My experience with starfield is “ughh this is annoying, ughh this part sucks, oooh thats kinda cool” and then I check my save file and have over 130 hours. So basically my typical Bethesda experience. 10/10 would do again.
This also shocked me when playing Starfield, I basically just completed one of the faction quests and basically just spent time building and stealing ships and my playtime is more than 100 hours. WTF.
Really stoked to see the amount of support this game is getting! I do hope they up the difficulty a fair bit for this expansion though. I was feeling pretty much invincible after a few ship upgrades in the main game.
Second: Some people find the game enjoyable enough. Not every part will be though. If I turn off the startup logo shit, am I wasting my money? That’s part of the vanilla experience that I’m now missing, right? How is this different if not?
I’ve got better stuff to do with my time then those temples and that more important than any “value” I lose not engaging in it. However, how is it valuable to do? If it isn’t enjoyable, it wastes time, and I don’t get anything for it, isn’t that the reverse of value? Isn’t the smart thing to do removing it? Wtf is wrong with you where you’d want to engage with something you don’t enjoy?
Dude, read. I didn’t pay for it. Damn, you’re annoying. I’m done. I’m not sure why I responded so many times when you’re clearly a troll, or at least as good as one.
Obviously Im referring to the game when I say paid, not the mod that would be even funnier, well if being intentionally obtuse helps u cope like when youre equating logo to gameplay, so be it
I just want removal of anticheat for single player games/coop (or a toggle option like master chief collection). Trainers are so helpful for younger children and the disabled to enjoy the game with a bit of a skill level adjustment. Subtitles are a must too.
It’s not often that any video game company gets to turn 50
In no sense is this company 50 years old. Atari was cleaved in half by Warner 40 years ago. One half was purchased and used for branding, right before the new parent company also went out of business… five separate times. The other half did quite well in arcades until those stopped existing. The absolute latest you could say “Atari” lasted was 2003, when Midway Games West ceased operations.
Even the modern company calling itself Atari, formerly Infogrames, has been in and out of bankruptcy, and no longer owns most of the IPs either brand was known for. This company is that shambling wreck.
This brand is such an L factory that their bold new direction is re-releasing the machine that came in third place behind the NES, basically unmodified, and pretending it’s downright archaic 1970s hardware that was brought low by the technical demands of Pac-Man.
And it’s honestly a good idea.
I’m excited to see how it goes. More companies should do it. But acting like this is a victory lap for a titan of industry is a punchline in itself.
It’s even funnier when you realize that arguably their biggest competitors back in the day, Nintendo and Sega, both have far better claims to being 50+ years old, with both having continuous operations since. Bonus points to Nintendo for being over 100 years old.
I just saw it on the PlayStation store on sale for like $50. May as well just give it away at this point and I still won’t play it, it’s silly they’re charging that much for it still, especially since the devs shut down
A German Youtube channel named Game Two, did a documentation about what went wrong and released it this weekend. Like the Developers they are based in Hamburg and did many interviews with former employees. It’s linked in the article but unfortunately only available in German.
Not sure what Half Life 2 is doing on there, pretty sure Valve is fully in control of that one on PC at least. Didn't EA publish the PS3 version of the Orange Box? I'm guessing that's for a console port.
Also, Biomutant? That only just came out like two years ago. Not sure what the online features are for that game though, I thought it was singleplayer.
This is all just another reason why I don't buy games where online multiplayer is the main selling point of the game. I might not even get around to playing it much before that feature is removed.
Old PC games with dedicated servers are still (and always will be) playable online, while games from a couple years ago have their centrally-managed servers taken offline. People are still playing Doom, Quake, and Unreal Tournament while games from this console generation are already unplayable.
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