Heck yeah! I’m in Dreddit, the founding corp in TEST Alliance, and we have a mentorship program, free ships/skillbooks/etc program, and a no-nonsense help channel. It’s a great place to learn how to play or re-learn after a hiatus. We’re in Soverign Null Security Space, which is where all those big EVE stories come from.
Given that I just bought one and am waiting for it to arrive in the bloody mail. I think that’s fine.
Also, I’m okay with playing less intensive titles regardless. If I wanted to be immersed with high fidelity stuff I’d use my gaming PC. I also chose the Deck over the Ally and Legion Go due to software integration and hardware repair options.
Well, I mean, at least it’s good for anyone who working on a project now. Or rather, it’s not terrible for anyone working on a unity project now. It’s not going to clear up the black mark that went down the past week. It’s gonna get brought up every time Unity is mentioned.
They obliterated most of the goodwill they had and long term this stupid greedy move probably will have cost them more than the change could ever have gotten them. This is what quick buck exec’s van do to a company
Cost them more? I don’t think people realize Unity’s been working at a loss every year since the beginning, burning investor money. Just shutting down is quite frankly more profitable than continuing as is.
Almost every tech company functions in this manner today.
Modern tech cycle is basically keep operating at a loss to increase userbase. And then one of the 3 scenarios happen. 1. Most obvious, they run out of investor money and make drastic unpopular changes to make profit as seen here. 2. Sell company to an even bigger tech company, who will then most likely kill it too. 3. Become google/meta/etc. themselves, which is the least likely scenario.
It would have been perfectly fine if they did it this way to start. Tie the new licensing costs to a future engine version, give lead time before you start collecting data, and have the number be manageable.
But trust in such an absolutely critical vendor that your entire business relies on, and they told you they're perfectly fine trying to retroactively change contracts. The uncertainty of legal costs to protect your rights is a huge concern.
At EVE FanFest in Iceland today, they were talking for a bit about the new Excel plugin. It’s supposed to make it easier for people to make their crazy market spreadsheets by hitting the API from within Excel.
That said, I don’t use spreadsheets, and I don’t think most players do. Unless you choose to go hard on market manipulation or something, it’s not necessary.
The question about Starfield being multiplayer (it’s not, BTW) just made me wonder if other players in the BG3 session see your character’s pronouns (I haven’t played online yet).
Wouldn’t be that cool if the other players keep misgendering my gnome.
Haha I figured it was on purpose linking this news to the current Nexus drama over the removal of a mod that removes the pronoun option at character creation.
I only play inverted x and y, but I’m thinking of learning to play both non inverted since it seems to be supported universally, so I wouldn’t need to worry about it.
That said, I never understood why every modern game wouldn’t support both being configurable.
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