Yes on paper that’s how it’s all laid out. However anyone who has been through a buyout knows that no parent company intends for the child company to act separately indefinitely. The shotgun clause in there saying they have to do well financially proves it to me. What company hasn’t gone through hard times before? Sony may be playing the long game but they’ll get control eventually, they always knew they would. It was inevitable that this would happen. Guarantee it was written this way probably with projections on when it would likely happen.
Which is why I say as soon as a buyout occurs the old company is gone. The cool culture you had, the lenient bosses, the small company style benefits? Gone. It may take a bit, but they’re going away. Papa business is here and he only cares about the profit margin, not the people, not even the product. They may say it’ll stay the same, but drip by drip the company will change, and a few years later you’ll realize you aren’t working for that cool smaller company anymore, you’re working for the big corpos conglomerate.
Unfortunately this is just the norm when a company buys another. I give props to the employees thinking it is still Bungie, but it’s not. The second that deal was finalized they became sony employees, and even if on paper they were still Bungie they were always going to become Sony employees.
But business swallows little business. And big business doesn’t care about the jobs it leaves behind, or the people. Bungie as we knew it is dead
Could be either. No matter what it’s mismanaged, somewhere it’s to blame there. Could be EA, could be Bioware.
All I know is they could be alternating Mass Effect and Dragon Age every couple of years and just be pumping out profit - if they were managed well and had good investment. The fact that they’re not just seems to me like EA/Bioware are just leaving money on the table
Yup, it’s obvious once you connect everything why Microsoft is doing this. They’re monopolizing the game market - and most gamers couldn’t be more excited. When I was on Reddit I called out how competition was good and this was bad and was always met with the majority of people saying “nuh uh, they’re going to put them all on game pass for only $9 a month!”
Yep, I’ve seen this film before - and I didn’t like the ending.
Played this game with Netflix. It kills be because all of these kids think I’m stupid for not buying game pass. That I’m old for wanting to own my games. Except it’s just a teaser, it’s obviously a loss leader for Microsoft. They want it on all screens because that’s how monopolies work. As soon as it’s everywhere they’ll jack up the price and start removing content - but by that point there’s no where else to get the content. You either end up paying twice (or more) for the game you wanted - or you just lose it forever.
So, to make a splash in the gaming market Netflix is choosing… one of the worst releases of all time. Interesting strategy there. Unfortunately it will still probably sell like crazy.
Also
including through one of the most iconic series in history, without any ads, in-app purchases, or extra fees.
So to be clear - They obviously have been thinking about in-app purchases, ads, and extra fees. Hoo-boy there service just sounds swell.
It’s a lot of things, but what I said there was true. They literally forbade the writers from playing any of the games or reading the books. They wanted to “attract a new audience” and “make something new”. So now instead of the TV show all of us fans wanted we have something with master chief and if you squint your eyes it might look like a halo plotline
Let’s take the show halo fans have wanted for decades now, bring in a bunch of people who know nothing about the franchise, forbid them from learning about the franchise, and then we’ll market to people who don’t care about the franchise.
Corpo marketing big brains right there. Halo has one of the largest followings in gaming and still that wasn’t enough. Hell the fans would have encouraged others to watch but nooo had to make it bland and generic for non fans. And they didn’t even do that well!
It’s good for a niche market, people who have multiple people living in the house where they have to share a TV, but don’t need to share the PlayStation. In that one niche it makes sense to me
I think it’s interesting how other people play. I never plan out my road systems. Highways I have a rough idea, but I personally like the challenge of figuring out that I’ve run out of space and I need to fix it. It ends up feeling like a more realistic city to me, with grid systems meeting that were never meant to collide, weird bits of space, it all makes it feel authentic to me