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wahming, w Unity reveals plans to charge per game install, drawing criticism from development community

I guess Unity had a good run while it lasted. Time to see Godot splashscreens everywhere now

CaptDust, (edited )

Godot doesn’t charge a subscription fee to remove the splash screen :)

Sanctus, w How Assassin’s Creed Mirage Is A Revitalized Take On the Series’ Roots
@Sanctus@lemmy.world avatar

I’m surprised this IP is still going.

SpaceNoodle, w Steam turns 20 today: "We've had to try a lot of different things over the years"

Only 20? What was that platform I had to install in the late '90s?

BudgieMania, w Unity reveals plans to charge per game install, drawing criticism from development community

The fact that the same user reinstalling the game counts as 2 installs makes this doubly absurd. The decision is already baffling by itself but the idea that you could take a financial hit for an install that didn't net you any additional income is... Jesus.

Deconceptualist, w Unity reveals plans to charge per game install, drawing criticism from development community

How could they even enforce this? Couldn’t devs just include a wrapper or small firewall (or settings for Windows firewall) with their games to block Unity’s analytics?

velovix,

You could technically get around most software license agreements, but companies don’t do that en masse because they’d risk legal action against them.

gerbler, w How Assassin’s Creed Mirage Is A Revitalized Take On the Series’ Roots

If this is actually true then I’m sure I’ll hear all about it after it releases. No point trusting reviewers in this day and age when I can get a better sense of quality from day one discourse and review embargoes are the norm.

PM_ME_FEET_PICS, w Thank you for 20 Years of Steam!

Fuck Steam.

Kolanaki,
!deleted6508 avatar

I do. Every night. Steam is a tender, giving lover.

PM_ME_FEET_PICS, w How Assassin’s Creed Mirage Is A Revitalized Take On the Series’ Roots

The old games didn’t age too well. The formula of the new games is much better.

Gooey0210, w What games had easy soft locks that prevented you from either progressing or getting a true ending?

Which no one mentioned the classic

come to tye first town + hit a chicken + get in an infinite fight with Delphine + don’t talk to blades + never fight alduin = Skyrim

Thus was my first playthrough of Skyrim

CorrodedCranium,
@CorrodedCranium@leminal.space avatar

Isn’t Skyrim one of those games where you can mess around for a bit and eventually come back and proceed like nothing ever happened?

In Fallout 4 you can use the Nuka World DLC to push the Minutemen to whatever settlement you left Preston in or the Castle but I think there’s always the option for redemption because they are the fail safe faction. I figured Skyrim would have something similar.

fushuan, (edited )

Yeah you need to be imprisoned by the guard of whiterun and it’s all gucci with delphine

Trainguyrom,

I stole a book for a quest with a shitton of witnesses, ran away, got out of town because of the guards having patching issues, stopped at my home and dumped my mostly-stolen inventory and returned and turned myself into the guards paying 40 gold to redeem myself for stealing a priceless book. Skyrim is a masterpiece of realism I tell you!

Gooey0210,

In Skyrim there’s a ton of ways you can hardlock yourself I believe in fallout 4 should be some too, it’s more flexible though

CorrodedCranium,
@CorrodedCranium@leminal.space avatar

Can you provide an example? I think most of the time there are ways to fix mistakes; at least when it comes to the main quest line.

Zoidsberg, w How Assassin’s Creed Mirage Is A Revitalized Take On the Series’ Roots
@Zoidsberg@lemmy.ca avatar

Just like how every new Call of Duty is a stunning return to form.

JasSmith, w Unity reveals plans to charge per game install, drawing criticism from development community

Are they trying to lose to Unreal?

vrojak,

At this point you've got to wonder if they're trying to lose to Gamebryo.

Kolanaki, (edited )
!deleted6508 avatar

GameBryo Execs: “Finally, we can deal with someone besides Todd Howard!”

MentalEdge,
@MentalEdge@sopuli.xyz avatar

The real threat is Godot. It’s getting better and better. Why pay for a commercial game engine, when you can use one that comes with a literally no strings attached FOSS license? And you have full access to the source code, so you can fiddle with any line of code, if need be.

Sylver, w Starfield’s Giant Pile of 20,000 Potatoes, Explained by Game Developers - IGN

To be honest, those potatoes falling out of the door really did look impressive.

eldritch_lich, w Unity reveals plans to charge per game install, drawing criticism from development community

I looked through the announcement post and all I can say is that this is beyond absurd. Can they even legally apply these changes retroactively? All these relatively large indie games used Unity. They can’t exactly tear everything down and use another engine. They didn’t even accept such terms at the time, so how can they suddenly be expected to pay for every download they get?

And I was so excited to finally start learning Unity too… damn. I probably should have seen something like this coming way back when they announced their IPO. I was going to learn Unreal at some point as well but I guess I’ll just uninstall Unity and skip right to UE5.

There’s definitely going to be huge action taken from every studio that used Unity in their games. I have a hard time believing that they’ll get away with the retroactive part at least.

Donjuanme,

It isn’t going into effect until January 2024, and it isn’t retroactive. And I don’t think you need to worry too much about breaking 200k paid installs if you haven’t even learned the language yet, but I admire your drive if you do.

hedgehog,

It isn’t retroactive in the sense that it applies to installs before that date, but rather in the sense that it applies to games made with Unity before the announcement.

Veraxus, (edited )
@Veraxus@kbin.social avatar

UE5 is great. Honestly, it would have been the better choice even before Unity decided to curb-stomp their entire community and customer base.

But then, what did we expect after Unity merged with a company known for malware. Predatory practices are their whole business model.

brihuang95, w Assassin's Creed Mirage: The First Hands-On Preview
@brihuang95@sopuli.xyz avatar

ok this is probably the first AC game that i’m actually kinda excited for in a longgggg time.

brihuang95, w Unity reveals plans to charge per game install, drawing criticism from development community
@brihuang95@sopuli.xyz avatar

wow literally every fucking product is undergoing enshittification to a service model.

BossPaint,

It’s surprising how slow the process has been in many instances

turtlepower,

I said this would happen back when it was just the ISPs having data caps and cell phone companies charging for every text/data caps/ peak hours. Oh, but I was just a raving lunatic then. Fuck the human race. We get what we deserve.

AngrilyEatingMuffins,

Speak for yourself. I don’t deserve this just because other people are morons.

mustardman, (edited )

All of those things you listed have always been unpopular. Idk why anyone would think that makes you a lunatic.

ipkpjersi,

Nah, smart people don’t deserve to suffer just because most people are stupid and careless.

567PrimeMover,
@567PrimeMover@kbin.social avatar

Time to end the failed experiment that is capitalism

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