How would they credit the artists? Generative AI is trained on thousands and millions of images and data points from equally numerous artists. He might as well say, “I give credit to humanity.”
I only consume art from people born of mute mothers isolated from society during their pregnancy and then born into sensory deprivation chambers.
It is the only way to ensure proper pure art as all other artists are simply rehashing prior work.
Doubled down on the “yea were not gonna credit artist’s our AI stole from”. What a supreme douche
I don’t think it’s as simple as all that. Artists look at other artists’ work when they’re learning, for ideas, for methods of doing stuff, etc. Good artists probably have looked at a ton of other artwork, they don’t just form their skills in a vacuum. Do they need to credit all the artists they “stole from”?
In the article, the company made a point about not using AI models specifically trained on a smaller set of works (or some artist’s individual works). Doing something like that would be a lot easier to argue that it’s stealing: but the same would be true if a human artist carefully studied another person’s work and tried to emulate their style/ideas. I think there’s a difference between that an “learning” (or learning) for a large body of work and not emulating any specific artist, company, individual works, etc.
Obviously it’s something that needs to be handled fairly carefully, but that can be true with human artists too.
I swear I’m old enough to remember this exact same fucking debate when digital tools started becoming popular.
It is, simply put, a new tool.
It’s also not the one and done magic button people who’ve never used shit think it is.
The knee-jerk reaction of hating on every art made with AI, is dangerous.
You’re free to like it or not, but it’s already out of the hat.
Big companies will have the ressources to train their own model.
I for one would rather have it in the public domain rather than only available to big corps.
I wouldn't call myself a "good artist" at all, and I've never released anything, I just make music for myself. Most of the music I make starts with my shamelessly lifting a melody, chord progression, rhythm, sound, or something else, from some song I've heard. Then I'll modify it slightly, add my own elements elsewhere, modify the thing I "stole" again, etc, and by the time I've finished, you probably wouldn't even be able to tell where I "stole" from because I've iterated on it so much.
AI models are exactly the same. And, personally, I'm pretty good at separating the creative process from the end result when it comes to consuming/appreciating art. There are songs, paintings, films, etc, where the creative process is fascinating to me but I don't enjoy the art itself. There are pieces of art made by sex offenders, criminals and generally terrible people - people who I refuse to support financially in any way - but that doesn't mean my appreciation for the art is lessened. I'll lose respect for an artist as a person if I find out their work is ghostwritten, but I won't lose my appreciation for the work. So if AI can create art I find evocative, I'll appreciate that, too.
But ultimately, I don't expect to see much art created solely by AI that I enjoy. AI is a fantastic tool, and it can lead to some amazing results when someone gives it the right prompts and edits/curates its output in the right way. And it can be used for inspiration, and to create a foundation that artists can jump off, much like I do with my "stealing" when I'm writing music. But if someone gives an AI a simple prompt, they tend to get a fairly derivative result - one that'll feel especially derivative as we see "raw output" from AIs more often and become more accustomed to their artistic voice. I'm not concerned at all about people telling an AI to "write me a song about love" replacing the complex prog musicians I enjoy, and I'm not worried about crappy AI-generated games replacing the lovingly crafted experiences I enjoy either.
Artists who look at art are processing it in a relatable, human way. An AI doesnt look at art. A human tells the AI to find art and plug it in, knowing that work is copyrighted and not available for someone else’s commercial project to develop an AI.
That’s not how AI art works. You can’t tell it to find art and plug it in. It doesn’t have the capability to store or copy existing artworks. It only contains the matrix of vectors which contain concepts. Concepts cannot be copyrighted.
Kind of. The AI doesn’t go out and find/do anything, people include images in its training data though. So it’s the human that’s finding the art and plugging it in — most likely through automated processes that just scrape massive amounts of images and add them to the corpus used for training.
It doesn’t have the capability to store or copy existing artworks. It only contains the matrix of vectors which contain concepts.
Sorry, this is wrong. You definitely can train AI to produce works that are very nearly a direct copy. How “original” works created by the AI are is going to depend on the size of the corpus it got trained on. If you train the AI (or put a lot of weight on) training for just a couple works from one specific artist or something like that it’s going to output stuff that’s very similar. If you train the AI on 1,000,000 images from all different artists, the output isn’t really going to resemble any specific artist’s style or work.
That’s why the company emphasized they weren’t training the AI to replicate a specific artist’s (or design company, etc) works.
As a general statement: No, I am not. You’re making an over specific scenario to make it true. Sure, if I take 1 image and train a model just on that one image, it’ll make that exact same image. But that’s no different than me just pressing copy and paste on a single image file. The latter does the job whole lot better too. This entire counter argument is nothing more than being pedantic.
Furthermore, if I’m making such specific instructions to the AI, then I am the one who’s replicating the art. It doesn’t matter if I use a pencil to trace out the existing art, using photoshop, or creating a specific AI model. I am the one who’s doing that.
You didn’t qualify what you said originally. It either has the capability or not: you said it didn’t, it actually does.
You’re making an over specific scenario to make it true.
Not really. It isn’t that far-fetched that a company would see an artist they’d like to use but also not want to pay that artist’s fees so they train an AI on the artist’s portfolio and can churn out very similar artwork. Training it on one or two images is obviously contrived, but a situation like what I just mentioned is very plausible.
This entire counter argument is nothing more than being pedantic.
So this isn’t true. What you said isn’t accurate with the literal interpretation and it doesn’t work with the more general interpretation either. The person higher in the thread called it stealing: in that case it wasn’t, but AI models do have the capability to do what most people would probably call “stealing” or infringing on the artist’s rights. I think recognizing that distinction is important.
Furthermore, if I’m making such specific instructions to the AI, then I am the one who’s replicating the art.
Yes, that’s kind of the point. A lot of people (me included) would be comfortable calling doing that sort of thing stealing or plagiarism. That’s why the company in OP took pains to say they weren’t doing that.
Artists who look at art are processing it in a relatable, human way.
Yeah, sure. But there’s nothing that says “it’s not stealing if you do it in a relatable, human way”. Stealing doesn’t have anything to do with that.
knowing that work is copyrighted and not available for someone else’s commercial project to develop an AI.
And it is available for someone else’s commercial project to develop a human artist? Basically, the “an AI” part is still irrelevant to. If the works are out there where it’s possible to view them, then it’s possible for both humans and AIs to acquire them and use them for training. I don’t think “theft” is a good argument against it.
But there are probably others. I can think of a few.
I just want fucking humans paid for their work, why do you tech nerds have to innovate new ways to lick the boots of capital every few years? Let the capitalists make aeguments why AI should own all of our work, for free, rights be damned, and then profit off of it, and sell that back to us as a product. Let them do that. They don’t need your help.
That’s a problem whether or not we’re talking about AI.
why do you tech nerds have to innovate new ways to lick the boots of capital every few years?
That’s really not how it works. “Tech nerds” aren’t licking the boots of capitalists, capitalists just try to exploit any tech for maximum advantage. What are the tech nerds supposed to do, just stop all scientific and technological progress?
why AI should own all of our work, for free, rights be damned,
AI doesn’t “own your work” any more than a human artist who learned from it does. You don’t like the end result, but you also don’t seem to know how to come up with a coherent argument against the process of getting there. Like I mentioned, there are better arguments against it than “it’s stealing”, “it’s violating our rights” because those have some serious issues.
That’s over. Just let it go. It’s never going back in the bottle and artists will never see a penny from ai that trained their art. It’s not fair but life isn’t fair.
So what about people who do want to use they/them? Adults could install software like this for their kids and use the mod to deny their kid the right to choose what pronoun they want to use.
People are welcome to mod games in whatever way they want, but Nexusmods has zero obligation to host anything, let alone content that violates their TOS.
It’s not the first time they banned mods like this. Nexus had the same shit storm last year when they banned Spiderman mods that tried to remove pride flags. It’s mentioned in the same article here as well.
The only reason it is getting this much outrage is because of the same reason last time, this is the hottest game on the market right now, just like Spiderman was when it came out for the first time on PC.
Huh, just considering practicality, how many new characters would one have to create in order to save rather than waste downloading this? Given the time required to download, read, and set up, I’d guess somewhere in the range of 20-30 characters.
Speedrunners might download a mod to skip setup entirely, not a single option. Of the millions who purchased starfield, perhaps a few dozen might use this ergonomically. Neat.
Practice mods are occasionally used if, say, there’s a tricky section 1.5 hours in. With route highlighting or landscape deemphasizing, if necessary. Speedrunning has slowed to a crawl in the last decade so that seems unlikely.
It is not a big deal. It doesnt have to be. Its just a small mod with a small change that some people apparently wanted for their experience. They didnt demand to change the game. I dont see problem with choosing pronouns, but I also dont see a problem with changing pointless stuff in your game.
Just pick your pronouns when you create your character. These are people getting their panties in a twist because they are being reminded that other people can choose different pronouns.
These are people getting their panties in a twist because they are being reminded that other people can choose different pronouns.
That’s nothing new. The vast majority of far-right reactionaries know exactly zero trans people. They’re getting upset because a stranger, who exists entirely in their imagination, may have an opinion about their own body that the far-right have not approved as “okay to have”.
Of course, there’s probably deeper reasons that they won’t say out loud. What if they accidentally find a “man” attractive? What if they have to treat a casual acquaintance with basic human decency?
I'd imagine for some, the problem is being reminded they too can choose. And they've had the option to choose for a long time.
Honestly, that was my biggest issue the idea of asking other people their pronoun was sort of a trend (at least according to the rightwing media? idk; I've never once seen a person ask another person their pronouns in IRL). For some reason I never wondered why I, as a "cis man", I'd be afraid of such a question (especially since I was the type to like when people mistook me for being gay, so it wasn't like I was afraid of having my "masculinity questioned" or was anti-LGBT).
Video gaming is basically every other art form combined into a single package, with even more artistic value because of player agency and choice. So yeah… It is the best form of art.
There’s not really a best art form in my opinion (and I adore games). Sometimes you want a single one to be the only one, sometimes you don’t feel like being the agent, you only want to be told a story, etc.
Bash.org used to have a “worst of” section, for the lowest-voted quotes. It was mostly racist garbage. At some point the worst went something like, ‘that’s where black people belong: back of the bus, bottom of Bash.’
They nuked that shit shortly after, because why the fuck would you want that on your server?
Welp, I didn’t say it was a good deal. Nonetheless it’s a better deal then getting ow2 coins for buying rtx 4000 gpus. And some later buyers got Diablo 4…
Man Starfield’s nowhere near as bad as Jedi Survivor, let’s be honest. At least it runs well on my Steam Deck and doesn’t stutter every 3 seconds like it does in Koboh in Jedi Survivor.
Finally an article that goes beyond the drama and misinformation. It is not just about the new fee, which realistically is nothing compared to what you would owe epic for the same level of success.
What sucks is the shadiness and the deceptive nature of it all. I am sure the executives felt really clever and thought it would almost fly under the radar After all, they managed to spin this as not-a-royalty after years of boasting that Unity wouldn’t have any.
The new changes are essentially this :
You’re forced into going with the pro or enterprise license past a certain revenue (which was sort of a thing already).
You’re forced into serving Unity ads, or else you get charged a some royalties, which realistically should still be less than what UE charges.
You’re forced retroactively into it, as they deleted the old TOS behind the scenes.
They’re definitely not being upfront about their intentions, and due to their complete aversion to mentionning the word royalties, they managed to deceptively make up a lie that sounds worst than the actual truth. Even though this is a move targetted at multi-mullion dollars productions, actual students and hobbyist are now worried about being charged per user downloads, which is not happening.
It is sad to see, Unity went from being owned and operated by people who truely cared. I worked there for a number of years and most leaders and employees truely believed they were a force of good in this otherwise shitty world. It is crazy how much the company changed in just a number of years/months. It sucks, and whoever ended up in charge robbed both the employees and the users of something great.
John was a smooth talker, and even as the company was turning corporate and seemingly stepping on old values, he was very good at making sensible arguments and justifying the company transformation. I can’t help but feel deceived now. Ultimately I left the company because I disagreed with so many decisions. Virtually my entire backlog was stuff I disagreed with and I just couldn’t justify waking up in the morning. We’re long past the “Users first” slogan which made Unity so popular with indies.
You’re leaving out what’s really the key problem with the new pricing, which is that it is per install. It’s an unlikely but very possible scenario that a developer could lose money (inexpensive game with an abnormally high number of reinstalls).
The pricing incentivizes “live service” or ad-supported games that constantly extract revenue from users rather than “buy once” games.
Their pricing is based on "trust me bro" currently, since they don't have details on how it will work. They say it was installed i number of times, therefore you owe them j. No need for a bot farm when they can just lie, since we have no way to verify their numbers.
Fair enough, this is an atrocious billing system, but I I firmly believe that this is simply a gimmick to get around charging royalties without calling it so. Maybe I am biased, but the people working at Unity are not monsters, and I believe the employee who posted publicly and stated that the people implementing this system made sure that it would be under-reporting installs is speaking the truth. I think there is this misconception that Unity is simply gonna fire an event for every install and charge you directly for each report, but there is no way that this will be this simple. In all likelihood they will use this to keep a list of the popular games, and the actual fee will be based on heuristics like estimated sales and whatever other analytics and ads generated by the game clients. Sure it is a “trust me bro” system, yes it’s bad, yes it could be abused, I think it is fair to call it out and ask for a more transparent system, but deep down I just don’t believe that Unity is evil and did this to abuse the developers.
In all likelihood THEY will be the one forced to under charge, and really they’re doing this to force you into their ecosystem so it is likely that they will reach out the studios individually before incurring the fees. The whole thing is worded in a way that past a certain level of success, they will charge you royalties unless you play ball with them and serve ads and buy in other services. I would not blame anyone for calling it scummy, but I think it is important to understand their motives, they want to force your hand to use whatever they’re selling. The installation fee is just a smoke screen, they have nothing to gain bankrupting studios by making up numbers. Of course, this is just my own take. I think I have a fairly good understanding of how they operate, but I could be wrong.
Moderation exists to identify and exclude people who are being absolute cocks.
You don’t need any grand philosophical statement about values. You don’t need to defend the paradox of tolerance against absolutist demands for unrestricted expression. It’s perfectly fine to say: you were doing some diet Nazi shit, that’s awful, fuck off.
The sad part of the story is that, thousands of people were scammed on the kickstarter site on hundreds of projects, thousands are still throwing their money at them and the site is still standing.
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