I used to play Q2 competitively, so I’m a little opinionated:
Not all games are eSports-ready, nor do they need to be.
Why: eSports need to be fair. Everyone has to start at the same place, and the majority, if not all of the performance has to come from player skill.
E.g: Imagine modern football where certain players running on the field could just randomly teleport or fly, but most can’t.
Class-based (hero arena, etc) shooters are inherently unequal in the same way, because that’s the point of classes (e.g: Heavy having more HP than Scout, Spy being able to cloak and so on).
If you’re about to make the argument that “TF2/OW/LOL/WTFBBQ” requires plenty of skill despite the abilities/imbalance: save it.
There’s an enormous gulf between what the audience and casual players + enthusiasts perceive as being inside of an eSport and what’s actually going on mechanically on the top-level.
Players optimize and engineer the fun out of a game.
eSports players/pros engineer the game out of the game.
Very strange argument. It seems like you’re bad at those games and created some elaborate theory to rationalize it. Class based games require just as much, if not more, skill than non-class based games. As the number of classes increases, the total amount of knowledge required and variety of techniques available also tends to increase.
Professional players do optimize the fun out of a game, but that’s totally unrelated to the point you were trying to make.
You've gotta start turning kinda early to avoid running into walls, and the c and v keys (brake right and brake left) will help you on really tight corners
Never got used to the handling of the ships in Wipeout as a kid. Enjoyed F-Zero X a lot more. Didn't really care for the combat aspects either.
I wish there was a good anti gravity racer for the PC with extensive ship customization and lots of unlockables though (as in playing to unlock, not paying). There's pretty much just small indie titles and most of them aren't even particularly good.
Man, I used to love futuristic racers when I was a kid. I put in some serious hours into the Xtreme G and the N64 version of Star Wars Podracer. Freaking Jetmoto... man, those were the days!
So first Blizz dangled these missions as the whole reason for OW2, then after pushing the new game they announced that “sorry, the single-player game was too hard,” and now they’re selling us the scrapped content they abandoned as a one-off?
If I’m being honest, they deserve it. I played Overwatch 2 maybe 10 Times, the constant reminder that you aren’t playing for fun, but for a totally original and new character or something very useful like a skin in the battle pass is quite annoying. The 5v5 was at first glance refreshing but got old at a rapid pace. Just play Team Fortress 2 if you’re looking for a great shooter.
They dont push it on you, except when you need to grind 45 levels a season just to be able to play the new character that anyone willing to pay already has.
Maybe thats not a problem for you, i dont k ow your situation, but i get enough time for maybe 2 or 3 games a night except when i have nothing else on. I BARELY scraped getting rammattra and i had to win 35 games as support to get lifeweaver (which sucked as a solo player). Now theres another one i have no hope in hell of unlocking unless i want to cough up the cash.
That isnt fun, its a fucking drain. Its boring and its a complete slap in the face for anyone who supported overwatch 1 and waited years for the version of overwatch 2 that we were all promised that isnt going to happen.
So you are saying that you had a different experience to me and that is exactly my point. Putting aside the fact that i glfind it very unlikely that you got the new hero “with ease” i did not and winning 35 games as support as a solo player is not easy or fun.
Regardless saying you dont need the new hero shows you dont really understand the mechanics of the game. You are supposed to be able to change your character to counter the choices the opposing team have made. If the new character is a good counter and i dont have them then i lose out. Simple as that.
I stopped playing when they did not let people pick the same heroes. Played more for the fun and the chaos. Did not care if I won as long as I was having fun but the game went the pro gamer route.
thanks for the share, this vid is awesome. love the bumpers between games too.
been watching a lot of old g4tv reruns with commercial breaks on youtube lately, kinda reminds me of that (minus some of the 00s grossness. glad weirdness towards women and homophobia isnt in anymore)
He definitely got some inspiration from those days. I adore the bumpers. He recently made a good video on some of the weirder gaming shows from that era too.
Companies NEVER care about their customers. They care about profit.
Sometimes, it is profitable to be considerate of the consumers, but when customers are willing to give a company money despite their bad practices, they will always prioritize profit.
That’s the problem, if at least a part of us would start to punish companies, not with comments or bad reviews but with their actual wallet, and instead “reward” them for customer friendly behavior, the industry as a whole would be in a faaaaar better state.
I think maybe it requires legislation or a change in systems. It’s not really feasible to rely on millions of individual customers coming together to punish bad companies, it just doesn’t seem to happen effectively or make a significant impact.
Nah, the next CoD is most definitely coming to Steam. Blizzard had to know that these reviews were coming from the discourse online alone. Plus, pretty sure that it’s Microsoft’s decision to do so now anyways and there’s no way their going to limit their potential profits by locking out a platform like that just over some bad reviews.
How is everybody just now finding out how capitalism works? Any public company is LEGALLY REQUIRED to care only about shareholder profits. It is literally illegal for them to do anything else.
Fiduciary duty is a real thing. Agent/principal relationships require the agent to try and get the maximum return for the level of risk.
Even if a CEO doesn’t have a written fiduciary duty in their contract do, the company as a whole usually does.
The CEO of a public corporation reports to the board who report to index fund managers who have a agent/principal relationships with all of their investors.
The comment was basically shorthand for “a fiduciary duty exists between corporate leadership and shareholders, creating a legally-enforceable requirement that the only consideration be maximum potential return on investment for existing shareholders and risk.”
It’s absolutely true in practice. CEOs have gotten sued for not acting in the shareholders best interests.
And in relation to the original comment I replied to, are you truly saying that companies, esp. public companies, are not, FOR ALL INTENTS AND PURPOSES, beholden to making money for the shareholders? Any “nice” company will make less money, will not compete well, will then fail or be bought out by the less nice, more profitable company.
Im not a lawyer, but I’ve looked into this misunderstanding before and it stems from what constitutes "breaking one’s fiduciary duty to investors. While deliberately acting against the interests of investors is illegal, ive yet to hear of a lawsuit, let alone a successful one, brought by an investor for not making all of the money. Id be interested in hearing an investment oriented lawyers perspective since from what i understand, the full extent of fiduciary duty has not been tested that way in court
Board of directors and company officers have a fiduciary duty to the stockholders and the corporate entity.
Acts done outside their authority as stated in the articles of corporations are said to be ultra vires. They are absolutely actionable.
When the directors or officers breach the fiduciary duty to shareholders, they are liable under what’s called a derivative action, because it is derivative of the contract represented by the stock certificate.
Lame. There’s no reason you can’t have co-op in an RPG. Wasteland 3 was made 100x better with the addition and allowing me to share the experience with a friend.
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