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LEDZeppelin, (edited ) w Unity bosses sold stock days before development fees announcement, raising eyebrows

SEC: we don’t see nothing, we don’t hear nothing, we don’t do nothing.

Arcane_Trixster,

It’s been a day since the announcement, and a few hours since people noticed the stock dump. What the fuck do you want them to do? Fully research the case, send out subpoenas, call hearings, listen to testimony and level fines all in less than 24 hours?

Cosmonaut_Collin, w Starfield getting DLSS support, FOV slider, HDR calibration, and more
@Cosmonaut_Collin@lemmy.world avatar

This is stuff that should be available on release day for all fps games. I can’t believe companies keep getting away with releasing beta version of games as a full release.

redcalcium,

Could’ve been worse. Microsoft actually delayed Starfield for 2 years so Bethesda can supposedly fixed as much bugs they can before release.

wesker,
@wesker@lemmy.sdf.org avatar

But if you don’t preorder, you wont get the special costume and mount.

NOT_RICK, w Unity backtracks slightly on plans to charge developers for game installs
@NOT_RICK@lemmy.world avatar

They’re idiots for this policy. You alienate your devs, you ruin your platform.

Saledovil,

Most businesses get ruined if you alienate your customers. The exception would be monopolies.

Havald, w EA confirms The Sims 5 will be free-to-play and co-exist alongside The Sims 4

Thankfully paradox are making a contender. Although paradox overdoes kt with dlc, too, but they’re not a scummy company like ea so it should be better. Plus they’re trying to take marketsharr from es so doing the exact same thing would be counterproductive.

Also paraloves might not be too far out either.

Nibodhika,

Usually Paradox has some content DLC but the vast majority is cosmetic, so you don’t have to buy it but that money fuels their development of future content. Also with every content DLC they almost always release updates and extra content for free for the base game, I feel that Paradox is one of the only companies that do DLCs right.

Also they always allow mods, and a lot of their cosmetic DLCs can be immigrated by mods, so it’s not like they block people from doing what they want with their game just to shove cosmetics.

Havald, (edited )

For me for a game like Sims I need a big variety of cosmetics to keep me playing, new game mechanics are kind of secondary.(Although, if I trust any company to recognize that and adjust accordingly it’d be paradox) But still, you are completely right, paradox doesn’t abandon players that don’t buy the dlc but release content patches at the same time. Plus if you happen to play with other people only one person needs to own the dlc, which is one of my favourite things paradox does and more companies should do.

Also, I completely forgot about mod support. That makes a huge difference, too.

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

That paradox game looks horrible though. I think I’d just rather pirate Sims instead…

nanoUFO, w Thank you for 20 Years of Steam!
@nanoUFO@sh.itjust.works avatar

“Top games of 2023”, Kerbal space program 2 “mostly negative” a classic

nanoUFO, w Roblox cancels videogame awards presentation after 'potential security concern'
@nanoUFO@sh.itjust.works avatar

That’s a shame I bet a lot of people were very interested in the new dating system they were about to unveil. /s

spezz, w Paradox of Hope, a Metro-style VR game, has been removed from the Steam Store following a copyright claim

I fucking hate modern copyright laws, but NGL, this is a reasonable copyright claim-- the trailer has so many elements that,while pribably original, look lifted from Metro. There is no reason that he cant be in the SETTING, but the monsters, mechanics, lighter, and the fucking ad poster looks lifted from Metro.

Kaldo, w [Rumor] Mass Effect 4 will ditch an open world and return to its "classic format", insider teases
@Kaldo@kbin.social avatar

The issue is not open world. The issue is bioware. At this point the only thing that could get me interested in ME or DA again is if someone else gets the rights to the IP.

atlasraven31, w AMD Phoenix-Powered PC Handheld With RGB Keyboard Is a Step Closer to Launch

Begun, the handheld wars have.

refurbishedrefurbisher,

I’m all for it. It’d be nice if they didn’t preinstall Windows, though.

bingbong,

Steam really needs to make steamOS public

refurbishedrefurbisher,

Basically everything outside of Steam itself is open source. The only problem is distributing a device with Steam preinstalled, as that requires distribution rights from Valve.

bingbong,

I think that’s part of the issue. It would be cool to have an easily available ISO, and partnerships with manufacturers, like they did back in the steam machine days. That might make it more likely that we see handhelds without windows preinstalled.

fosforus,

It is.

manastorm, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

I have a i9 13900k and a Radeon 7900xtx, 64GB RAM and I had to refund on steam it because it would keep crashing to desktop every few minutes. Sometimes I would not even get passed the Bethesda into Logo before crashing. Very frustrating experience to say the least.

entropicshart,

I have a i7-10700k/32gbRAM/3080ti - playing the game at 4k with all settings to max (without motion blur ofc) and with almost 80hrs into the game, I have yet to have a single crash or performance issue.

Only realized people were having issues when I saw posts and performance mods popping up.

AmosBurton_ThatGuy, (edited )
@AmosBurton_ThatGuy@lemmy.ca avatar

I mean, the game definitely runs like shit but if you keep crashing that sounds like a you problem. My 7600x/6700XT/32GB DDR5 build hasn’t crashed once in 15 hours of playtime and I’ve heard a ton of complaints about the game but barely any about crashing.

ADHDefy,
@ADHDefy@kbin.social avatar

Oh, only a 7900xtx? lol

FrostyCaveman, w Starfield’s Xbox exclusivity ‘yielded a better product’, Todd Howard says

That’s copium Mr. Howard, and you know it

RiikkaTheIcePrincess,
@RiikkaTheIcePrincess@kbin.social avatar

Does he? By now his brain may be addled enough for him to believe that. The guy's been Todd Howard for decades now and that's really got to wear on a person's mind.

Master,
@Master@sh.itjust.works avatar

Considering Microsoft forcing a year QA on them with the full MS QA team… yea I imagine the partnership and exclusivity did indeed yield a much less buggy and thus better product.

PeterPoopshit, (edited ) w Starfield Steam Deck performance report: a frontier too far

As a die hard Windows hater that games (I haven’t had Windows installed on any pc I own since 2015) all of the AAA games always get absolutely dogshit performance when they first come out. It was like that with Cyberpunk and it was like that with Hogwarts Legacy. Today, those games play just as well on Windows as on Linux. I’m sure they’ll eventually work it out

nanoUFO, (edited )
@nanoUFO@sh.itjust.works avatar

I remember seeing a video where they compared linux to windows starfield performance and it was basically the same on average fps but the 1% lows were less prevalent on linux so it might actually work better on linux.

Ah here I found it www.youtube.com/watch?v=zC6fb889qo4

PeterPoopshit, (edited )

I bet it works fine on amd gpus right now. If you’re on a 10 series Nvidia card you’re fucked. If you’re on a newer Nvidia card it’s still kind of bad though but not every protondb report involving Nvidia 3xxx or 4xxx cards is complaining about performance. I suspect there exists some kind of performance fix for later Nvidia cards that is not yet well known.

The latest driver is 537.13 I think. Most of the time they only bother to put every multiple of 5 driver version in Linux distro repositories. Someone that was familiar with how exactly the low level parts of this worked could manually get driver 537 working on Linux probably. No idea if that would work or not but I haven’t seen someone claim to have tried it yet.

updawg,

I get a lot of crashes on my rx 6700s, mainly when loading into Neon or The Well

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I’m on a 6600 XT and have had not a single crash. I wonder what the difference is. I’m using Pop! with the Liquorix kernel.

updawg,

I’m on Windows 11

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

As someone playing on Linux desktop, yes. It’s fine*.

*as fine as it can be, because it needs some general optimization

Edit: and yes, I’m on AMD (it’s the obvious choice for Linux gaming; drivers are in the kernel)

FrankTheHealer,

To be fair, Cyberpunk’s performance was awful for everyone at launch, Windows, Linux and consoles.

At one point I remember seeing someone on Reddit show that the game was less likely to crash on Linux than on Windows. In that regard, one could argue the performance was better for Linux users when Cyberpunk launched. Mind you, the games was still a buggy mess at launch too.

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

Cyberpunk’s performance was awful for everyone at launch, Windows, Linux and consoles.

But it wasn’t? There were a lot of bugs, to be sure, but PC performance was not among them. Hell, I was on a 970 at the time, and it was still fine.

The console versions specifically were a shit show.

But in regards to running better on Linux, a lot of it tends to come down to shader precaching. Lots of stutters on Windows are the first time a shader loads. That was definitely the case with Elden Ring.

remus989, w Focus Entertainment's Void Crew Under Fire for Copying Destiny 2's Pyramid Ship Design

They gonna sue the makers of Stargate too?

cassowary,

Indeed

n3m37h,

Glad I’m not the only one who thought of this, fuck sakes people are too whiny these days. Ohes noes We have competition! SUE THEM FOR DOING WHAT WE STOLE!

Bungie was much better during the Halo days

funnystuff97, w Zelda: Tears of the Kingdom Isn't Getting Any DLC, Says Nintendo

In a way, I’m glad to hear this. I mean, for one thing I’m cheap, but more importantly, I never got around to playing the DLC for BotW. I 100%'d the base game (well, minus the koroks) before the DLC even came out, and I’ve tried numerous times to get through the DLC when it did come out, and I just couldn’t bring myself to do it. I know it’s totally just a me thing, but when I’m done with a game, I’m done with it. So I’ve been waiting for the TotK DLC to all come out, then I’d play through it all in one fell swoop. I guess this means I could have started playing months ago, seeing as I bought it months ago, but whatever.

Barky, w Lords of the Fallen devs are worried there are so many soulslikes

There’s a large contingent (me included) who will play every souls like if it is good. The quality should be the main concern.

Elderos,

It is a double-edged sword for a dev. When a genre is over-satured (which most arent) there is usually a large player pool of potential customers but you’re competing with so many games that realistically your game needs to be really amazing to compete. Reason is that there is so many soul-like that a lot of players have a backlog of games to play already, and unless yours reach top 10 or something, there could be dozens and dozens of games that are simply more enticing than yours, meaning the average gamer will never make it to playing your game.

Making a game that makes it to the top on a saturated genre is simply very hard, and a very risky business decision.

toastus,

That’s true.

I may play this at some point, but I am surely not buying it while I have DS2 unfinished, because I started ER, DS3 and Sekiro wait in my Steam Library and Epic gave away Nioh.

Damn I have a full time job and Soulslikes are not the only games I enjoy.

I think even From software alone publishes games faster than I finish them.

DeriHunter, (edited )

Yup came here to say something similar. As long as there’s quality they’ll be fine and in this specific case - if they’ll deliver what their showing and not over promising they’ll do way more then fine, the gameplay video looks awesome. I hope this what we get

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