No, for me its the opposite, when I buy a game I’m more likely to actually play it because I want to get my money’s worth of enjoyment, while with a pirated game, there isn’t a need to play the game, even if I do have fun with it.
Same here, except it also applies to if a friend gifts me a game. I’m way more likely to play the game I bought because I have money that could be wasted, rather if it’s free, I have no obligation to ever touch it
I guess I’m talking about launching and trying the game, rather than finishing it. Like once I start playing, the chances I continue are mostly about the game itself, and probably more about my mood at the time than I’d like to admit. I’m talking about games languishing completely untouched. As someone that’s been collecting a steam library for 20 years, I’ve got well over 1000 games and I haven’t played even close to half of them. I play almost all of the games I pirate. I’ve only started doing that a lot in the last year or two, but even in that time I’ve bought a bunch of stuff I don’t play. The pirated ones just call to me stronger.
Remember that time a random player DRAMATICALLY decreased load times for GTA online after finding bad code that preloaded TONS of game assets? After like, a decade?
Are you saying the INSANE GTA Online load time is fixed now?
Back in the old day, I literally just throw my hands up and said “I can’t wait for this shit anymore, I don’t have all day” then rage quit and delete the game.
Rockstar paid the guy like 50K or something for discovering it, and then it was apparently implemented into GTA online. Too bad I quit playing that time black hole years ago.
I watched a YT video about this and they said the guy was paid 10K (way too low imo), a Google search shows different numbers everywhere so it’s hard to confirm. But at least the guy got paid, for sure.
As far as I’m understanding it, the game was using a single threading process to load every single items in the game one by one (over 10 thousands in total), then checking again for duplicate.
dhmy has been around for quite some time. Probably been around longer than a good chunk of the folks here even. I have some stuff downloaded from them dating back to like 2003, albeit dmhy.net at the time.
While I cannot vouch for the validity of the contents hosted there now since I haven’t been to the site for over a decade, if I have to look for something in this niche area I would definitely be willing to use the site. If anything I don’t think the domains have changed hands since.
Try Blokada 5. It sets up a local vpn inside your phone and blocks all the ads and trackers. The application is free and open source. Don’t download it from the play store as it downloads version 6, which requires a subscription and does cloud stuff (version 5 instead works locally)
This right here, I’ve been using Blokada for the last few years and it stays on permanently. My biggest gripe is that a certain social media website (starting with an R) which we shall not name have their own built in ad platform which Blokada is useless against other than that it’s perfect.
Personally I've had some issues with ads getting through 5 on a few devices. Version 4 always works in those cases, even though it's a bit less efficient (apparently).
Separate of that it also works with VPN Tunnel, which is great for getting around cell providers that block tethering.
i don’t know too much about jellyfin compatibility, but your issue is probably ASS/SSA format subtitles, which are a complex graphical overlay subtitle, rather than simple text so device support is less guaranteed.
You could try pre-burning the subtitles in before hand by re-encoding the video, or find content with SRT subtitles which have wider support.
ASS on android clients is mostly a solved issue these days so as the other commenter suggests, the google TV chromecast with a native jellyfin app would be a more reliable solution for you.
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