!deleted6508
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Kolanaki

@!deleted6508@bin.pol.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

Currently on Earth for 8 years ensuring steps to unite humanity and usher us into the galactic civilization just so I can see my boyfriend again.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki,
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If the PS1 is more powerful than God, then what is the PS5? 😮

Kolanaki,
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The other day someone posted an NES cover and it straight up said “ultra realistic computer generated graphics” on it. 🤣

I got to play Terra Nil, and here is my two cents on it (lemmy.world) angielski

This year I was recommended Terra Nil, a “reverse city builder” as the developer Free Lives call it in the store page. From screenshots and what gameplay I did see of it, my mind raced to games like SimCity 3000 and the potential of destroying a run down, or decaying city and returning it to nature....

Kolanaki,
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Mobile vs PC.

Looking at those low reviews from the Play Store the most common complaint is poor controls and difficulty selecting exactly what you want with the touch screen.

Kolanaki,
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From this year: BG3

From before this year: Dwarf Fortress

Kolanaki,
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I started up Cult of the Lamb more seriously. I had it at launch, but it didn’t hold my attention between Hades for the roguelite action and RimWorld for the colony stuff.

But I’m currently bored of those two, so I’m playing this. Shit was getting frustrating with the gains for going and doing the dungeons… Until I learned that I wasnt actually cooking all my fish and had tons of fish meant to be sold. Money solved literally all my problems. Just like it would in real life 😭

Kolanaki, (edited )
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Everything on the left prior to 2003 (which looks like everything on there other than Dragon Quest IIRC) was just SquareSoft. They began going downhill in the spring of 2003 when they actually merged with Enix.

IMO, Dragon Quest is the only game Enix made that was actually worth a shit and it still paled in comparison to the likes of Final Fantasy. It sucks that instead of Square elevating Enix, it just feels like Enix drug Square down.

Also, wtf is “Various Daylife?” That one sounds more like it could be a competitor to The Sims and not a JRPG. lol

Kolanaki,
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Someone mentioned SpaceBourne 2 in another thread the other day, so I checked the reviews which made it sound like a pretty good game and it was on sale so I bought it.

Mechanically, it’s awesome. Polish wise… It needs work. Text-to-speech voice overs (which I hope are placeholders because they are jarring as fuck), kind of a mishmash of aesthetic design that makes me think the assets are merely freebies on the Unreal store, just missing that general pizazz that shows off the quality.

Not that it takes away from the fun, which is the most important part. The best way to even describe the game is “Mount & Blade in space.” It combines some of the best aspects of Elite Dangerous, X3/X4, NMS, and Stellaris into its own thing, and it is super cool to play if not look at (though the crazy set piece things in the MQ are super fucking cool; like being eaten by a space kraken and then escaping in a smaller ship while avoiding thousands of little squiddy things, and they’re actually there not like some BS particle effect or optical illusion).

Kolanaki,
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I just question why they have to use those rooms at all when they have the ability to do a site-to-site transport. Just beam my ass from the bridge; the fuck do I gotta walk down to another room for?

Kolanaki, (edited )
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Sometimes.

Most of the time, I just make myself and I’m a guy. But in games where I am constantly making characters, like Elden Ring or something, I just slap the random button a bunch and whatever it gives me I accept.

Well… Fallout 2 I am always a woman because it makes dealing with the slaver leader a helluva lot easier.

Kolanaki,
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So like how they tried and failed to stop Tengen back in the day with their unlicensed NES carts?

Kolanaki,
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Ugh who designed the page to have a gray background and gray text?

https://yiffit.net/pictrs/image/713fd1f0-4737-4c18-a8bf-ed80435d1ce0.jpeg

Give it some contrast, FFS. 🤦‍♂️

Kolanaki,
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Unless they pull a mega hit out of their behind

Maybe they could do, I dunno… Soul Reaver?

Kolanaki,
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My brother got me Lethal Company and I’ve been enjoying being told what to do and how to survive by a random 13 year old through a walkie talkie while 2 other random 13 year olds try to hit me with shovels and ladders.

Steam year in review 2023 is up, if you want to get disappointed in how much you bought and how little of it you played. 😛 (store.steampowered.com) angielski

Personally, apparently 71% of my gaming time was spent on FFXIV. Although in my defense, most games I’ve played this year were on GOG or old free stuff from Epic I finally got around to.

Kolanaki,
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I’m in that 9%. I played 40 different games. 21 of them were released in 2023. 83% of my total playtime was in games released this year. Most of that time was specifically in BG3.

Kolanaki,
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The hand can be used to fondle the balls or tickle the asshole.

God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com) angielski

Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...

Kolanaki,
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I only ever played the first 2 until I got a PS5 that came with Ragnarok.

They’re not even the same game anymore. The originals were more akin to Devil May Cry while Ragnarok felt like it could have been an Assassin’s Creed game.

I can’t say much for the story since I haven’t gone very far in Ragnarok (and only beat 1 and 2 back in the day so my memory on details is a bit hazy) but the game play is definitely a lot different than it started.

Kolanaki,
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The game itself is kind of lame. The fun comes from the other players.

Kolanaki,
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I would not think there is much incentive to do so when the game is good and selling well.

Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is" (www.gamesradar.com) angielski

apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...

Kolanaki, (edited )
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For example, one thing I read again and again was “Starfield just wasn’t optimized, they easily could have reduced memory and bumped framerates”. Which any actual programmer will immediately feel a pit of dread in their stomach because we’ve been asked to reduce ram usage or speed something up, and that is a daunting task in our simple little apps - let alone a major AAA game.

This thing in particular was picked apart by actual devs in news articles and editorials that showed that Bethesda really didn’t optimize the game at all along with all the technical reasoning and proof showing how it could have been improved.

It’s not just the players, who for the most part, have been citing those articles when they make that particular critique. I mean, shit, they haven’t even used their own texture compression system for the last few games they made, and that’s so easy even someone with minimal modding knowledge can fix because the game already has the tools to make it work better.

Kolanaki,
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They have games on Netflix already that you play using your TV remote. They’re basically just choose your own adventure books, but in a TV show/movie format instead of a book.

There is also old crap like Doodle Jump, too, on other services that work on a TV using your remote.

Kolanaki,
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Chip

Kolanaki,
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On one hand, I love the aesthetic and have been saying we need more games with cartoon vibes and physics.

On the other, I can’t say I’m digging the monochrome color scheme. The first full color cartoon came only 2 years after Steamboat Willie. Most classic Disney cartoons other than that first one were in color.

Kolanaki,
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holy shit I just realized: this is an entire game based on GMod Nextbots. You’re just shooting at animated PNGs that shoot back. Holy fuck.

So like Doom.

Kolanaki,
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I’ve been wondering when the fuck he would jump into film since he has the money, the talent, the desire and now the recognition to do so.

Kolanaki,
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I simply got good enough that they never screamed. 🤷🏻‍♂️

Kolanaki,
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“Rainbows? I hate those fuckin’ things.”

“Nobody hates rainbows.”

“Yeah, what’s there to hate about rainbows?”

“Well, you know, you’ll just be sitting there, minding your own business, and they’ll come, marching in and crawl up your leg and start biting the inside of your ass, and you’ll be all like: ‘EHY! GET OUT OF MY ASS YOU STUPID RAINBOWS!’”

Kolanaki,
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pirating sucks!

Not as much as supporting anticompetitive practices such as digital marketplace exclusivity.

Kolanaki,
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Except that Valve revamped Steam loads of times before anyone else was even competing with them. The biggest was when The Orange Box launched and they had added better Friends support as well as literally all the community features and achievement systems. EGS didn’t launch until 2018. Origin didn’t launch until 2011.

Kolanaki,
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GOG still has that niche of the “old games.” Can’t think of anywhere else I could get DOS games from my childhood that also come with patches and updates to make them work on modern systems.

Players who don't like survival games as a genre: Which survival games are your personal exceptions, which ones have you enjoyed nonetheless and why? angielski

Personally, I really don’t like most of these games due to the tedium and frustration that comes with hunger/thirst mechanics. Most of the exceptions that I do actually like either make up for it through something else that elevates the experience enough - or they either don’t have these mechanics or allow for players to...

Kolanaki,
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Only ever cared for the OG, Minecraft, because it was new and innovative. Mostly why I don’t really like the genre is that most of them are “me too” games that don’t do a lot more than the first game that spawned the genre to begin with. More of the same with different aesthetics or balance. But not really different enough that I can even decide which is better than another; they all get homogenized into a single bland blend where if you’ve played one, you’ve played them all situation.

Unless roguelikes such as Nethack could count as “survival” games. That would be a much bigger list.

Kolanaki,
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Ok but what about all the games you bought but haven’t even installed yet?

Kolanaki,
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Starfield was pretty much it for me.

I wanted to like it, but there is just nothing to like about it aside from the gun design and the spaceship builder.

Kolanaki,
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The skill tree stuff makes me feel like Bethesda finally listened to all those players who bitched about it being too easy to become “overpowered” and blamed it on how easy it was to level up and not the poor balancing with how level scaling works. So now, all the actually good, fun and useful shit is all the way at the top (or rather the bottom) of the tree, with a bunch of “milestones” you have to hit in addition to simply being the right level and/or having the previous skills in the tree.

Kolanaki,
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It would help to know specific games, as many games of that era require extra fan made patches to run on modern systems. You could buy them again from GOG with these already packaged with it, but depending on the game, there is probably a free option available to you if you have the original discs.

Kolanaki,
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He has to install them first, and how would he do that with an original CDROM for a Windows program?

Kolanaki,
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They have already started showing ads of the game. It certainly looks pretty but nothing shown, so far, is technically impressive or even indicative of any actual game behind the visuals. Unless they plan to release it soon, this just feels like building up a huge hype train years ahead of launch and that they haven’t learned their lesson from NMS.

Kolanaki,
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Oh shit. Golden Axe be looking kinda Soulslike. That would be dope as fuck!

Valve needs to step up on Anti-Cheat angielski

So yeah, I want to discuss or point out why I think Valve needs to fix Anti-Cheat issues. They have VAC but apparently its doing jackshit, be it Counter Strike 2 (any previous iterations) or something like Hunt: Showdown the prevalence of cheating players is non deniable. For me personally it has come to a point that I am not...

Kolanaki,
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My only issue with VAC and Valve’s policy on dealing with cheaters isn’t that their anti-cheat isn’t good; it’s that even when a player is flagged for using cheats, it doesn’t instantly remove them. It waits, sometimes months after flagging them before it actually doles out punishment.

Their reasoning is that it slows down new cheats being made; but what the hell does that matter if the existing cheats it flags are still allowed to be used for months at a time?

That said, it’s rare I encounter cheaters in CS. Plenty of other games I play where there are constant, obvious cheaters that aren’t even being detected by the anti-cheats in use, since they ban instantly on detection.

Kolanaki,
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Which gith has big tiddies? 🤔

Kolanaki,
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One or two egotistical modders don’t ruin the entire community unless those are the only modders in said community.

Greed ruins everything, though.

Not only would once free mods suddenly have a price tag, you’re gonna get a lot of bullshit shovelware mods flooding the scene trying to capitalize on the market.

Kolanaki,
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Unsurprising. Other than the first two, none of them have launched on PC at the same time as consoles.

Kolanaki,
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I’m not even bothering to watch the trailer because I already had decided to never buy anything from Rockstar again prior to this announcement.

Kolanaki,
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Oddly enough, I had very few issues on launch and get more glitches now. Mostly in the form of cars falling from the sky at random.

Kolanaki,
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I love how the solution to all the issues most users have with the physical Switch are solved through emulation, and Nintendo, instead of simply giving people these features they want (which are entirely software dependent not hardware dependent) they wanna incorporate Denovu to try and stop the emulation scene.

I don’t know how that is cheaper or easier than just, you know… Letting saves be moved to the SD card and making a better, more navigable and curated store.

Kolanaki,
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Valve is the only one of mine that’s still around as more than just a brand name used by EA.

Bioware, Maxis, Bullfrog, Westwood, and more… All gobbled up and turned into shit by Electronic Farts.

Others that just died on their own include Black Isle and Interplay, Sierra and LucasArts. Some of these might be around in some capacity, though afaik they’re just used for the names.

Kolanaki,
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Elden Ring’s main theme is literally the only video game song I have in my normal music rotation.

But only because Lunar Silver Star Story’s isn’t on Spotify.

Kolanaki,
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Adaptive triggers and trigger effect intensity

Ooooh 😍

Kolanaki,
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If you think the driving sucks now, you shoulda seen how it was at launch. Half the cars would just slide around like you were on ice whenever you tried to stop. They’re at least servicable now. Which is good, since they also removed the exploit that allowed you to stack momentum while on foot by dashing while slowing down time. Still nowhere near as good as driving in GTA but better than driving in an Ubisoft open world game.

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