I didn’t think it was terrible in and of itself, but it also wasn’t very good. It was just missing that certain something Bethesda RPGs had before it. Just a meh experience the whole way through.
I made a post not all that long ago about Lords of the Fallen after discovering it myself, only to find that nobody else seemed to like it as much as I did (which, fair; it’s probably why I hadn’t heard of it until recently).
It’s not as good as a Fromsoft game, or Lies of P, but, to me anyway, it’s like the 2nd best soulslike that isn’t a Fromsoft game. The major disappointments are minimal enemy variety, and the story is just kinda shit. The highlights are the combat and build variety, and unique aspects like tying item descriptions to your actual skills so you can’t read some descriptions unless you invest in “knowledge” of it. It just sucks that you don’t really get much from it because, again, the story is kinda shit.
Also it’s the only non Fromsoft soulslike I’ve played that has PvP. I got into Dark Souls and the rest because of the invasion system more than anything else, so LOTF having that was a big plus for me.
However, every game on Xbox Series X also has to work on Series S, meaning every game is sort of chained to the limitations of that console to a degree.
Since you’re forced to develop for the S when developing for the X, the title of the article still works as-is.
This is the stupidest game with some of the best game design ever. It’s like a purposefully crafted B movie that is so bad it’s funny, except that it’s not even actually bad, it’s just offensive and completely off the fucking wall batty.
The movie is equally stupid, bad-but-not-bad, and it was made by Uwe fucking Boll. Literally the director’s best work.
The first level literally is designed to progressively teach you everything you need to know how to play the game and it doesn’t even have a single line of text to do it.
Although I do have to say it is a bit funny that Dark Souls’ tutorial is just some messages on the ground and the first one tells you how to move. But you have to move over to it to read it in the first place.
Minecraft is at least easier to imagine, since it does have bosses. With Animal Crossing is it just paying off all loans and getting the statue? And is time manipulation allowed?