Those things are complicated as fuck. An arcade cabinet is relatively simple compared to a pinball machine. Even modern ones still need all the moving parts for the board; video game just needs the computer, a controller and a screen.
They do work in a couple of PS5 ported PC games. IIRC, Returnal and R&C: A Rift Apart have working adaptive triggers on PC. But you also have to have the controller plugged in with the cable; it doesn’t work via BT.
I’m just wondering if the internal camera would at least be picked up as a generic camera so you could use any of the things that let you get face tracking just from a camera feed (as I do now), or if they literally have no translation drivers for it to even be detected on Windows or Linux as hardware.
But why would I have to use their software? There’s no other options for the triggers that I am aware of, but there’s tons of software for HDR and face tracking. A lot of it is FOSS, too.
Never had it when it was new, and playing the original on a modern machine (even with GOG’s version) doesn’t really work. Riven and Creatures 2 are the only GOG games that refuse to work for me, and it sucks because those are the two I have wanted to play the most, the longest since I knew of them as a kid, but never had them.
I fuckin’ love Myst’s lore. My favorite book of all time became The Book of Ti’ana because of it going into great detail about the height and fall of D’ni. I’ve even made models of the city in Minecraft based on the descriptions of it in that book.
I still wonder if they will eventually go the other way around, too, and let me use my Quest with the PS5 for things like RE4 VR. Doing the remote play method is jank af.
Adaptive triggers make sense because not many games use it even on PS5 and it’s a very specific function that isn’t replicated by any other hardware yet; but why doesn’t eye tracking or HDR work with existing software on the PC side?
Playstation players are upset by the lack of exclusives. There are like 4 or 5 games that are only on the PS5 and one of them is Astro’s Playroom; a tech demo platformer that comes with the system to show off everything it and the new controller can do. There is nary a reason to move from PS4 to PS5 even if you’re a hardcore Playstation fan.
I subscribed to Game pass when it was just $1 for a while because it was just $1.
I subscribed to PS+ Premium for a year when I got my PS5 because it was cheaper than buying games unseen to see if I liked them.
I had Nintendo Online specifically because I got Rocket League on my Switch when my previous PC died and I needed my fix. This was before RL was F2P and thus you needed NO to play online.
I stopped with GamePass when it went to a regular price and it stopped being worth it for me since most of what’s on it does not interest me, or I already own it elsewhere.
I didn’t renew PS+ because they jacked the price up and I couldn’t afford it, even though I still feel the year is worth what you get out of it since it’s still cheaper than buying every individual game I might want to play, and a whole year is plenty of time for me to complete several games.
Ditched NO as soon as I got a new PC and could play Rocket League on my regular account.