In less demanding titles like Dead Cells the difference is absolutely insane jumping from 2 hours 47 minutes on Windows to 7 hours 8 minutes on SteamOS.
Considering how indie friendly the deck is, this is a huge loss for MS. All other things equal that difference would easily make me drop windows.
I just looked at the images in the article and I agree. I would hope they were placeholder, but that bridge especially has so many weird artifacts it almost looks like they used an older model to generate it
Fwiw I still found 4 a lot of fun, it has enough unique features and the loading screens were much shorter than previous games. But I also didn’t play with dlc, so that probably helped.
2 is my favorite but I do agree with others that 3 is better. It has so much customization built in and the more open world is more fun to play in
Definitely agree! I barely played TotK because, aside from the flying stuff together aspect, I’d already done everything I wanted in BotW. I did my exploring, my climbing, my juggling weapons during combat. I’ve done had more than my fill of those dinkly little shrines.
BotW is better imo because of what it was: new and surprising. TotK was good but (aside from some gimmicks that made driving around a bit more creative and streamlined) more of the same.
The exploration is part of why I love Snowrunner (et al.) so much. You end up spending a lot of time slowly working your way through mud, looking for anchor points and easier routes. It feels kinda like an “adventure metroidvania” where the challenge is learning how to navigate the world before giving you the tools to blast through.
I recommend disabling any minimap in any game ever. Little dotted line syndrome is real and harms immersion!
Also hard rec for Any Austin, one of my favorite recent discoveries!
Been slowly playing through Doom Eternal, raytracing looks really good on that super shotgun! Fun game, just wish they didn’t pop up tutorials any time they thought a player might be a little confused.
Also played a tutorial for Wingspan and was a bit overwhelmed but it seemed interesting. I need to sit down and give it a good play through to understand
Not a fan of limiting winch to only scout, I guess driving the rigs will be more important since you can build your own roads. Being able to stack a mountain of cargo in the back is fun though