When I was a kid, I used to “play” Operation Flashpoint. I remember being too dumb to realise that the mouse was used to move the camera so it was basically me moving around with arrow keys and strafing to see a little to the left and right.
One of the first computer games I’ve ever played is StarCraft. For context, the game is about human battle with aliens similar to Starship Troopers. The game story has three acts, each from different point of views. It is supposed to start from human pov, and then alien pov, and lastly another alien species. However due to English being my second language, I somehow started with the alien pov first. So my first impression of the game is that I play as a disgusting xenomorph alien species battling mankind. It’s not until later that I realized I missed an entire human chapter of the game.
Played far too much of Prey before realizing you can boost in zero G. I was wondering why people praised those sections so much when they were agonizingly slow.
I didn’t realize metal gear rising had a block/parry mechanic. The tutorial talks about countering enemy blows with your own barrage of attacks so I figured I just had to stagger them and steal health regularly. Monsoon is the first fight with no minions to heal off of, so I got stuck and finally checked online.
Not a game but some of the stories here remind me of the time I discovered I could draw stuff on the screen with Omicron Basic on my Atari ST and I painstakingly entered every square by hand dozens of times to make squares move across the screen…until days later I discovered the magic of the for loop. I must have been maybe 10 or so at the time.
As an 8 year old without much of a guide at all, I was a very proud Magician on MapleStory… one who dealt violence with her trusty magic wands and staves… physically.
I didn’t understand what skills and hotkeys were until several years down the line when reading comprehension and life experience improved.
This is fairly recent, but I was playing through a good chunk of Zelda TotK after the training area without the glider. I thought going towards the castle was supposed to be towards the end, so I wound up crawling up the great plateau to the old temple of time hoping to find it.
I was trying to play without spoilers, but luckily a friend set me in the right direction
I played Valhiem early in its launch for like two weeks on my own server. Once I finally got my friends to join they were dismayed as to why I had dozens of broken copper pick axes in storage boxes.
I had no idea you could repair things and kept mining barely more copper than was needed to make a copper pickaxe.
I changed my control scheme in rocket league like 1k hours in. Really needed the ability to boost while jumping among other things. It was a totally brutal transition, but I’m glad I did it.
I got the game for 11 bucks from GameStop, and couldn’t believe how much fun I had, I actually played through the whole thing twice back to back. Which I think, Morrowind is the only other game I’ve ever done that with. Story and just everything was so much fun. Top marks. And I kept trying to get people to try it out but everywhere I saw it was only selling for $15 tops and I still haven’t met anyone who played it. Is it just the marketing that sucks for this game?
As someone who used to have a lot of time for gaming, and now has basically no time for gaming, I really like an RPG that puts quality ahead of quantity. The Outer Worlds and Far Cry 6 were the two that stand out in my mind.
I’ve had to skip Diablo 4 because I know I just don’t have the time, and I’m looking forward to Starfield with some worry because it’s going to be Skyrim size.
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