The thing is they can't even do this reliably. If you charge the customer once on purchase, but don't know if they are going to install it once or ten times or if they are going to fuck with you and install it a hundred times, then how much do you want to charge?
I love the rage over this. You’ve all clearly never met most of the people playing this game. They already spend hundreds on DLC, it’s the majority of the game.
Yeah, I know a Sims player and Sims 4 is literally the only game she plays. The way you or me would buy a new game, she buys a DLC. It's like it is its own gaming ecosystem for most of its players.
But it’ll be worse now. It won’t be the same as 4, but free. It’ll be a glorified store with constant popups begging for money
It says a lot that it’s “running alongside” the previous game. You must not have a lot of faith in your game if you’re expecting your sequel to not replace the previous game.
If this game had dropped in 2016, I’d be ecstatic. But… I played Elden Ring & it felt a bit like a modded Skyrim, that was better than Skyrim. Now, Bethesda games feel stale.
In every game in Suikoden series, you’d have to recruit 108 characters in total to get the true ending.
Around half of these are part of the story, so you’d get them whatever you do, but the rest you’d have to do some sidequest to get them, a lot of them are missable.
Also, you can get some characters killed, dooming you from ever getting that true ending.
Suikoden 1 and 2 in particular have very precise soft-locks.
In Suikoden 1, Pahn has to win a battle that seems to be a scripted loss.
Suikoden 2 (my favorite RPG of all time) is actually beyond brutal. There’s a 3-5 second timed input that doesn’t even make much sense and if you get it wrong, nothing predictable changes except you don’t get the 108th star (just one person having a private word with the strategist that only makes sense later)
I dunno which of the two is worse. I fell for the Pahn one in S1, but managed to guess right in S2 by sheer luck (it’s between a default “Watch Out!” and “Nanami!”. You have to pick “Nanami!” or you lose out on the good ending. And you automatically say “Watch Out!” if you don’t pick fast)
Most “normal” gamers dont care about the same things gamers that are more invested in the hobby do. I.e by and large, the “average” gamer isn’t voting with their wallets against the enshittening of the industry.
Poorly summarized: People have already voted with their wallets, which is why live service games and microtransactions are prevalent - They’re catering to a market that buys them.
TLDW: 8 minutes of vacuous navel-gazing which could have been distilled to the following 4 sentences:
But who involves themselves that much with games? Critics, journalists and enthusiasts. But what percentage of the whole do these people make? If you’re watching this video right now I imagine you’d be considered an outlying statistic a few steps away from the average demographic the industry continues to target.
I would too, but I get the feeling WotC might not allow that. They are hard core pushing their digital tabletop replacement with D&D beyond. A custom baulders for a flat fee would seriously eat in to their subscription model profits.
Which I'm all for! I'd definitely play custom BG campgains but I have no interest in paying $10 bucks a month for a Skype game or whatever.
There have been digital tabletop tools that allow you to play any game for so long, that are free, I don’t see how they would ever really get anyone on board with a subscription service to do the same thing.
I use a couple myself with my group. They have some premium features like access to tilesets; but they also allow importing an image to use so it’s not like I feel compelled to subscribe.
Those free versions only exist because of the OGL, which WotC wanted to rein in. In part because of their own VTT being in development. This was also before WotC changed how they sold their books, now they are slanted to being part of a Beyond membership. While 3rd party seller still have a supply of books, the WotC main website is now only selling physical books as a bundle with a digital one for an up charge. Wizards is changing and is very much transitioning to prioritize their digital goods.
Jesus. That pattern someone recognized with the releases of the toolset for each game might have been right on the money. The last game it took 6 months. The previous game was 3. Before that it was under 2. Starfield’s will come in a year 😩
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