GammaGames

@!deleted6959@bin.pol.social

he/him

Nerd, programmer, writer. I like making things!

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

GammaGames,

Wow, 35% of Twitch! What a shitty start to the year

GammaGames,

There will be additional changes coming

Feel bad for anyone still there, round after round of layoffs would send my stress levels to the moon

GammaGames,

Does anyone know who’s included yet?

GammaGames,

Snowrunner (still)! Only a few missions left on Island Lake, then I can explore Drummond Island 🚚

I also played Pavlov VR a bit on PC to see if there were many more players from Christmas. Ran into a few new PS5 users that were fun. I hope the servers don’t die out, PC players are already a minority in the crossplay maps!

GammaGames,

Maybe it’s just because they’re consistent? The Medium was fun enough to play over a few weekends and from what I’ve seen they do well with the letsplay crowd

GammaGames,

If you want more cute short games, Frog Detective is one of my favorites!

GammaGames,

I should’ve known, I didn’t realize your username 🐸

GammaGames,

You can’t not read them in silly voices! I also did that for Night in the Woods (which has a much heavier story but is equally cute)

Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is" (www.gamesradar.com) angielski

apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...

GammaGames,

I don’t see anything wrong with what he said. It reminds me of all the whining about jUsT fIx ThE NeTcOdE or (more recently) tHe TeEtH mAkE iT LaG

Lots of people with opinions based on other’s opinions, where nobody in the chain has my clue what they’re talking about.

GammaGames,

To help drive our continuing growth, we are thrilled to announce a new $15M Series A funding round led by OSS Capital and Naval Ravikant (AngelList and AirChat co-founder). Other investors include Justin Hoffman (Ex Elastic), Larry Augustin (Ex SugarCRM), Alex Atallah (Co-founder of OpenSea), Thomas Dohmke (CEO of GitHub), Diogo Mónica (Founder of Anchorage Digital), Scott Williamson (Ex GitLab) and more notable founders and executives in the commercial open-source ecosystem.

W4 Games will strengthen our role within the Godot ecosystem by supporting its open-source development and continuing to build products and services to facilitate Godot’s expansion, such as W4 Consoles (an approved middleware console porting solution for Godot games) and W4 Cloud (multi-tenant service to support millions of users). Moreover, we will target international expansion across North America, Europe, and Asia, and the development of a new Godot education program.

With this new funding, W4 Games aims to more than double its headcount in the coming 18 months to capture the fast-growing demand for its products and services.

Sounds good to me!

GammaGames,

Interesting! I wonder how/if platforms will implement this, maybe my backlog will finally make me some money 😆

GammaGames,

The only explosion I need at my Thanksgiving is a political discussion at the dinner table.

Funny article 😆 Happy Thanksgiving! 🦃

GammaGames,

I’m enjoying the storytelling in this, thanks for sharing!

GammaGames,

That episode aired in 2010, and they’re pretty much just describing the trailer for the game

GammaGames,

I saw someone who had similar issues, saying their account got locked for making too many purchases. Luckily their brother ordered one for them!

GammaGames,

I wonder if the decision has anything to do with selling refurbished units. It’s a good change, glad to see this!

GammaGames,

Bandcamp link, because OP is right and the OST rocks: …bandcamp.com/…/risk-of-rain-returns

GammaGames,

The sidescroller was RoR 1, it paved the way for 2! There’s an interesting making of video

GammaGames, (edited )

And they just started uploading Zero Punctuation (same-day) to YouTube! Ah well, guess I’ll unsubscribe. Sad to see

GammaGames, (edited )

They were uploading it staggered a week to try to get people to watch the brand new episodes on their site. It didn’t work, so they decided to put them on YouTube same day earlier this year.

Edited to make it clearer

GammaGames,

Still playing Snowrunner! Just started exploring the second area of Michigan, SO CLOSE to unlocking off-road tires for my fleetstar

GammaGames,

Dev Game Club did a few episodes on Asylum recently, I agree!

GammaGames,

They’ve been experts for longer than a single night, don’t you remember when all anybody said was to jUsT FiX tHe NeTcOdE!

GammaGames,

This sounds awesome, extraction shooters are a genre I’m glad is taking off

GammaGames,

Fair! The place I’ve played it most is a VR mod called Escape from Pavlov, so it was a bit basic feature-wise but still a ton of fun

GammaGames,

The Witness may be one of the best puzzle games I’ll never beat. The repeated Aha! moments are something else

GammaGames,

I should try out the sequel! I played the first when it originally released and it felt just right for what I was looking to get out of it.

GammaGames,

I recently discovered Snowrunner and have been having a ton of fun playing on the switch! I’ve also rolled down the same hill multiple times 🥲 though I’m learning to tame the mud

GammaGames,

It is! Last night I discovered the fleetstar had awd in the garage 🥴 I’ve built two bridges, fixed two rockslides, and pulled the truck to the farm in the time since!

What is something (feature, modes, settings...) you would like to see become a standard in video games? angielski

I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....

GammaGames,

Those loading screens that recapped the story in Arkham City.

GammaGames,

This meaning that glasses wearers will be able to use the headset from the off without having to buy extra spacers

Finally! Now if only they’d support a wider ipd

GammaGames,

There’s been a bunch of Creeper Worlds, they’re all fantastic! 3 was my favorite, though 4 was a solid entry (and is )

GammaGames,

Context, for anyone that missed when that happened: youtu.be/w604gS_Sm0g

GammaGames, (edited )

I haven’t seen anyone using their old logo. All the articles and thumbnails use the new one

Edit: I was wrong, clearly the old logo is still being used! It’s not as far as the original reply indicated though, I’ve still seen a majority using the new logo (unless your primary metric is thumbnails on lemmy)

GammaGames,

I do see that the verge used the old logo at least once (but it’s been a majority the new logo) and engadget has been a mix, but all the YouTube coverage I looked up had the new logo 🤷‍♂️ I guess it is a mix!

GammaGames,

Still apologizing for the confusion 🥴

Game developers flee Unity after exorbitant price plan announced, but not everyone can get out (boingboing.net) angielski

Unity isn't a game engine. It's a malware-pushing advertising network which merged with a game engine to acquire a delivery channel and now wears its skin. This is fine for the bigger devs and publishers structured around platform relationships, but for everyone else? Gamemaker, Godot, Unreal, Defold… pick a flavor, they're...

GammaGames,

It’s a malware-pushing advertising network which merged with a game engine

FYI the accusations that were flying when they merged with IronSource were misleading: IronSource malware came from “bad actors who abused the platform”

Not that it makes it any better, they will somehow be tracking installs anyway. Inaccurately, since they went from “The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data” to “The spirit of this program is and has always been to charge for the first install and we have no desire to charge for the same person doing ongoing installs” in the span of 24 hours. I’m having a hard time trusting anything they say.

GammaGames,

No

GammaGames,

Check out my other comment, that was misleading info spread when the news first started circulating about their merger

GammaGames,

Considering it applies to games released before 2024… they would have to already have their own tracking built in

GammaGames, (edited )

They originally said they couldn’t:

Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data.

But have since tried walking it back (with a healthy dose of gaslighting):

We are not going to charge a fee for reinstalls. The spirit of this program is and has always been to charge for the first install and we have no desire to charge for the same person doing ongoing installs.

Direct Downloads always lead to "check internet connection" angielski

This is something I’m noticing in the ROM space, especially for non-retro titles like WiiU titles. The file sizes are often very massive, between 5 and 20 GB. Downloading from these places, especially the internet archive has a download speed of maybe 500 megabytes per hour. It’s quite slow compared to torrents, but when it...

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