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DerisionConsulting, w Unity’s CEO is out, but that still may not be enough for developers

Choices are not made by 1 person in an organization.
Getting rid of one person isn’t solving the program, pretending that it is is insulting.

Aurenkin,

Yeah exactly, he left because he finished the job he was there to do. Now they are acting like this is some kind of move to placate their customers as if it wasn’t the plan all along.

MxM111,

I give you case in counter-point: Xitter.

Crackhappy,
@Crackhappy@lemmy.world avatar

I will counter your argument with some Xcrement

Risk,

Public owned organisation, then.

colourlesspony, w Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It

I wonder if part of the reason is that apple deprecated opengl on mac os and replaced it with their property graphics api Metal. I image it would be a lot of work to port the source the engine to Metal just for a small amount of users.

Vilian,

CS2 uses Vulkan not opengl, apple still don’t support it tho

bhamlin, w Diablo 4 dev on winning players back with Season 2: "It feels like it's enough of a motivating factor for people to come back and play"

Season 2 is more interesting as a “they had a second season? I’m going to need more popcorn.”

Pregnenolone, w Diablo 4 dev on winning players back with Season 2: "It feels like it's enough of a motivating factor for people to come back and play"

At this point they need to convince me to reinstall the 100-odd gigs of game before they convince me to play it.

I played it for half an hour about three weeks ago, spent fifteen minutes of it walking across a desolate map space to an objective, died to mobs that I should have out-leveled 20 levels ago, quit, uninstalled, and haven’t bothered since.

HidingCat, w Counter-Strike 2 has a lower rating than any other Valve game, ever

Did they forget that failed CCG that Valve was trying? Pretty sure that went into Mostly Negative for a bit too.

monk,

Lol Artefact. I did forget about that

HidingCat,

Yea, I forgot the name too, that's why I didn't name it. xD

Aurenkin, (edited ) w Disney CEO Deputies are pushing for Iger to transform Disney into a Gaming Giant (Perhaps via EA Acquisition). Currently non-committal. Rumor

Or, you know, you could have kept lucasarts around. Pretty sure they were still a thing and pretty well respected at the time of the acquisition.

EDIT: Shortsighted corpo scum don’t even understand the value of the thing they spent unimaginable amounts of money on, smh.

HarkMahlberg,
@HarkMahlberg@kbin.social avatar

IIRC, Lucasarts had a massive legacy reputation as a publisher, but toward the end of its life, the public perception of Lucasarts had soured after the cancellation of Star Wars Battlefront 3. According to the developer Free Radical, Lucasarts cancelled the game, didn't pay the developer for creating a "99% finished" game, the developer went bankrupt, and then all the assets fell into Lucasarts's hands since it was their IP. These assets were then repurposed to create Renegade Squadron for the PSP.

https://www.gamespot.com/articles/battlefront-3-was-99-percent-done-when-canceled/1100-6400833/

Aurenkin,

Damn that’s really shitty and such a shame that lucasarts would do that.

Cagi, w Counter-Strike 2 has a lower rating than any other Valve game, ever

I was hopping ng for something a bit more modernized, like ADS for every gun, and larger, better maps. It still feels 20 years old.

priapus,

Then it wouldn’t be CS. There’d be no point playing it instead or something like R6

Cagi,

Yes, exactly. I’ll play other games and so will many others. There are enough CS players still playing to make sustaining it worthwhile, but it won’t win over many new players when it feels extremely dated to play.

Computerchairgeneral, w Disney CEO Deputies are pushing for Iger to transform Disney into a Gaming Giant (Perhaps via EA Acquisition). Currently non-committal. Rumor

Didn't Disney drop out of gaming during Iger's first run as CEO? He seemed pretty disinterested in gaming outside of licensing IPs. Then again his opinions may have changed over the years. Not sure how I feel about EA being bought up by Disney. On the one hand, Disney gets one step closer to being an all-consuming pop culture monopoly. On the other hand, at least Disney doesn't have a console or platform to make EA games exclusive to. Well at least not yet.

darcmage, w Rocket League Removing Player-to-Player Trading in December

This seems like it will kill the sales of rocket league credits in the grey market.

woelkchen, w Disney CEO Deputies are pushing for Iger to transform Disney into a Gaming Giant (Perhaps via EA Acquisition). Currently non-committal. Rumor
@woelkchen@lemmy.world avatar

Anyone else remembering the time when Disney closed all their development studios because licensing is supposedly more profitable?

sugar_in_your_tea,

I think it still is, it’s just that game devs have found a recurring revenue model that works similarly to licensing: microtransactions.

I can see Disney wanting back in now that MTX is socially acceptable. Milking the same IP for decades is exactly their MO.

woelkchen, w Counter-Strike 2 has a lower rating than any other Valve game, ever
@woelkchen@lemmy.world avatar

They should just have made it a public beta instead of calling it a finalized release.

Personally, I miss Practice mode with friends and bots the most. I don’t care for the people online.

ryannathans,

Last I checked there is still practice with bots, and community servers

Indicah,

Community servers don’t work yet. They haven’t released the server files.

priapus,

CS2 already has this mode

woelkchen,
@woelkchen@lemmy.world avatar

No, it doesn’t. Not with friends. They get disconnected and bot difficulty can’t be changed either. The skill command does nothing.

Tibert, w DF Weekly: Is AMD's FSR 3 frame generation actually useful for consoles?

Yes and no.

Fsr frame gen was just released. Dlss frame gen wasn’t perfect either at release (even now it still has ui issues).

Fsr frame gen for me looks pretty impressive for a rushed release. I’ll need to see how it evolves and if amd can solve the antilag+ latency with frame gen and enhance smoothness.

I also want to see how amd can enhance fsr upscaling image quality, as currently the worse image quality compared to dlss frame gen is because of fsr beeing less good than dlss upscaling.

Here is the hardware unboxed analysis of fsr 3 : youtu.be/jnUCYHvorrk?si=RXUZMBJXLelM-h2O

For consoles, well it’s another reason for devs to create unoptimised games, while giving the 60 fps console players could “finally” experience, and want with the curent gen.

However on another side it’s also a way to get better smoothness (well see), at at negligible (for console players) image quality loss. Most console players play on a TV, pretty far from it. So quality won’t affect them much.

Edgelord_Of_Tomorrow,

Guarantee you the FSR-DLSS gap will be filled shortly after AMD has competitive AI coprocessors on their cards. People say a lot about all the training DLSS does on NVIDIAs cloud blah blah but the real reason it’s better is because it runs on hardware that is otherwise idle and so can just do more without eating into latency or performance. It’s the same reason XeSS on Intel GPUs is better than FSR.

What would really be impressive is if AMD can get FSR to leverage the AI cores on all three cards. If the goal of being “open” is trying to nullify NVIDIAs advantage then that would go a long way to killing DLSS as a point of distinction.

flyboy_146, w UFO Robot Grendizer - The Feast of the Wolves | Gameplay Trailer | Endroad & Microids

OMG! Really excited for this!

I just looked it up, and they even have full audio in French, for anyone who grew up with Goldorak in the ‘80s! 😀 (italian too, for anyone interested).

prograhammingdev, (edited ) w [Halk Hogan] Cyberpunk 2077 HD Reworked Project 2.0 - Release Preview

Awesome. I’ve used the original version for a while and it makes a big difference. Some of the textures in Cyberpunk are bizarrely low resolution by default.

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Some of the textures in Cyberpunk are bizarringly low resolution by default.

Yea I’d sometimes notice this with some ground clutter, some graffiti or furniture, like they were blurred by mistake.

NOT_RICK, w Disney CEO Deputies are pushing for Iger to transform Disney into a Gaming Giant (Perhaps via EA Acquisition). Currently non-committal. Rumor
@NOT_RICK@lemmy.world avatar

I could see this happening. This is the future we’re getting, like it or not. Off to play cyberpunk to prepare.

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