This actually sounds like a coverup in an SCP article.
“At 1700 hours the foundation became aware of an unknown digital entity in the video game Call of Duty: Modern Warfare 2 that would only make itself aware to cheaters. Foundation assets within Activision has announced this as a new anti-cheat system.”
It Takes Two is a masterpiece for co-op gameplay and is great for casual gameplay. A Way Out was made by the same studio before It Takes Two and it’s easy to see where they were able to improve on the experience, but it’s also a great game for local co-op.
Not exactly a recommendation (most of what I would have said has been covered below) but, my partner and I use Co-Optimus to find new games to couch play together. Here’s a filtered list of PC split-screen and couch co-op games.
They really decided that Naruto was right and kage bushin no jutsu is a fantastic defense against rapid attacks lol. That’s really fascinating. From the POV of a normal character cheaters are like storm troopers missing their shots over and over again and opening themselves to be sniped. From the POV of the cheaters their opponents are really dumb grouping together like that. I wonder when cheaters will get savvy to this technique and just move house when they see too many targets in a space.
Very vivid childhood memories of this. You had 1 (total) save slot. So if you booted another game, the previous was deleted.
Played through Shadowrun 4 or 5 times in a row because of that. Sega really was ahead of the curve so many times. Sega Channel, Analog Sticks, KBM+Broadband on DC. (Genesis+CD+32x Stack, lol).
Wonder where they’d be hardware wise if they hadn’t crashed.
Yep, can’t say I’m surprised. I saw that thread and read the linked article, any my first reaction was, yeah, those changes sound like a good idea. Then go to the comments, and no surprise, the “free speech” pedos are out in force.
Big agree on roguelike. It’s both annoying and entertaining how a whole genre of somewhat popular titles are only described in reference to another basically ancient title.
And some of them have gameplay that doesn’t compare all that well to Rogue, but are similar to something else that was considered roguelike! It’s just this vague descriptor with a constantly shifting definition depending on who is using it.
No hate intended towards the titles or the players, just language being funny 🤣
I started to use the Japanese term “search action” rather than Metroidvania unironically, sue me.
Yeah, it sounds silly, but it’s descriptive and feels less limiting to me than “a game that looks like Super Metroid and Symphony of the Night”. I love those two, but lots of games do the big interconnected map with ability gates, and they’re not that close to them.
Some of those even don’t have a map made of blue rectangles! Only like 90% of them.
Really, if we can do with genre names that are not built like that in general, all the better. I’m not going to the library to read a FrankenDracula or a DuneFoundation or whatever.
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