Oof. You’d think if they wanted to surprise people with twists and turns they’d just make a new game instead of altering the plot of a remake (unless I’m misunderstanding).
Bring dedicated servers back.
Can’t have persistent server capacity issues if I can throw my own hardware at it.
This also gets rid of match making, which is whatever. Just give me a server browser and I’ll find a few favorites and hang on those.
It can also keep working long after the companies give up on them too.
This also gets rid of match making, which is whatever.
In the real world, probably.
But it doesn't actually have to. There's nothing stopping you from letting users add multiple matchmaking servers, and even adding some basic rules to queue up in multiple (eg: primary matchmaking for 30 seconds, if no signal indicating good progress towards a match, fall back to also joining server two, etc). It would take a little thought to the base server you provide to handle everything gracefully, but if your priority is actually to give your players the best chance to have a long term ability to form their own communities and play the game reliably instead of to maintain an iron grip to squeeze every penny out, you could do it.
The narrative director had little to do with the technical elements of the game; that jab should've been directed at the higher ups who forced this game to be pushed this game out the doorway too soon! I'm sure the developer team was disappointed with the broken launch of their game, but we need to be reminded that CDPR doesn't get off scot free. The hype they're trying to build needs to be cooled with reminders of their past behavior.
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