Never happens to me, but is that like if a game you’d override outside the game and play inverted it’d be fine 90% of the time but then it doesn’t make any sense in some menus or maybe the map or whatever?
You have a few options.
On the deck, just use the joystick for one and the trackpad for the other.
Or use either mode shifting or action layers (I never remember which is which) so that behavior changes when you hold another button.
Think kinda like tab vs alt tab, but with like… anything on the controller. Want the joystick the behave differently when holding the left trigger or whatever?
Non inverted, keyboard and mouse.
The only games I play inverted are flight games on a controller where I invert Y, only because I’m too cheap to buy a flight stick setup and whenever I go doyen that rabbit hole I start overthinking it and not buying anything.
I remain flabbergasted there’s no simpler way to get ten buttons of input and 240p of output on a generic 32-bit ARM device with a zillion official and unofficial add-ons. Especially when you look at the unholy chain of adapters necessary for input.
Especially once you swap the console playing the game for an early-model Wii, which has been hacked to hell and back, and has Gamecube, Bluetooth, and technically USB inputs.
You could probably do it way more simply with emulation, but it seems the point of this technical exercise was to do it all with original hardware (which is pretty cool)
That’s fine, the steam deck is already fast enough as is. What I’m mostly interested in is a next gen steam controller for docked Gameplay. One with the same controls as the deck (Dual Analog) and also has USB-C, also since it would be more easily available than the Old Steam Deck controllers which you can only buy used and in ever increasing scarcity.
I’m super curious where Corel will end up! On the original game all the flashbacks made it seem like it was not too far from North Corel, but the Gold Saucer goldola and remnants of Corel in the prison made no sense…
[slightly off-topic] surprisingly forthright, why can’t we get info like this in respect to the index? i would LOVE to finally get into VR but i’m certainly not paying full price for a piece of 5 year old tech in an industry that has moved as fast as VR has
Good. I hope it is longer than that. Fragmenting the platform will do no one any good at this stage in its life, and its performance is completely adequate for what it is.
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