Personally I agree. I’ve seen way more startups kicking off with these waves of layoffs. It’s a silver lining, not much more, but I’m happy to see people finally realizing they don’t want the big tech solutions anymore.
Anthem will also be removed from the EA Play playlist on August 15, 2025, and EA says that the sunsetting of the game has not led to any layoffs at developer BioWare.
Is there anyone left at BioWare? What the two people who just turn on the lights every day? After DragonAge they kneejerk let everyone go rather than reflect on anything and then patted each other on the back for being such great managers.
Remember kids, don’t buy into hype anymore. Hype is a marketing tool. They don’t have to make any promises that a game will be good or even come out just because they hyped you up for it. Don’t allow yourself to be excited for anything until it actually releases.
They ran off even their most loyal players one by one with their asinine moves. Lame games, vendor lockin, nickle and dining.
I was die hard for Xbox. Had every one, dozens of games, more probably. Have fond memories of lan parties and friends coming over to play split screen. I remember playing through halo 3 the night it dropped into the early morning, and getting the beta from Reach.
Then they killed off split screen. And lan gaming. You had to use Xbox live to play with your friend in the room. Oh no they don’t have Xbox live. Oh no there’s an update. Now they don’t have their password. They can’t join my party. The audio doesn’t work. It became a hassle to play with people
The silver lining for me is that they at least closed out story lines that were set up in previous titles. The blight, the origins of the chantry and maker, they ended and I feel resolved now.
I wish it had come in, as he said “a different game”, but at least I don’t have burning questions longing for a new game. Dragon age is over, the stories are done. It’s not the game I hoped for, but they closed everything out at least rather than “guess you’ll have to wait for the next one!”
I guess it’s true. This is the way Thedas ends. Not with a bang but a whimper.
Hm the beams and cables tell me NY subway, but no third rail, and the platform is short. No license plate but that jeep looks north American. Underground like NJT? LIRR? Anyone have any ideas?
Yeah with their “everything is an Xbox” nonsense it’s pretty clear they want to focus on the platform, marketplace where you buy games. Playing them is kind of second. I’m sure they’ll still have something, but it’s going to be more geared towards cloud streaming, pc, handhelds, and “play where you want” so they can just do the digital side. I wouldn’t be surprised if they get partners like Asus to build boxes now.
You’ve waited now 7 years - waiting a bit longer won’t hurt - but then again if you wait for the next one there will probably always be another one after that.
So they have rounds of layoffs, staff feel less secure in their role, and they’re surprised that knowledgeable and easily employable experts are leaving for more stable roles?
And they wanted it that way. They were like well that’s what it’s really like! Which like yeah great, but that’s terribly boring for a game.
Another game like that was Mass Effect 1, where they had the undiscovered worlds, but even those were more entertaining. They gave you a mako, and each planet had at least one faction with at least some backstory to it so it wasn’t a complete waste. Starfield is like, nothing. I encounter the exact same building structure and camps multiple times on my single playthrough. Absolutely uninspired
God how did they fuck that up? Who thought I’d want to fast travel there? Sure sometimes, but honestly I’d love it if it showed how many minutes to destination and then you started jumping.
You’re in the pilots chair, you see 10 minutes to the other side of the galaxy where your mission is. You hesitate because that’s far, but 2 minutes away is your home base anyway so might as well swing through and drop off some stuff, make sure the pumps and extractors are working. 6 minutes past that is that side quest you’ve been putting off, I guess we can do that too. You hit the jump button, stars whizz past. You go talk with your crew, get caught up on conversations. You jump back in the chair when the 20 second warning goes off. You jump out and arrive, but there is a weird signal on a nearby planet in this system…
Now THAT’s the game i wanted. Altering one mechanic right there completely changes the entire style of the game. I will forever be annoyed that everything in the game is instant fast travel. Sure have a button there to skip if people want to, but personally I prefer to lay back and fully immerse myself