Over and over and over and over the gaming community has been screwed over by Publishers so I’ll stop grave dancing when Corpos stop being so horrible
Requiring a third party account to play a game months after it was released and after selling it to customers who can’t legitimately make an account because you don’t feel like their country can make you enough profit. Helldivers 2
Attempting to take away peoples digital “purchases” of media because you can’t be bothered to pay licencing. Sony
Changing the definition of “purchase” an established word in English and not defining your new definition until page 22 of a EULA that you know nobody is going to read. Sony, and everyone else
Shutting down a server and rendering a game with a whole single player aspect completely useless and not telling consumers this at the time of purchase. The Crew (www.stopkillinggames.com)
Selling a terribly incomplete game filled with glitches for the price of a full game. Cyberpunk 2077 and so many others.
Selling Pre-Purchases to let people play the game early but really its just another way to get people to pay to be Guinea pigs in your buggy game. That new Star Wars game and so many others.
Adding so many stupid “micro transactions” to games to milk players as much as possible for useless skins and camos etc. Diablo 4 and so many more.
Adding a “Season Pass”??? I don’t even understand what this is??? Buy a full priced game and then buy a subscription to that game??? But still not have access to all of the content and then be shown a magic glove that costs €500, why is this not part of the subscription or is it??? I hope it is. New COD and probably others
“Making” a game and selling it to people but really its just a scam where they got “volunteers” to work on the game for free. Then shutting the game down instantly. That zombie game with Will Smith.
Something, something Overwatch 2 is a totally brand new game.
Shutting down third party mods for an unsupported and dangerous game just after the sale for that game is over. Fine, they didn’t own all of the assets used but they did fix the issue where people could infect your system with malware. COD
Increasing the prices of all of your subscriptions and making those subscriptions worse by offering less while your parent company is posting ~$20 Billion profits in the most recent quarter, yes quarter, thats like 3 months…
Btw all of these examples have happened within the last 4 years. Its pretty sad that I can list these off the top of my head. I only play single player games and I only got back into gaming a couple of years ago after ~10 years of not really playing anything
The so what is that this writer for the verge will likely never be trusted with NDA type pre-release access for any other games going forward, and this may even impact all of the Verge.
This isn’t just a one and done kind of issue, this will be seen by the entire industry as a “can’t trust that guy with pre-release access”
More of the World of Warcraft Pre-Expansion Event. Like last week, I leveled a bunch of characters to max, just because it’s easy, even if they’ll never see the light of day again (until the next event like this).
Then, the new Diablo 4 season started, and in less than a week I’ve basically progressed as far as the whole of last season. I went with a Sorcerer this time, currently running a Chain Lightning build, and it’s a lot more fun than the Minion Necromancer last time. However, now I’m at the point where it’s not just easy upgrades all the time, but grinding for those drops to feel a real difference, so the honeymoon phase might end soon. The new season mechanic seems pretty neat, although I haven’t done a whole lot of it yet. It’s a pretty simple wave based mode in a small room, where you just get to slaughter tons of demons and a boss fight afterward. This mode has different tiers or difficulties, most of which I haven’t tried yet, so I don’t know how much things change, if at all, but considering I’ll probably only play another two weeks at most (until the Warcraft expansion release) I don’t see it getting old.
They are going to add Linux support the game is in alpha.
That’s not day 1. Why do I need to say it over and over again? It’s not like I spelled it out already: CS2 had a Windows-only pre-release and the Linux port was only added to the formal release, resulting in the Linux port being very buggy to this day! Their own platform needs to be the top tier development target from day 1. How is that difficult to understand?
I think their main problem was that it was again reliant on the same ramp up that is typical for Pre-Patch events.
The lack of communication in that left people assuming that the current speed of acquisition was all there was, when most likely there was no worry about missing out even if you joined in the last week. People with alts also had a massive advantage.
Could have all been solved with more communication. While you can’t make two first impressions, it still seems like a fun enough event and the rewards are neat. Not enough to play the game just for the event, but I doubt that that’s ever the intent behind these. They’re just there to set the mood a bit for the upcoming release.
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
I just had flashbacks to Dead State. It was a AA title written by one of the guys from Vampire: The Masquerade Bloodlines so I was watching it closely during development.
Suddenly, it went from EA to full release. I was surprised, but picked it up without reading many reviews.
I enjoyed the game and put maybe 15 hours into it, but then I had to move and had to pack up my PC for a few weeks. By the time I got settled and booted it up, it had gotten a massive patch which fixed a ton of bugs, filled in missing content like item descriptions and a bunch of other polish that would typically be done during pre-launch.
Meanwhile, one of the devs had gotten into a high profile pissing match with the community over accusations they had rushed it out the door. I normally try to sympathize with devs over a reactive community, but I couldn’t help feel like I got punished for buying the game at launch and experiencing those relatively non-replayable opening hours in a non-optimal (Dead) state.
Investing a bunch of time into Erdtree. I think some of the bosses probably need a bit of tweaking, in particular Rellana seems to be a spot where lots of folks are struggling. I wonder if someone will figure out the Scaudtree fragment mitigation/dmg boost, but there’s definitely a lack of pre-Rellana fragments or just a general struggle with this boss based on how quickly you can get summoned and how quickly people seem to just straight up die when fighting this boss lmao. Took a lot of tries to down him the first time myself but I also haven’t touched this game since release and I played through it pretty quick.
Tips for Rellana if you're strugglingA lot of his attacks won’t drain a ton of stamina, bring a shield and start to learn his move set. In general rolling into him, especially to the right or left is useful for many attacks. Many of Rellana’s moves are also parryable, bring a shield with golden parry or carrian retaliation. Be sure you’re running a heavy fire and heavy magic reduction talisman. Two big points to watch for. When he enters second phase, the animation is good for a solid punish. If you punish him he’ll almost always do the flame pillar move, so punish and roll back a few times. When he jumps in the air with two blue orbs, get ready to jump 3 times or have a good shield and full stamina. You might want to run a bit away from him to make timing the jumps easier.
I’m just generally pretty skeptical of DLC; I feel like sure, there are some good examples of actual “expansions” but that a lot of DLC is just cynical nickle-and-diming pushed by publishers.
I’m even more skeptical of season passes, which feels like pre-ordering DLC. I don’t pre-order anything, and barely keep up with modern gaming, because it feels like disappointment after disappointment.
I also feel a little negative about a developer releasing something and even months before launch having one eye on DLC. I understand it probably works that way in terms of development timelines, and I understand that it can be a good way to keep employees working on something productive, but I can’t help but feel like I’m not getting as full a game as I could have.
It’s just my opinion tho, and I’m definitely not saying everyone has to agree!
Budokai Tenkaichi 3 on Wii is my favourite DBZ game of all time, so I hope this lives up to it. That game had a massive roster, with the ability to transform and fuse characters mid-match, so I hope that’s still a feature.
I’m just worried that they’ll chop up the characters and release them piecemeal as DLC. Seeing Gogeta and Broly as pre-order bonuses makes me think this’ll be the case, but they’re just “early-unlock” so maybe they’re in the game anyway but the pre-order just gives you access to them from the start.
It looks like that takes care of the worst of the initial bugs, at least those that I experienced. I’m really looking forward to seeing where this game develops from here, especially now that the developer is unexpectedly rich after just the first day of sales. It sounds like he already had a great track record of listening to his community during the pre-release alpha testing, so that’s encouraging.
That one’s Indiana Jones and the staff of kings, which has nothing to do with this title. This one was in pre-production in 2021, announced the same year, and revealed in early 2024 to be released later the same year.
What is the timeframe in the contract? The quotes only show a tiny excerpt of the whole contract.
I don’t see anything unreasonable about this if the terms expire when the game releases or the review embargo lifts. Reviewers can’t review pre-release copies of games until the embargo lifts.
If the non disparagement clause remains in effect after release, that’s very bad. Impossible to tell which it is from the tiny excerpt provided.
I’m on publisher QA side. Every so often, around this time of year, my company does closed internal playtests for games that are on the pre-alpha release candidate (usually it’s the ones they expect to be blockbusters). Generally when a pre-alpha RC is selected for this, a very small subsection of the game is highly polished to give Users an honest preview of what the devs expect the launch game to be. Obviously since it’s in alpha a lot of things will be changed and there are a lot of game breaking bugs to be found still, but the general experience should still be up for discussion if it was bad. I know it’s possible to imagine a game in alpha as released, because part of my job is to give professional feedback to the producers without ever mentioning unfinished or bugged aspects of the game.
Alpha testing is, by definition, testing on unreleased code. Even though they are offering the testing to some select group of people, it’s still considered un-released.
The only reason you’d make someone sign a legally binding document saying “you’re not allowed to say bad things” is because you know there are bad things to say.
False dichotomy. There is also the possibility that you realize, from experience, that when you start introducing users, unexpected shit happens.
They could do the alpha testing completely internally, or they could give some super fans pre-access with more restrictions on what they are allowed to say. Would I prefer they be able to speak their mind? Of course. But I get why the company would do this and it’s really a complete non-issue.
Sure, they could do an NDA, or they could also get free publicity. It’s reasonable for them to choose the latter, and if you don’t like it, it’s reasonable for you to wait for release.
Preventing people from talking about the bad things won’t magically get rid of the bad things.
Yeah, that’s pretty clearly not the point. They presumably want to fix the bugs without them counting against them in the court of public opinion.
I actually looked into the game because I didn’t know anything about it and figured I should inform myself a bit.
What makes this whole overreacting raging we are seeing here even more funny and ridiculous is that the game is going to be FTP. So basically, once released, anyone can go and try it out, for free, to see whether or not it’s worth any investment by them.
So, yeah, if someone is offering you to pre-order this game, I definitely suggest you not buy it because they are trying to scam you.
Yeah this seems to be something people are missing. These tests sometimes prohibit all reviewing and commenting in their NDAs (including positive ones). It’s a playtest, not a beta, review copy or pre-release.
Cassette Beasts kicks the ever loving shit out of Pokemon across the board, modern or retro.
Retro games weren’t better than modern games as a “full-stop” statement. They tended to be bug-ridden messes, but there was still a heart and soul behind them that tends to be missing in the AAA industry. Continuing on the Pokemon example Red/Blue were an absolute mess. I mean, moves and items that were supposed to massively increase critical hit rate massively decreased them instead. Stat calculations were all over the place. Hell, the ghost-psychic interaction just straight didn’t function as intended. It was a mess, and yet for some reason, it’s touted as “better” than the modern Pokemon games.
Plus, not all big studio games are soulless cash grabs of releases, either. Hi-Fi Rush is my favorite game of 2023 by a huge margin, and was a Bethesda published game. Sure, the dev studio was “smaller” compared to Ubisoft or Activison, but I wouldn’t call the game indie - it was AAA in polish and scale. I’m currently really enjoying Unicorn Overlord, getting major Ogre Battle 64 vibes from it, and playing a lot of Monster Hunter Rise thanks to a Steam sale. These games slap, and have all the depth and passion of games of old without alI of the horrible jank we dealt with in the pre-internet “no such thing as a post-release patch” world.
It’s easy to see the yearly Call of Duty, Pokemon, generic EA sports, and obligatory Ubisoft open world games release and think “man, AAA gaming sucks”, but they’re honestly a very tiny portion of the conversation.
EDIT: I take everything back, Bethesda just closed the studio that made Hi-Fi Rush. AAA gaming is a cancer that needs to be surgically extracted.
Just one more time (lemmy.world) angielski
The eagerness to grave dance on unpopular games has become a bad habit (www.pcgamer.com) angielski
Black Myth: Wukong - Review Thread angielski
Game Information...
Modern Warfare Remastered climbs Steam charts as MW2 multiplayer mod prepares to launch [VGC] EDIT: C&D by Activision, so nvm i guess (www.videogameschronicle.com) angielski
The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter (www.forbes.com) angielski
Weekly “What are you playing” Thread || Week of August 11th
Whatcha all playing!...
Deadlock (Valve's Unannounced Title) Passes 12k Peak Players in Closed Alpha angielski
steamdb.info/app/1422450/charts/...
World of Warcraft: The War Within's pre-patch event has been fixed, removing 90-minute wait times and turning its weekly quests into account-wide dailies (freedomproject.pages.dev) angielski
Elden Ring is "the limit" for From Software project scale, says Miyazaki - multiple, "smaller" games may be the "next stage" (www.rockpapershotgun.com) angielski
Buy 7 Days to Die at your own risk (lemmy.world) angielski
TL:DR...
Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
Patch 7.0 Notes (Preliminary) (na.finalfantasyxiv.com) angielski
Pre-order access is scheduled to go live at 09:00 UTC on the 28th with the full release following at ~09:00 UTC on the 2nd.
Weekly “What are you playing” Thread || Week of June 23rd
Whatcha all playing?...
The First Borderlands Movie Clip Looks Like An SNL Skit (kotaku.com) angielski
Today, during IGN Live, we got our first real look at the Borderlands movie, and folks, I’m not sure this is going to be very good....
Kingdom Come: Deliverance II Saints and Sinners Trailer (www.youtube.com) angielski
DRAGON BALL: Sparking! ZERO - Release Date Announcement (www.youtube.com) angielski
Manor Lords First Major Patch Available Now (www.ign.com) angielski
Avowed and Indiana Jones Previews Are Coming After Xbox Games Showcase (insider-gaming.com) angielski
Marvel Rivals: Content Creators Asked to Sign Contract That Prohibits Saying Anything Negative to Gain Access to Playtest (mp1st.com) angielski
Marvels Rivals requires creators to sign a contract that removes your right to give a negative review in order to access the playtest (files.catbox.moe) angielski
On today’s episode of “This shouldn’t be legal”…...
Am I the only person that feels that retro games are better?
Less DRM, smaller filesizes, no stupid anticheat, and no always online bs. Anyone agree with me?