Considering any Valve game that came out after Half-Life 1 as an “indie game” is just… Wrong. Also mentioning a writer who talks out of his ass about programming stuff is just… Stupid.
My sister watches this Thor dude, and I don’t know why because the guy is an insufferable jackass. I absolutely hate hearing his stupid fucking voice, bitching about the stupidest shit for the stupidest reasons. Hell, I don’t even want to play his games because I constantly hear the stupid bullshit he does just to stop the players he doesn’t like from having fun since they are playing his game “wrong.” Not breaking rules, just not playing the way he thinks they should.
I think we can both agree that not being able to make any button do any thing is the best way to go about it. I hate being limited to a single scheme, or even just 2 or 3 and not being able to 100℅ fully customize them.
I’m talking about a toggle tho. It’s not going to be accidentally toggled if its not on the stick, and the stick press is usually really sensitive. I can also hit the far right face button with the first knuckle of my thumb, while still having the end of my thumb moving stick.
If there was no toggle crouch in the theoretical game, then I would agree with you.
I hate when the default controls have duck toggled on R3 but then don’t have anything on two of the 4 face buttons. Crouch should be on Circle/B if you’re not using that button for anything else.
I don’t think you need to be weird to make weird games. I mean, it wouldn’t hurt but it’s not necessary. Just do what Fromsoft does: make the game first using the rule of cool, then write the story around it instead of the other way around.
I just saw it was added to PS+ the other day, and I am downloading it just because I loved Control. I wonder if it has M&KB support on PS5 tho, because I fucking suck ass with a controller in FPS games.
This is basically what it’s like playing KCD2 at times, but it’s fucking hilarious watching an army of guys try to kill me or the person I am talking to while we just ignore them.
My interest shot up super high when they said they were making a new Marathon, and then it plummeted right back to 0 when they showed it was going to be a BR/extraction shooter.
Do soulslikes count? They’re basically the same, except you don’t unlock new paths by gaining new abilities. You just beat up optional bosses and, maybe, need to find keys.