bullets because it was one the earliest games where your model would bend and move as you aimed, and my controls wonked out and made me look strsight up in the sky so my dude was bending over backwards as my friend shot over me lol
Those were basically the reason I played the game so much back in the day. The lightsaber combat was insanely good. I especially liked the ones that only allowed the Force Jump and Force Throw powers, so it was pure melee combat and not just throwing each other around or zapping a dude with lightning from across the arena.
I’ve seen plenty of Dark Souls randomizer runs that have to be restarted before leaving the asylum at the start because it didn’t spawn the key needed to leave. But that also was quite some time ago when these things were fairly new.
Speaking of Project Zomboid I often, but not always, play that game with the infection turned off or set to bites only at least because I don’t want my run to end just because I made a tiny mistake or something really janky happens with the user interface that gets me scratched.
I set the infection to take like a month to kill you, and have a mod that lets you research and develop a cure. It makes it so that being bitten isn’t an automatic end run, it just changes my priorities to finding everything I need to stay alive.
I also play Project Zomboid with a game controller which isn’t how the game was originally designed but luckily someone on the team decided it was worth coding and I love them for it.
Oof. I actually came back to it because I saw they added controller support and wanted to try it because I much prefer using a controller these days for comfort reasons. I gotta say, I really hope the new chsnges they are planning make it better because right now the controls for controller kinda blow. Controlling the game is purposefully clunky as is with a mouse and keyboard; the controller exacerbates it. 😞
I’m from a time when complex games could lead to softlocking your progress if you made the simple mistske of assuming the game was programmed logically, so I avoid using those myself because I don’t want to get half way through the game only to be unable to go the rest of the way becsuse RNJesus forsook me. 😅
It’s not, really. The multiplayer mode is a totally different story and much more of an arcade version of the main game experience. If not for wanting to unlock the white kitsune mask, I would have completely ignored it because it kinda sucked with all the magic BS.