There are millions of reasons, such as people in rural areas with bad internet can't download large game, none of which matter since I am paying customer lol
I guess if I am alone then fine but I am pretty sure many others wants physical copies of games.
Oh, ok. I thought you were preparing some kind of internet down / zombie apocalypse scenario. But patches can be big too (I think? Haven’t even paid attention to that for some time).
“OK” may not be the concession that you appear to think it is. Perhaps you meant “oh, I see,” but clearly it is being interpreted as “okayyy, what-everrrrr.”
I’m okay with the PSN being down from time to time, nothing is perfect… but WHAT? you can play BG3 offline, but you cant buy it offline? now I am more pissed they won’t sell a disc.
Also, release the physical copy assholes… You did it in Japan, why is US consumer getting treated like second class gamer?
Japanese people by and large demand physical media. In the US, developers have figured that they don’t lose a meaningful amount of money by only providing digital downloads. The typical US customer doesn’t care enough.
I already sold my physical copy and I really don’t regret it at all.
My group of friends and I where really excited and played through the story together, but the endgame just wasn’t fun. I don’t know what exactly it was, but we kinda stoped playing.
The new season and “patches” didn’t really improve it a lot imho… a shame, really!
The game feels unfinished. The seasons forcing you to reset so shortly after the game just launched only to replay content you just went through in order to get season rewards that don’t even pay for the next season’s pass feels punitive.
I haven’t played since the first season launched, and likely won’t until they release the expansions. It just doesn’t have enough to keep the game interesting in the meantime, which is a shame because mechanically it’s a much better game than D3, but suffers the same problems with being a single player / co-op PvE game that Blizzard is desperately trying to make into an MMO.
Still trying to shoehorn in a "runtime fee". That's not going to work and with this model it's pointless anyway. Just make it a 4% revenue for sales after $1 million. Same end results (actually potentially more in fees) without all the runtime issues. Make it apply only to a specific version and later and after a certain date and then you also don't have the retroactive problem and the massive blowback.
It works for that market too even without install fees, you just make it a percentage of revenue generated from microtransactions. It's still tied to the game.
Quick math shows that's irrelevant with a 4% revenue cap, as I pointed out in my original comment, and at best they will be paid the same as just doing a 4% revenue fee. More likely they will get some amount less than 4% from most devs.
The only reason I see for them going this route instead is to claim they are still royalty free, install fees aren't royalties. Which is BS anyway.
Blarg, I kinda hate articles like this. They talk about the leak but don’t seem to link to it anywhere. So now you have to go off and search for it yourself 🙄
The games making over a million are the ones who can afford the new rates. This is so regressive. It should get more expensive as your sales go up, not down. Small devs should be charged less than big studios
Microsoft paid Ninja about $50 million to leave Twitch and stream solely on their Mixer platform, only to close Mixer entirely less than a year later.
They will absolutely buy up a bunch of stuff and then just close down altogether. Their market cap is in the trillions; these things don’t really matter to them in the end.
Why wouldn’t they just buy a large stake if they’re only there for the money? The reason to buy the company out is control, meaning they can further other interests (e.g. growing XBox market share) through the acquisition.
Nah, even then that guy is still right. Go check out what Microsoft makes in a quarter, Q22023 for example.
They can afford that loss. Remember, Microsoft is stupid big and makes stupid money, if you go to any world index fund, Microsoft is like 3% of it. It is titanic.
Yeah no way. I can't see it. Maybe shutting down game pass and shuttering xbox integration but I can't see them completely leaving. Too much money on the table.
They created the Zune only to promptly shut it and the division down. The zunes were awesome and I wish we had more options for music playback devices.
I stuck with Gamepass because I am a PC gamer. I toyed with PSN but the PS5 controller was not natively recognized by the client at the time I was testing it, which is dumb as fuck. Steam will pick up the controller and use their drivers for most games, but the PSN service just didn’t work with the PS5 controller natively.
Yeah I used to play on PC too but some of the AAA titles had terrible ports that required more performance in my opinion than needed and it was cheaper to switch to ps5 there is no perfect solution I guess lol but the ps5 can play those titles with damn good graphics and not drop many frames but on my PC framrate just sucked and I got sick of windows bull shit as well.
Unsurprising. They already split remake up to milk more money out of long time fans, and now they’re doubling down on the mobile market. I remember long wishing for a remake and now I want my wish back. DAMN YOU MONKEY’S PAW!!!
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